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The Queue: Shrimp cycle


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mathew McCurley (@gomatgo) will be your host for today.

Every once in a while, I will get an unstoppable craving for Benihana shrimp that will be impossible to sate until I go to Benihana and get shrimp. I believe I am at the beginning of my shrimp cycle.

@ccbloodworth on Twitter asked:

is it possible that the post-Deathwing construction will be finished in MOP or the lead-in patch? I'm tired of the cranes.

It is very possible that the construction on Stormwind and Orgrimmar might be complete by the time Mists of Pandaria rolls around and that we might get the rebuilding in stages over the course of a few months as part of the in-game launch events. Personally, I would very much like to aid in the reconstruction now that the Deathwing menace has been taken care of. Relative peace has blanketed Azeroth -- at least, you know, the kind of peace that has Azeroth at a stable place in terms of not being utterly consumed by the Old Gods.

@deegeejay on Twitter asked:

Do you think with the success of Transmog, future weapons will be classed as one-hand instead of main-hand to open up more options?

Yes. I fully believe that over the course of the next year or two, the transmogrification rules will become more lax. We might get the main-hand/off-hand/one-hand rules changes first, and more as time goes on. Blizzard is still experimenting with the system, and as it realizes that it wasn't the end-all destruction of the world and in fact endeared people to their characters, gear, and look more than ever, we will get a reduction in rules. Until then, we have to play by the established rules.

The success of the transmogrification system, along with the Raid Finder, are two unprecedented changes and innovations for World of Warcraft that have dramatically altered the focus of the developers and the game itself. We don't see it now, but we will see it soon. The hints have already been given: challenge mode dungeons with cosmetic rewards, raids being accessed and completed by a huge number of new people, and an expansion built around the Wrath principles of fun stuff to do at level cap. We are in for an expansion that looks a lot different than what we have become accustomed to with Cataclysm.

mr.e81 asked:

Theramore is little more than a ghost town these days. I do not think it will be a big loss to the alliance. I am positive that something huge will happen to the Horde since the Garrosh took over and he is hated within his faction.

Theramore may have little significance to players now that we aren't all level 60 and the place isn't the picture-perfect staging ground for an assault on Onyxia's lair that it once was, but the naval city still is extremely important to the Alliance. Not only is Theramore one of the largest coastal ports on Kalimdor for the Alliance, but the road that has been paved through Dustwallow Marsh into the Stonetalon Mountains is a straight roadway from the invasion forces at Theramore to the biggest Alliance offensive front on the continent.

If Theramore falls, the Alliance loses a huge piece of its strategy on Kalimdor. Taking out Theramore isn't exactly taking out the capital of the Alliance invasion, considering night elves from the northern areas of Ashenvale and Azshara are fighting back against their Horde encroachers. The target is still a hugely powerful presence in the region, and destroying Theramore and Jaina's base of operations is only going to anger her and turn displaced refugees into dyed-in-the-wool, Horde-hating citizens of the Alliance.

priestessaur asked:

I didn't think warlocks were capable of shedding tears.

They have a glyph that changes the color of their tears to green.

Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em!

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