Destiny revealed a bit more of itself yesterday, as Bungie released a seven-minute gameplay trailer focused on the Devils' Lair. Joystiq also laid hands on the upcoming sci-fantasy shooter, toured Bungie's offices, and interviewed COO Pete Parsons.
Bungie also spoke to Eurogamer about the lack of a PC client. Despite the fact that the game was designed and developed on a PC, design lead Lars Bakken says releasing it on the world's most powerful gaming platform is "not that simple."
Parsons agreed, saying that releasing on "four platforms on day one is a lot, considering we've been a one platform team for a very long time." Destiny launches September 9th for Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. A PC version is "pretty complicated," Bakken continued. "That doesn't mean it can't happen in the future, it just means it won't happen right now."
Click past the cut to watch the Devils' Lair vid.