George Broussard's tweet). The company issued a statement confirming redundancies, but not detailing any specifics.
"LucasArts recently made a minor adjustment in staffing to help us better address the needs of the business," a LucasArts representative told us. "We remain committed to our internal studio -- and to fostering relationships with trusted external partners -- in order to deliver quality games that amaze and inspire fans."
This marks the second time LucasArts has let go of staff in the latter half of 2010 -- an unknown number of developers were released back in September, mirroring actions the studio took in 2008 (just prior to the launch of Star Wars: The Force Unleashed). However, unlike what we heard of the previous round of layoffs, Broussard believes the recent cuts affected "a team working on an unannounced game." LucasArts offered no comment regarding that speculation.