The Daily Grind: Careful where you point that thing

Eliot Lefebvre
E. Lefebvre|02.21.10

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The Daily Grind: Careful where you point that thing
There are parts of the game that you look at it without a great deal of affection. They're bland but functional, the sort of thing that doesn't show up in pre-release screenshots for obvious reasons. Then there are the parts that you look at that could curdle milk based solely on the visuals. They bring you to a state of Lovecraftian horrible knowledge about the hideous true nature of the universe.

Maybe something has been modeled to be something particularly ugly, or perhaps it's a combination of poor polygon counts and bad choices in terms of color. In creator-heavy games such as City of Heroes and Champions Online, you might wind up with a character whose calculated appearance is eye-searing. What's universal is that they are so ugly that even if you're used to playing games with unskinned conglomerates of polygons, they strike you as downright hideous.

What have you seen in your favorite game that made you just recoil in shock, horror, and possibly disgust? Was it a badly-designed model, or something that was meant to be horrific and succeeded far too well? Did you take screenshots to prove how nauseating it was, or did you just get away and never look back?
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