Sniper dev unveils debut trailer for next-gen RPG Lords of the Fallen

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Sniper dev unveils debut trailer for next-gen RPG Lords of the Fallen

Polish-based developer City Interactive, which recently rose to greater prominence through its Sniper: Ghost Warrior series, revealed the first trailer for its next-gen project, Lords of the Fallen. The Xbox One, PS4, and PC game is spearheaded by former Witcher 2 producer Tomasz Gop, who left CD Projekt in 2011 to join CI. There he's looking to once more craft a deep, dark and challenging RPG.

"Challenge is what defines Lords of the Fallen," Gop told Joystiq. "Players who are going to be taking time to cross that gap between doing random things at the beginning because they don't know the tactics, to being a fully-fledged, skillful Lords of the Fallen player at the end, is how we look at fun, entertainment and pleasure from playing Lords of the Fallen."

As the trailer hints, there are elements of From Software's Souls games in Lords of the Fallen's combat; fights look to reward tactical players and punish those who go rushing in. However, Gop said the combat draws inspiration from a number of challenging, medieval-themed games, including older, more obscure games like Moonstone, Vagrant Story and Severance: Blade of Darkness.

The game's wide array of inspirations includes Borderlands, which Gop drew parallels to when describing the class-based supernatural action skills - "We like to think of them as sort of a smart bomb." Unlike Borderlands, however, classes in Lords of the Fallen are not set in stone. Instead, skills are tied to weapons and gear, making classes a "very relative construct in Lords of the Fallen, the weapon actually representing some sort of profile or allegiance," as Gop put it.

The player-definable approach to classes may again resemble the Souls games, but unlike From's RPGs there's a clearly defined character and story in Lords of the Fallen. The grizzly hero in the trailer is Harkyn, a man journeying a world that has seemingly forgotten the terrible 'Fallen God' it once fought against - but will remember soon enough. "We do want to tell the story and brag on the world that we have. We want to show it to the players," Gop said.

Lords of the Fallen drops onto Xbox One, PS4 and PC sometime next year.
Show full PR text

WARSAW, POLAND – August 19, 2013 - CI Games is proud to unleash a brand new trailer for LORDS of the FALLEN, the upcoming fantasy action/role-playing game (RPG), with this jaw-dropping new look at the game in honor of Gamescom. First shown at E3 this summer, LORDS of the FALLEN is a demanding and strategic third-person action-RPG experience being created for Xbox One® all-in-one games and entertainment system, PlayStation®4 computer entertainment system and PC, coming in 2014. Development of the game is being led by Tomasz Gop, former senior producer of the award-winning The Witcher 2: Assassin of Kings.
Links to the original source file (including images) and a YouTube embed code are below. LORDS of the FALLEN will be in Germany this week for Gamescom and also at PAX Prime the following week.
To coincide with this launch, the LORDS of the FALLEN Facebook page will also be hosting a competition that's tied to the trailer where fans have the chance to win fantastic prizes from CI Games!

YouTube embed code:

LORDS of the FALLEN is an action-RPG featuring advanced combat systems and robust class skill trees. Set in a richly created fantasy world where the Gods have failed mankind, players will take on the role of a human named Harkyn who sets out on a quest to stand against an apparently unstoppable supernatural force. Players travel across a world that is deeply divided by those who follow, and others who resist, the Fallen God. Along their journey they will be faced with a series of decisions that will alter both their gameplay experience and their character.

For more information on LORDS of the FALLEN please visit or

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About CI Games: CI Games is an international publisher, developer and distributor of interactive entertainment products with sales in more than 40 countries worldwide. It was established in 2002 and is listed on the Warsaw Stock Exchange since November 2007.City Interactive has development and publishing offices throughout the world including Poland, United States, Germany, UK & Canada. The consistency of our business model allowed for continued development of the company. Apart from the company's headquarters in Warsaw, CI Games has opened studios in Rzeszow, Bydgoszcz and Poznan. Its global presence distinguishes CI Games as one of the most dynamically developing company in the industry. Currently, has over 220 team members. In June 2010, the biggest production in the history of CI Games, Sniper: Ghost Warrior", hit the shelves. The game proved to be a staggering success sales-wise, selling more than 3.000.000 copies worldwide. For more information, visit:
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