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  • Bungie: Halo 3 "feels" more like Halo

    by 
    Joystiq Staff
    Joystiq Staff
    08.21.2006

    In Bungie's latest weekly update of the Halo 3 development process, we learn that the Halo 3 single player will feel very much like the original Halo. Bungie's Frankie had this to say of the campaign mode: I have been playing through Campaign mode purely for kicks. Exploring, in fact. There's lots of the feel of the original Halo, where you'll find yourself in a huge (dangerous) and intrinsically fascinating environment and just want to go tool around and check things out. At this stage in development, the encounters are very carefully placed. Sometimes that means you're in frantic firefights (on a significantly bigger scale than in Halo 2, although all I will confirm numerically is at least one more Grunt.) but there's also time for exploratory reflection and the, "Oooh, maybe I can climb up there and check that thing out," sort of play. If that sounds like a Grand Theft Auto style in the Halo universe to you, then Frankie dismisses that claim very quickly: Don't get me wrong. It's not GTA -- it's still Halo, but there's a bigger feeling scope to some of these levels that has me reminiscing about the original game. And yet, conversely, I'm super excited about the new stuff. Seems like this thing is getting very fleshed out. We wonder how long until Bungie gives us a taste via a demo on Xbox Live. Wouldn't Nov. 17 just be the perfect date for that?

  • Halo 2 run makes the record books

    by 
    Richard Mitchell
    Richard Mitchell
    08.17.2006

    Halo 2 player, Cody Miller, has reportedly been entered into the 2007 Guinness Book of World Records. His accomplishment? A speed run of Halo 2 with no deaths -- on Legendary difficulty. There is no mention of his actual clear time, but no deaths is impressive all by itself. Anybody with a copy of the Guinness care to send us a scan? It should be on the only page with Master Chief. And anyway, how the hell does anyone make it off of Cairo Station on Legendary without dying once? Cody explains it himself right here (there's even a video here). [Via Joystiq]

  • Get a glimpse of the Halo graphic novel

    by 
    Christopher Grant
    Christopher Grant
    06.13.2006

    Marvel is offering a sneak peak at the upcoming Halo Graphic Novel (that's HGN for those of us in the know). They're teasing the Halo-faithful with some panels from each of the four main stories -- "The Last Voyage of the Infinite Succor," "Armor Testing," "Breaking Quarantine," and "Second Sunrise Over New Mombasa" -- as well as a short strip titled "Shore Leave: Master Chief on Holiday." It also has the release date emblazoned on the back page: oh seven-twelve-oh six. That's less than a month away, fanboy. You can make it. We believe in you. Master Chief believes in you. *Registration is required so try user/pass: gimmewallpaper/gimmewpaper (Bugmenot). [Update: Forget Marvel's obnoxious, interactive, reg-required site. Check out Bungie.org for some regular, plain-ole JPGs and a little background on the preview. Thanks, supersloth!]

  • Halo 3 has a happy ending, or how I learned to love YTMND

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    06.12.2006

    The animated .gif addicts over at YTMND have been very busy lately revealing the truthiness behind recent video game rumors. Here are some of those OMIGOD NEWS FLASH! announcements from YTMND's gaming posse: The PS3's 100% official start-up screen REVEALED! Nintendo's bunker busted REVEALED! Halo 3 ending REVEALED! World of Warcraft in space REVEALED! Shiggy's secret N64 formula REVEALED! Half-Life 2's plotline REVEALED! (take that, suckas) YTMND's formula is never going to get old, simply because there will never be a shortage of fanboy ideas and rumors to make fun of. [Via Xbox360Fanboy] More: The Wii zeitgeist, via YTMND, Wiill Ferrell tests Wii accelerometer technology and Dick Hunt!

  • Halo 3 happy ending?

    by 
    Ken Weeks
    Ken Weeks
    06.11.2006

    To all the haters who complain about frivolous blog posts and possible spoilers. Lighten up. It's the best day ever! [Thanks Joe]

  • More Halo 3 footage for your Halo obsessed soul

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    06.07.2006

    Bungie has posted a video featuring a behind the scenes look at the creation of the Halo 3 trailer, complete with commentary from several Bungie employees and footage of the orchestra and choir that was used to create the backing music. If, for whatever reason, you can't view the video, here's a quick summary of the content: Amusing quotes if taken out of context: Marty shows early signs of dementia with his paranoid "Where are we? Who is this? What's happening?" sound bite. A few snippets of unseen footage, mainly from different angles of the Halo 3 trailer. This could possibly be proof that the trailer was rendered in real time, although it's very likely that the sound, AI and everything else was pre-rendered. Some more mystery surrounding cortana: dare we say she's gone rampant? A lot of meaningless marketing lines that amount to not much more than hype. Phrases like "dynamic", "real stuff" and "that epic feel" don't tell us much about how Halo 3 is coming along. Overall, there isn't that much new to see here, although if you're a fan of Halo (who isn't?) the video is probably worth a few moments of your time. [Image: Emily Fulford]

  • Halo 2 reaches half-billion matchmaking games played milestone

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.06.2006

    Yesterday, according to Bungie, the 500,000,001st game of Halo 2 was played on Xbox Live. To be clear, this number does not include player-sessions or games that were lost because Bungie.net was down, or other technical issues. While it's certainly an achievement Bungie should be proud of, it's hardly a surprise. 6.4 million units of the game were sold in less than three months. Even if another copy was never sold, and even if only 5% of those 6.4 million units were associated with an Xbox Live account (that's 320,000 unique players) -- and given that the game has been in release for 573 days -- each of those 320,000 players would only need to average (roughly) 3 matchmaking games per day. C'mon, the Joystiq crew clocks those numbers before breakfast. Let us know when you hit 1 billion, Bungie. Then we'll be impressed. (We kid, we kid.) [Thanks, Shizzle]

  • Halo 2 celebrates half a billion games played!

    by 
    Adams Briscoe
    Adams Briscoe
    06.06.2006

    Bungie is partying it up, and with good reason: Halo 2 is proud to have had half a billion games played on Xbox Live (we know a lot of you contributed!). From the words of Bungie, these are actual games and not player-sessions. The number was logged as of noon yesterday, and we suspect it won't be long 'till their next milestone is reached. Congrats!

  • PC Halo 2 update

    by 
    Alan Rose
    Alan Rose
    05.16.2006

    GamePro has some new details on the PC release of Halo 2. Two Microsoft directors in the Games for Windows division confirmed that Bungie's popular shooter will arrive "just after" the launch of Windows Vista in Q1. They also suggested that the PC version will not be cross-platform compatible with the original Halo 2 until they find somebody to "re-code the Xbox version" so it can interface with the Xbox 360. I hear there are a lot of programmers up in Redmond, so hopefully this will be resolved.

  • Halo 3 trailer: See it again for the first time

    by 
    Ken Weeks
    Ken Weeks
    05.09.2006

    Here's the Halo 3 trailer again, embedded for your puny viewing pleasure. If you want more pixels and have no luck with XBLM, try Xboxyde's 720p torrent or Bungie's large Quicktime version. Oh yeah, Bungie reminds the world this baby is real time with an appropriately sarcastic announcement: Nobody saw it coming. Halo 3! Who knew? For the last year or two, people have speculated about what our next project was and surprisingly, in all that time, not a single person guessed that it would be Halo 3. Not one. We declare it the best kept secret ever. ...We won't ruin the content of our short presentation by describing it frame by frame, but we will note that everything you're seeing here is being rendered in real-time on the Xbox 360, using the current version of our Halo 3 game engine. The HDR lighting, self-shadowing, GPU-run particle system and many other effects should make it intact (and more) to our final game. Worth repeat viewing.

  • Halo 3 trailer blows up XBLM

    by 
    Ken Weeks
    Ken Weeks
    05.09.2006

    All hail Master Chief. As you probably already know, the trailer for a little game called Halo 3 is now available for download on XBLM. The pic above is from the MS keynote. I hear the Marketplace is slammed, but you can check it out here as well. Does this first glimpse meet your high Halo expectations?

  • Halo: Combat Evolved on XBLM?

    by 
    Ken Weeks
    Ken Weeks
    03.17.2006

    The April issue of Electronic Gaming Monthly has yet another Halo rumor to report (p. 67): In last issue's Rumor Mill, I mentioned that Xbox 360 owners will soon be able to buy full Xbox 1 games via Microsoft's Xbox Live Marketplace. And now I've got the juicy scoop on the first game that Bill Gates' crew will make available. Look for Bungie's epic first-person shooter Halo on the Marketplace sometime before this summer. I only hope the developer makes this version's multiplayer mode Xbox Live compatible." Not a bad way to fill up a couple gigs worth of HD space and sort of believable given Sony and Nintendo's plans to release old games online. How many people think this will come to pass? If they can can make Halo available via XBLM, why not Halo 3? [Thanks, Zilazapper]

  • Halo 1 & 2 to be "upgraded" on Xbox 360

    by 
    Ross Miller
    Ross Miller
    10.24.2005

    1up has pointed out an interesting quote in the latest Bungie Weekly update. Besides detailing the new Dead or Alive 4 addition, Spartan 458, the update also alludes to "how Halo one and two look on 360, and it's all good news." While no other information was mentioned, it does sound like the Halos might be getting a few technical tweaks in their transition to the next generation Xbox console. Crisper models? Faster frame rates? HDTV support? It'd be interesting to see if the improvements are anything to shout about, but imagine what else companies could do when they bring their Xbox games over to the 360. How about, for example, making Halo 1 Xbox Live-compatible? [via 1up]