Thomas Was Alone "sold really well" on Vita and PS3 since its April launch according to creator Mike Bithell, and in particular through PlayStation Plus where uptake has been "ridiculous" and "amazing." Bithell told Joystiq Thomas Was Alone, or "the rectangle game" as he self-mockingly called it, found its way into more hands through Plus than any other "platform" up to that point - the indie platformer launched on PC last summer before coming to Steam later in the year.
"And that's exciting," Bithell told us, "Because that's a whole bunch of cool players who are really into their games - that's why they have PS Plus - who know who the hell I am now."
"As someone who's making the difficult second album," Bithell added, "I need as many people onside, and knowing what Thomas Was Alone is, and maybe even knowing who I am, so it means something when the trailer comes out and it says 'From the creator of Thomas Was Alone.' And that's what PS Plus was awesome for. It just massively inflated my audience beyond what a normal esoteric indie platformer would have, which is great."
Bithell said he plans to unveil 'Project 2,' that difficult second album, in the coming months. He was enthusiastic, however, to reflect on Thomas Was Alone, which started life as the story-less product of a 24-hour jam, and was so called because one of Bithell's friends joked he should give it an "emo" title so people would read meaning into it that wasn't there. Nearly three years later, Thomas Was Alone took four stars in our review, which lauded the story for making us care about rectangles.