I think the real frustration comes not from the lack of guides and pop-ups but from the fact that many of these "helpful" guides are localized for English-speaking audiences enough for them to make some sense, just not enough. I mean no offense here; this is just the truth: Broken English inside a game can make already complex gameplay much harder to understand. There are many small anomalies as well. For example, an NPC referred to me as a man although my character is a woman, and when a small icon indicated that I was hungry, I ate some food, but then an icon told me, "Hungry and Thirsty. HP and internal Energy Recovery speed increases slightly, but you will need some food." Huh? I just ate... I think?
Now I can see why Patrick's Age of Wushu guides are so popular!
Let's get to the polls from last week. First you had to vote on what I should concentrate on during the week. Despite being in the middle of a move and having my internet (gasp!) off and on over a period of a few days, I was able to get in to start collecting the flight skills that you ordered me to go after. The flight skills are one of the rare items in Age of Wushu that are easy enough to understand. They are the ability to move, jump, float, and fly that makes the game, and especially the combat, so unique and fluid. I can learn these skills in a number of ways, but friendly players gave me a few of the needed skill books for free. Some came from my guild, and others came from awesome livestream viewers. (You can see a player give me a pricey skill at the end of the stream in this column.)
Next you wanted me to join up with the Script Stealing event. It's an event that happens every day and teleports players onto a giant, beautiful map so they can attempt to nab valuable scripts from an opposing school. Each event will concentrate on two different schools -- in my case it was scholars or tangmen -- with the possibility of winding up with a really nice script that will teach a new skill. Being that it is a PvP event, I knew I would not do very well at all, but the combat is fun to watch and the event is intense. I will try it a few more times but will move on to the event that wins this round. I actually grabbed a script a few times but was quickly murdered for it. If you want to watch my attempt, check out the stream.
Watch live video from Massivelytv on TwitchTV
Next you told me to buy the Windrider cash shop item. It's a handy potion that gives a speed and flight boost until I go into combat mode. It's great for travel, and I use it all the time. Since PvPers can stack movements abilities to get the drop on their enemies, the developers did not want to make the Windrider effect work in combat.
Then you voted on the different skill sets that I should attempt to learn. Demon Heart Chain Hand won, and I have to be honest... it's wicked and mean. I can head-butt someone, pull him off of a horse while he tries to ride away, and cast a cloud of green mist that hurts not only players around me but also myself. I asked Earthquake about this and he said it's an ability that's great for situations where someone is almost down and you just need to keep hurting him; you just turn on the cloud and run after the enemy. There's something eerie about many of the abilities in Age of Wushu. Many of them have a darker side and feel alien. I like that, though, because I've been playing with the same fireball spells for too many years as it is.
I closed out this week's play by running through a dungeon with my guild. We were fighting against a boss in the hopes of doing it in a very short amount of time. I tried my best, died only once, and had a great time.
Age of Wushu is going to turn off many people. In fact, I'd say it turns off more people than it retains. I think the environment of MMO gaming has changed. Heck, players my age who cut their teeth on more complex games don't have the time to spend on such complex gameplay, or they can find simpler, more casual games that are very high-quality and easier to understand yet provide a similar, fulfilling experience.
I can't explain it, but I enjoy being lost. To me, to inhabit a fantasy world would mean being confused much of the time. If I were a newbie in a world of martial arts, you better believe I would be confused. At the same time, I don't want a game to be confusing as Age of Wushu can be. Luckily it's well-crafted, it's perfect for roleplay, and it has the complexity for those player like Patrick who enjoy unraveling the mystery.
This week's votes are engineered to continue the forward momentum that I've been enjoying. Hopefully I'll explain the choices better so you can make an informed decision. I want to stay with the guild I am in and want to become better as a fighter. What should I do? Cast your vote below! And many thanks to Community Manager Earthquake for his help in this week's polls!
%Poll-84624%
%Poll-84615%