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Breakfast Topic: The future of tier sets

One of the things I love after getting a chance to pick up the Tier 17 pieces yesterday in the beta is the way the set bonuses switch between specializations. This is the greatest thing about the way gear has been changed in this expansion - one tier set effectively covers all three specializations. Now, there will always be set bonuses we like and set bonuses we hate, but it's indisputable that it's a relief not to have to farm up tokens twice for a DPS and tank or heal set (or three times, for a DPS, tank and heal set) and I'm down with the overall simplification of enchants if it means we can just plug and play more than on live.

So I'm sure I'm missing some huge negative of this change. Luckily, we have a comment section. What's wrong with the way tier works in Warlords that I'm missing?