With Transmogrification coming out in 4.3 to combat people's dissatisfaction with the look of the current raid tier, do you think Blizzard has less of an obligation to design classes along a particular theme?
The main reason I bring this up is because in Icecrown Citadel, Tier 10 gear was based HEAVILY on the enemies we had fought up to that point in Northrend (San'layn, Nerubians, King Ymiron, etc.), which made perfect sense from a lore standpoint and produced some of the most interesting looks for classes. However for 4.3 we see the Blizzard art team taking reference from Ulduar for their final tier for the expansion rather than have a design concept built around what we've been playing for the past year.
I'm not saying it's wrong, but I really liked the unifying theme that tied up the tier 10 raid gear nicely with the idea that the Lich King intended to corrupt us all along, and what better way than to offer us the armaments of the damned? With Deathwing it kind of seems like the art team - for better or worse - is going balls to the wall and just doing stuff they think will look cool.
Honestly, I think you're reading a bit much into the "based on Vezax" thing. We've been dealing with Old God minions for this entire expansion. It's not entirely out of left field to base a tier set on them.
That said, Blizzard really already used up its expansion themes in tier sets already, from Ragnaros being mystifyingly used as a tier 11 set to every Firelands mob/boss being an armor set. The Rule of Cool is pretty much all there is to fall back on at this point. I don't mind. I don't think many people really have demands for their tier sets beyond "don't make me look dumb."
How many of WoW's lost subscribers do you believe are a result of the crackdown on gold farming? Obviously those farmers were players so less of them means less players.
Honestly, not many. Blizzard has been fighting gold farmers for a very long time. Nowadays there are very, very few actual gold farmers; the majority of bought/sold gold comes from systematically compromising accounts, not from farming it up oneself.
There used to be a channel Guild Recruitment, iirc. What happened to it? Does it get replaced by the guild finder feature, even if that feature is not a "channel" per se? Or was it simply scrapped because people didn't use it?
The guild recruitment channel was removed with the advent of the Guild Finder system.
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