hotfix to Mortal Kombat over the weekend, making some overall balance changes and tweaking a few characters. Some non-specific changes include damage reduction on a few special moves and some adjustment to juggle combo damage scaling. Certain basic combos also saw their damage reduced as they were "doing too much damage without using any meter."
This is actually the second hotfix delivered for Mortal Kombat. NetherRealm revealed in April that it had the ability to adjust the game's balance without the need for patches. Check out the complete list of changes after the break.
We're just going to enjoy this sweet infinite combo we just discovered while we still can.