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The Daily Grind: Do you like when developers try to be funny?

Eliot Lefebvre

For most game developers, being seen as funny is a good thing. It makes the game's development team seem more likable and human. It also shows that the team is paying attention to the various in-jokes of the community. On the other hand, when a developer tries at affable humor and fails, it comes off like your octogenarian grandmother quoting Family Guy.

Some developers are excellent at getting a sense of community humor, something Blizzard has done well with World of Warcraft. Some developers are good at cracking jokes, like Final Fantasy XIV's Naoki Yoshida. And some developers, like Carbine Studios, just seem to have the whole comedy thing built into their very structure.

But it's not like any of the aforementioned need to be funny to sell their games. It really comes down to what the players want. So do you like it when developers try to be funny? Or would you prefer they just work on the game instead of engaging the community?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

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