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Guild Wars 2 dev blog explains critical damage changes

Jef Reahard

ArenaNet's Roy Cronacher has authored a new dev diary that deconstructs one of the balance tweaks heading your way in Guild Wars 2's April Feature Pack. "Ferocity is being introduced to make bonus critical damage easier to understand, more easily scaled across the whole game, and to help foster a healthy balance environment that encourages players to experiment with their builds," Cronacher explains.

The post also delves into UI changes as well as how the update will affect Celestial Gear. Read all about it on the official GW2 website.

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