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X-Men Arcade being developed by Backbone, supports widescreen


We've got a couple of tiny updates to last weekend's announcement of the classic X-Men Arcade game making its way to Xbox Live Arcade and PSN. The title will be transferred from arcade cabinet to consoles by Backbone Entertainment, which was also responsible for ports like Super Street Fighter 2 Turbo HD Remix and Marvel vs. Capcom 2.

We also followed up with Konami after noticing some reports of the game's "high-definition graphics." A representative for the publisher explained that the gameplay graphics may be upscaled, and that there would be new HD updates for some of the UI and menus.

Also, before there are riots in the streets, we did ask about the game's "widescreen" support. Refresher for some: the X-Men arcade game came in a couple versions: one that was just a standard 4:3 television, and another that used some visual trickery by sticking two screens together and creating a "wide screen" supporting six players. We were informed that the game will support widescreen when the game is open to six player "drop-in multiplayer." The PS3 supports six players both online and couch, while the XBLA version only supports six online. On either console, if there are four players or less, the game flips to a 4:3 scale; however, it sounds like if you just leave the game open to the possibility of six, it will stay widescreen. We'll have to test that once we get some hands-on time with the game.

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