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Breakfast Topic: How many raid tiers?

Thinking about how many raid tiers Warlords may have based on this interview with Tom Chilton, and one of the things that interests me there is the comparison to other expansions. To put it in perspective, Burning Crusade saw four distinct raiding tiers (although there was some muddling with 10 and 25 man raid sizes), Wrath of the Lich King had four as well (the Naxx/Sarth/Maly tier, the Ulduar tier, Trial of the Crusader and ICC/Ruby Sanctum) and Cataclysm saw three (BWD/Bastion, Firelands, Dragon Soul) as did Mists (Mogu'shan/Heart of Fear/Terrace, Throne of Thunder, and Siege). So going with a two raid structure will either mean a shorter expansion this time around, or it will mean more time spent in each raid overall.

In some cases this could be to the good - I still feel that Ulduar didn't get the chance to really breathe as a raid. It's also true that fewer raid tiers doesn't necessarily mean fewer raids as a whole - lately the opening raid tier has two or three raids to start off. If that was continued for the second raid tier, we could have six raids by the end of the expansion, just not over as many tiers. Still, it's an interesting statement. Why would we only have two raid tiers? Is it because of the barber shop allowing faces to be changed?