As you walk through The Witness, solving puzzles and taking in the island's natural beauty, you might wonder how it all came together. Did gameplay take precedent, followed by artistic flair? Or were the two developed and balanced simultaneously? To shed a little light, artist Luis Antonio has written a series of blog posts that go into fascinating detail about the game and its development. From specific areas to teaser trailers and posters, it offers a rare look into how Antonio, alongside Eric Anderson and Orsi Spanyol, helped Jonathon Blow develop the look of the game.