The game that helped to take indie development mainstream, while also proving how tortured and twisted the process can be, will not be getting a sequel. As you may have heard over the weekend, Fez's creator, Phil Fish, wrote a typically short and emotional fragment of explanatory text on Polytron's official website, saying that he's "getting out of games" and that he's killed the Fez II project that was announced last month and had been destined for the PC:
"FEZ II is cancelled. i am done. i take the money and i run. this is as much as i can stomach. this is isn't the result of any one thing, but the end of a long, bloody campaign. you win."
The "bloody campaign" in question likely consists of numerous hate messages that have been sent to Fish, sometimes in relation to his outspoken comments about other games and gamers, sometimes connected to things he did / didn't say about Microsoft, and other times simply due to the fact that Fez was so financially successful. We're not going to provide any specific examples, since gamer feuds are never worth the stress, but if you have a tougher skin and you want to know more, feel free to sully yourself at the links below.