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Do we need another Wintergrasp or Tol Barad?


Mists of Pandaria is like playing in a field of daffodils while drinking from a mug of stout. Very little to complain about, if you don't mind the eternal dailies. But even with the household chore of doing your dailies, there's one element I still miss from previous expansions: Wintergrasp. (Or Tol Barad, if you prefer).

While Wintergrasp and Tol Barad both had their design challenges, always revolving around that unpredictable critter called human behavior, these World PvP Zones provided dynamics to the game you can't reproduce with queued BGs.

It was a place to play with your server mates, matching your own PvP skills against other folks from your server. While you might run across a familiar face in the regular BGs, Wintergrasp and Tol Barad were the best places to get your home server action happening. These days, Alliance vs. Horde guild rivalries feel a little silly. You don't see each other to have a real feud, unless you're on a PvP server.

The fight timing of the zones lent itself to "WoW breaks." Busy cleaning the house, studying for a test, and otherwise being a productive member of society? Well, trotting off to Wintergrasp or TB when it was up provided a nice, occasional timed break. That probably seems like a minor thing, since you could just do the same as with a BG, but the game's enforced timing gave that work-break-work habit a more natural feel. And the Pomodoro Technique of productivity is effective for a reason. This was the Wintergrasp Technique.

There's plenty of argument for why it's a good thing these world PvP zones have drifted into obsolescence. They were difficult to keep balanced, sapping resources that could be releasing new content. The game experience wasn't materially different from regular BGs (outside of that server thing), so why not just make them into a WG or TB battleground? Don't even get started on the weekly boss balancing issues, depriving half a server of a PvE boss because they lack PvP chops always felt weak.

But the underlying benefit of these world PvP zones -- the thing I truly miss -- is how a community inevitably sprung up. Regular Wintergrasp and Tol Barad players knew one another. While they may not like each other, you know who was who. It built a stable, solid foundation to grow connections with the rest of your server. If for no other reason than that sense of community, and that teamwork of "Us against them," I wish a world PvP zone would come back to the game.

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