Last year, Zelda tastemaker Eiji Aonuma told us that he wanted to give players more freedom. "I want them to be able to explore more." Back then, he was talking about A Link Between Worlds; today Nintendo is talking about the franchise's first game designed natively for the Wii U. Taking the screen during Nintendo's Digital Event at E3, Aonuma showed a deep, lush landscape and pointed to the horizon. "You can even reach those mountains in the distance if you walk far enough." It's the first truly open-world Zelda game.