New zones and artifacts in latest Perpetuum devblog

Eliot Lefebvre
E. Lefebvre|03.05.11

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New zones and artifacts in latest Perpetuum devblog
Perpetuum has been stomping its way along after its fairly recent launch, doing its level best to prove that everything really is better with giant robots. While the development team has been a bit quiet the past few weeks, the newest devblog entry explains some of the reasons behind the silence. A lot of the team's focus has been on adding new zones to the game for players to explore, with six new zones in development -- three of them remaining safe and three allowing for the unrepentant robot warfare that drives the core game.

The game's artifact scanning minigame is also nearing completion, and while the blog entry states outright that the mechanics will be fairly similar, it sounds like a good way to pass some time while there's nothing for your robot to shoot at. There's also official support for an emulation platform on Linux and OSX, which makes the game available to a wider range of potential players. Perpetuum players should take a look at the full entry for all the details.

[Thanks to Roy Ary for the tip!]
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