3d gaming

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  • 3DTV-enabled Super Stardust HD turns up early on UK PSN?

    by 
    Richard Lawler
    Richard Lawler
    06.05.2010

    A few UK PlayStation 3 gamers have found they already have access to the 3D version of Super Stardust HD, reporting it "looks gorgeous" and (presumably thanks to the recent update) automatically adjusts the TV to the proper settings and prompts the player to slip on their shutter glasses. While the PSN store only shows a few updates, if you already have the game (and a 3DTV, of course) deleting it and redownloading should nab the new version. Of course, if 2D is the way to play we'd recommend holding off as a few have reported the new edition is limited to 720p resolution only, instead of the original 1080p. While that might be necessary to keep everything exploding smoothly in 3D at 60 frames per second, per eye, we're sure existing HDTV owners would appreciate every pixel they can get, so until we get some official release notes we'd leave this to the early adopting glasses wearers only.

  • Nintendo 3DS to come with '3D control stick,' vibration, and Sharp's parallax barrier 3D LCD?

    by 
    Vlad Savov
    Vlad Savov
    03.23.2010

    You had the hard news for breakfast, so how's about some less official, but still pretty robust, fodder for brunch? Asahi in Japan offers the first word on how the 3DS achieves its 3D-ness by suggesting that the new portable game machine with feature a parallax barrier LCD from Sharp. The tech has apparently already been deployed in a few cellphones over there and is described as "unsuitable" for large-screen TVs. This is corroborated by Nikkei, which suggests that the screens on the new device will be smaller than 4 inches diagonally, placing it closer to the DSi than the 4.2-inch DSi XL / LL. Other news from the latter source include so-called 3D control stick(s), though it's not entirely clear whether this'll be anything massively new or just a pair of analog nubs for us to push around. Either way, Nintendo is said to have secured patents for the new control methodology in Japan late last year. The Nikkei article also mentions improvements in WiFi transfers and battery life, as well as a new vibration function. Now that we've got all that out of the way, can someone please tell us if this thing has Tegra inside or not?

  • Nintendo 3DS handheld announced, more news at E3

    by 
    Mike Schramm
    Mike Schramm
    03.23.2010

    digg_url = 'http://digg.com/nintendo/Nintendo_s_next_handheld_has_3D_without_the_glasses'; A press release on Nintendo's Japanese website appears to confirm the company's next handheld console, temporarily named the "Nintendo 3DS," and said to include hardware and software that will enable "3D effects" without the need for special glasses. The console is stated to be backwards compatible with DS and DSi games and is expected to go on sale (in Japan, presumably) "during the fiscal year ending March 2011" -- so within the next year. The press release has no pictures or other information, and save for the fact that it appears as a file on Nintendo's website, there's no other official word about the new hardware. There are a few dots to connect, however: 3D gaming is on the rise, and a few other companies have also experimented with head tracking as a way to implement 3D effects. Nintendo's own Satoru Iwata hasn't been impressed with 3D gaming in the past, but his issue is with the glasses, not the technology. "I have doubts whether people will be wearing glasses to play games at home," he said recently. We've also heard that the next handheld would have a "movement sensor" of some kind, so if Nintendo really has designed a head-tracking 3D solution, then maybe the console is ready to go. The press release, which you can read after the break in full, says we'll see more at E3, so stay tuned. [Thanks to everyone who sent this in!] Source -- Nintendo (PDF)

  • Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look

    by 
    Darren Murph
    Darren Murph
    03.12.2010

    Darkworks introduced its TriOviz for Games SDK yesterday during GDC, and while TriOviz technology has been around for years in Hollywood, it wasn't until today that this same technology debuted for console and PC titles. Essentially, this software wrapper enables standard 2D video games to be viewed in 3D on a traditional 2D display, and we were able to sneak an exclusive look at the technology today at the company's meeting room. We were shown a European version of Batman: Arkham Asylum on Microsoft's Xbox 360, and we were given a set of specialized glasses (which were passive, unlike NVIDIA's active-shutter 3D Vision specs) in order to enjoy the effect. So, how was it? In a word or two, not bad. It obviously wasn't perfect, but you have to realize just how cheap of a solution this is for the consumer to implement. All that's required is a set of special glasses, but given that these can be distributed in paper-frames form, you could easily find a set for a couple of bucks (at most), if not bundled in for free with future games. Users won't need to purchase any additional hardware whatsoever, and what they'll get is a deeper, more immersive image in return. We could very clearly see the 3D effect, and even though it was subtle, it definitely enhanced our experience. We noticed a minor bit of blurring and ghosting during just a few scenes, but when you consider that this doesn't actually change the underlying code in existing 2D games (that's the cue for developers to breathe a sigh of relief), we didn't feel that these minor quirks were unreasonable. The other interesting aspect is just how clear the image remained for onlookers that didn't have 3D glasses on; we noticed slight image doubling at specific points, but it's not something we simply couldn't look at without acquiring a headache. More after the break...

  • Darkworks SDK transforms 2D games into 3D games, no 3D TV required

    by 
    Darren Murph
    Darren Murph
    03.11.2010

    Well, wouldn't you know it? 3D seems to be the topic of conversation here at GDC , and Paris-based Darkworks is making a splash by announcing the availability of its TriOviz for Games SDK. In short, this magical software concoction is a post-process effect that allows standard 2D games to be transformed into 3D masterpieces... and you don't even need to buy a 3D television. We were briefed on the tech here at the show, and we're told that the magic happens in the software and the glasses, and unlike existing 3D technologies, other users around the house will still be able to watch you play in 2D without all those blurred edges. In other words, existing titles (for Xbox 360, PlayStation 3 and PC; sorry Wii owners!) can have a 3D experience added in, and we're guessing that a select few AAA games will be seeing a DLC pack in the near future for those who care to re-play their favorites in the third dimension. We'll be doing our best to swing by and catch a demo later today, but for now, just know that your life will never be the same once these 3D-ified games start shipping in the Spring.

  • NVIDIA 3D Vision Surround eyes-on, triple the fun

    by 
    Joanna Stern
    Joanna Stern
    03.05.2010

    What's better than gaming on one 3D screen? Gaming on three, of course. We're no strangers to NVIDIA's 3D Vision along with the Acer and Alienware displays, but the company has unveiled its 3D Vision Surround capability at CeBIT that lets you play 3D games on three 1080p 3D displays simultaneously. Yeah, it's as crazy as it sounds -- we got to throw on a pair of the glasses and it's one seriously panoramic and immersive experience. What won't be as pleasing is how much a set-up like this will cost you -- you'll need three 3D screens, and a rig with an GeForce GTX 480 SLI configuration or higher (the desktop we saw had two GeForce GTX 280 GPUS). NVIDIA will officially launch the whole platform along these new GeForce GTX 480/470 GPUs later this month.Thinking about digging into your savings? Maybe the video after the break will put an end to your wavering. %Gallery-87417%

  • Qualcomm's 7x30 offers stellar 3D and multimedia performance, coming this year (video)

    by 
    Vlad Savov
    Vlad Savov
    03.01.2010

    Feeling the post-MWC blues? Not enough smartphone hardware talk to get you through your Monday trudge? Fear not, we've grabbed a pair of Qualcomm demo videos from this year's event in Barcelona that show off its MSM7x30 smartphone platform (first announced in November of last year). It has now made its way into some demo devices and its early performance points to a very happy future for all of us mobile media vultures. Equipped with the same CPU as resides inside Qualcomm's Snapdragon, this system-on-chip comes with an HDMI output and the ability to play back 720p video on both its host device and your nearest HDTV. There's also some very welcome 3D gaming on show as well as YouTube playback using Flash 10.1 (smooth and silky), but our attention was captured by a nifty picture browser provided by Scalado. It allows you to view up to 1,000 images at the same time, zoom into each individual one, or sort them by name, color and other attributes. Being able to handle all that, with only minor perceptible lag, shows we're looking at what's shaping up to be a pretty beastly chip. Check it out after the break, and expect it to show up in a lust-worthy smartphone near you by the end of 2010. [Thanks, TareG]

  • iPhone 3GS pitted against Nexus One in 3D frame rate test (video)

    by 
    Darren Murph
    Darren Murph
    02.15.2010

    We'd already seen first hand what kind of GPU improvements Apple made with the iPhone 3GS (in comparison to the iPhone 3G, anyway), but if you've ever wondered how Cupertino's latest stacked up against Google's Nexus One in the graphical department, your answer is just a click away. The technical gurus over at Distinctive Developments set out to determine which handset was capable of pushing more frames per second when really taxed, and through a series of pinpoint tests, they discovered that the Nexus One (in general) lagged behind. The reason? Reportedly, Google's phone isn't using Neon floating-point optimization, but if it did, the scores you'll see just past the break could be quite different. Hey Mountain View, you getting all this?

  • PS3 getting 3D firmware update this Summer

    by 
    Paul Miller
    Paul Miller
    02.10.2010

    Get your active shutter glasses ready: your PS3 is going to go 3D this Summer. In conjunction with the release of its 3D BRAVIA LCD sets, Sony is planning to release updates to turn the PS3 both into a stereoscopic 3D gaming platform, in addition to a 3D Blu-ray compatible movie player. Sure, we knew Sony was planning to give us 3D sometime this year, but now that we've got a summer time frame we can plan our wardrobe decisions according -- jean cut-offs, here we come!

  • 3D gaming is now big enough for its own summit

    by 
    Ben Gilbert
    Ben Gilbert
    12.26.2009

    Spinning off of the annual 3D Entertainment Summit, Unicomm announced intentions late last week to launch the "3D Gaming Summit" in April 2010. Headed up by former head of the Hollywood Reporter Bob Dowling and Connecticut-based event management company Unicomm, the two-day event is set for April 21 and 22 at the Hilton Universal City in Los Angeles. According to a press release issued by Unicomm, the summit's aim is to "attract the brightest minds in the gaming industry" and "define the market opportunity for 3D stereoscopic gaming and entertainment." "Consumers are leading the way to pervasive 3D entertainment," commented Unicomm CEO John Golicz, lest we forget that 40 million of us will have the new technology within the next four years (there might even be something in your house capable of 3D film viewing right this minute!). Though the release didn't specify any major gaming publishers or developers signed on for the event, it noted that "key sponsors" will help to "highlight 3D gaming technology." We might still be skeptical, but after what we saw last year at CES from Sony, and our recent IMAX 3D experience with James Cameron's Avatar, we're (at very least) interested in what 3D tech in gaming has to offer.

  • Zune HD Marketplace now loaded with free 3D games

    by 
    Vlad Savov
    Vlad Savov
    11.11.2009

    That latest update to the Zune HD's brainstem has unlocked an extra dimension to the multifunctional device, which can now boast "3D gaming device" among its many accolades. Aside from fixing a significant issue on the music side, the firmware refresh has given the green light for the following games to enter the Marketplace: PGR: Ferrari Edition, Lucky Lane Bowling, Vans Sk8: Pool Service, Piano, Checkers, and Audiosurf: Tilt. Yep, the music-surfing game that seems almost tailor-made for accelerometer-equipped media players is ready for your ownership and enjoyment. The best part? All the titles are free. So what are you waiting for, pilgrims, get downloadin' and do come back to tell us how well that Tegra chip performs, won't you? Full PR after the break.

  • New Pre Classic emulator video shows off 3D gaming prowess

    by 
    Ross Miller
    Ross Miller
    04.19.2009

    The last time we saw the Pre's Classic Palm OS emulator in action, we had a few lingering questions in our mind, chief among them being how well can it game? From the looks of this latest video, released by Motion Apps to answer that very question, pretty well so far. In addition to confirming sound support for the latest build, we also get a brief glimpse of the software handling 3D driver GTS World Racer. Of course, seeing this makes us even more curious about the gaming potential for the native webOS, but alas, we're in the cold there. In the meantime, check out some classic 3D racing in the video after the break.

  • Game exec hints at 3D gaming on Sony's PlayStation 3 in 2009

    by 
    Darren Murph
    Darren Murph
    12.24.2008

    Take this one with a sizable dose of salt, but one Neil Schneider, President and CEO of Meant to be Seen (MTBS), Blitz Games Studios, has made known that Sony "fully intends" to throw in its support for "stereoscopic 3D gaming and Blu-ray 3D on PS3 in 2009 with the Blitz Tech engine." Granted, MTBS is a stereoscopic 3D certification and advocacy group, thus the whole "salt warning." The meat of the story is that 3D gaming on consoles will likely need a BIOS upgrade to work with its technology, and that capability could be unique to Sony's PS3. Like we said, this here is far from carved in stone, but given how emphatically movie studios, cinemas and home entertainment companies are pushing the third-dimension on us, we wouldn't be surprised one bit to hear that the next installment of Madden is one that requires tinted glasses to fully enjoy.[Via HDTV Expert]

  • Digital Cube Telson UMPC reappears, could break into reality soon

    by 
    Darren Murph
    Darren Murph
    10.04.2008

    Before we go any further, we'd like to inform this here Telson UMPC that if Pandora can finally get out of the starting blocks, so can you. Today, we're looking at new evidence that Digital Cube (the handheld's new parent) could be inching ever closer to bringing this shockingly thick gaming handheld to market. Out of seemingly nowhere, images have emerged of the portable posing beside a USB 3D camera dongle (saywha?); additionally, we're told that it will pack a 1.2GHz VIA C7M CPU and feature a 4.3-inch display, 512MB of RAM, 30GB hard drive and Windows XP. Oh, and we're also informed that it'll be "released in October" in at least one section of the world, so we've got T-minus 27 days to see if that claim is legit.[Via Pocketables]