It's understandable if the news of retail giant GameStop getting in on game development made you nervous. The potential of a store with vested interest in exclusive content dictating what goes into a game from its inception is more than a little frightening. It turns out those fears, however, may have been unfounded. Company CEO Paul Raines recently told Time that we won't see the outfit involved with the creative process, nor essentially mandating parts of a main game be blocked off for those who only buy it through his store. "We love to play games, and unlike our competitors all we do is gaming. But we will not be involved in the artistic or creative process. That's not really our domain."