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  • Strong Bad could eventually check mail on Xbox Live, PSN

    by 
    Jason Dobson
    Jason Dobson
    05.12.2008

    Today's launch of WiiWare reminds us that next month we'll be pointing, clicking, and harassing the residents of Strongbadia in Telltale's Strong Bad's Cool Game for Attractive People, an upcoming episodic adventure title developed for the Wii's new digital delivery service as well as the PC. However, while the title's launch remains dedicated to these two platforms, we couldn't help but bug TellTale marketing guru Emily Morganti in a recent interview about the possibility of Strong Bad checking his email over Xbox Live or PSN as well."Maybe down the line," she told us, "but for now we're focusing on WiiWare and the PC." Morganti added that the team feels WiiWare is a "natural fit" for the Homestar Runner license, which she notes has "deep roots in old-school Nintendo nostalgia." We're inclined to agree, given that the first Homestar cartoon was put together using Mario Paint. However, TellTale is keeping other console digital delivery services on its radar, as Morganti donned her diplomatic marketing hat and told us that "we'd like to be on all of these at some point. They're all great platforms for episodic content. WiiWare just happens to be the one we're venturing onto first."Look for our complete interview later this week for more from Telltale on Strong Bad's Cool Game for Attractive People, including how the project came to be and how much kicking The Cheat will drain our wallets.

  • WiiWare goes live!

    by 
    Chris Greenhough
    Chris Greenhough
    05.12.2008

    As we anticipated, Nintendo waited until the last possible moment to reveal the details on WiiWare's U.S. launch. In a press release which describes WiiWare as the "most democratic environment in industry history," Nintendo confirmed the six titles that launched with the download service today -- and it looks like the leaked information from the weekend was spot-on: LostWinds -- 1000 Wii Points Final Fantasy Crystal Chronicles: My Life as a King -- 1500 Wii Points Pop -- 700 Wii Points Defend Your Castle -- 500 Wii Points V.I.P. Casino: Blackjack -- 700 Wii Points TV Show King -- 1000 Wii Points So it's finally up -- hurray! Monday mornings haven't felt quite this optimistic in some time! Have any of you lot already downloaded yourself some WiiWare? %Gallery-16505% %Gallery-12067% [Via press release]

  • WiiWare live, no Virtual Console update this week

    by 
    Justin McElroy
    Justin McElroy
    05.12.2008

    We know there's little chance that the Nintendo faithful among you haven't already circled May 12 on your calendar with your Nintendo World Championships 1990 commemorative Sharpie, but just in case, let us remind you that the WiiWare service is now live. If you can't hop on and browse at the moment, we've taken the liberty of posting the list of initial offerings after the jump.In more disappointing news, Nintendo is letting WiiWare get all the spotlight this week and refraining from new Virtual Console releases. If you're truly broken up, just pretend that two games were released that you really don't care about. Considering what the line-up's been lately, you should be in pretty good practice.

  • Nintendo reveals WiiWare launch List

    by 
    Candace Savino
    Candace Savino
    05.10.2008

    var digg_url = 'http://digg.com/nintendo/Nintendo_reveals_WiiWare_launch_List'; The North American WiiWare launch is almost upon us, and instead of the stealth releases that we thought were coming, Nintendo's press release of WiiWare games debuting this Monday (along with their point values) was recently leaked. While we can't be sure this list is 100% valid, it looks like we can expect the following: Defend Your Castle -- 500 Wii Points Pop -- 700 Wii Points V.I.P. Casino: Blackjack -- 700 Wii Points TV Show King -- 1000 Wii Points LostWinds -- 1000 Wii Points Final Fantasy Crystal Chronicles: My Life as a King -- 1500 Wii Points Although we're disappointed by the lack of Dr. Mario, this looks like a pretty solid launch list to us. It'll be difficult to pick and choose exactly which titles we want, but there are definitely some that stand out more than others. How about you? Do you plan on downloading any of the above, or are you going to wait for impressions and reviews first? [Thanks to everyone who sent this in!]

  • Dr. Mario charges $10 fee to play on WiiWare

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.07.2008

    Dr. Mario has been priced for WiiWare and given a new name. Dr. Mario Online RX will cost 1000 Wii Points ($10), but there's still no word of an actual release date. Wii Fanboy noticed the price and name while meticulously scouring the video introducing the Nintendo Channel. Now, would somebody please prescribe us a pill to get the "Fever" theme song to stop playing in our heads after someone so much as mentions Dr. Mario? Don't know what we're talking about? Feel our pain after the break.

  • Yawn: Ubisoft bringing Protthea to WiiWare

    by 
    Jason Dobson
    Jason Dobson
    05.06.2008

    With so many proposed WiiWare titles crossing Nintendo's gold-lined desk, you might think that the company would be interested in picking the best and brightest to release alongside its upcoming online service on May 12. And you'd be right, if by best and brightest, you meant old and uninspired, two terms that are well suited to describe Protöthea, the latest launch game confirmed for WiiWare, and the first from Ubisoft.If the game's name sounds familiar, that may be because the top-down shooter is actually a port of a nearly three year old PC title, and judging from the above video Protöthea feels antiquated even by those standards. The game will include newfangled controls care of the Wii remote and nunchuck, as well as a number of other additions being introduced by the developers at Sabarasa and Digital Builders, but with Protöthea sharing download space with more interesting shooters like Star Soldier R and Gyrostarr, we can't help but wonder what the point is.[Via Wii Fanboy]

  • Japanese WiiWare titles pirated on U.S. Wiis

    by 
    Kyle Orland
    Kyle Orland
    05.05.2008

    For those readers who just can't wait one more week for the U.S. launch of WiiWare, Twilight Hackers have now made it possible to illegally install downloaded Japanese WiiWare titles on North American Wiis. The below video shows how a WAD installer can be used to extract game data from an SD card and install it to show up on the Wii's Channel Menu, just like a normal, legally downloaded game.While playing Tetris and Pong on your Wii is one thing, playing pirated WiiWare games is another thing entirely -- a thing that could cost Nintendo a lot of money, to be specific. We have to wonder how long the company can turn a blind eye to this hole in its system security now that it has the potential to impact an extremely profitable part of its business.[Via Nintendo Wii Fanboy]

  • Dubious WiiWare sales numbers

    by 
    JC Fletcher
    JC Fletcher
    04.28.2008

    We don't know how a Ruliweb poster came across these statistics for Japanese sales of four WiiWare games. They could be inaccurate, they could be stolen from some analyst, or they could even be totally made up. Don't start writing any in-depth articles about these sales numbers or anything like that. Final Fantasy Crystal Chronicles: My Life as a King is the biggest surprise here. We weren't sure how a very nontraditional Final Fantasy game (with grating DLC) would sell, even in Japan. If this report is to be believed, we have our answer: very well! Kotoba no Puzzle Mojipittan Wii: 72,971 Final Fantasy Crystal Chronicles: My Life as a King: 129,904 Dr. Mario & Virus Buster: 43,354 Pokemon Ranch: 234,745 [Via NeoGAF]

  • Nintendo Channel coming to US with WiiWare launch

    by 
    Ross Miller
    Ross Miller
    04.24.2008

    Nintendo will launch the aptly-titled Nintendo Channel alongside WiiWare in the US on May 12, according to Wired. There will be no demos for WiiWare titles, but users will have the ability to share reviews of WiiWare titles if they've played them for at least an hour. It will also provide sortable lists of upcoming games.While a far cry from The New York Times' "full game downloads" claim in January, DS owners can download demos that will then be sent to the portable and last until it's shut off. The Japanese version, launched in November 2007, also provides videos. The Nintendo Channel is coming to Europe on May 30.

  • Smash Bros. Brawl finally hits Europe June 27, WiiWare on May 20

    by 
    Ross Miller
    Ross Miller
    04.24.2008

    It's about time. Nintendo Europe has released its second fiscal quarter release schedule and finally pinpointed a release date for Smash Bros. Brawl: Friday, June 27. By then, US gamers will have enjoyed the game for over three months, and Japanese gamers for six months. At least you got Mario Kart Wii first, right?Nintendo also announced that WiiWare will launch May 20, just 8 days behind the US. The Nintendo Channel, which will allow you to download DS demos and game trailers, is coming May 30. Mark your calendars, Smash Bros. Brawl is now only 64 days away.

  • Revolutionary: Wii can has hard drive?

    by 
    Mike sylvester
    Mike sylvester
    04.23.2008

    Every other week, Mike Sylvester brings you REVOLUTIONARY, a look at the wide world of Wii possibilities. var digg_url = 'http://digg.com/nintendo/Revolutionary_Wii_can_has_hard_drive'; If you're smitten with the Virtual Console, one thing we're sure you aren't in love with is having to swap games between an SD card and your Wii's internal memory, or even worse -- deleting games to be re-downloaded later. WiiWare is on its way and it's hard to imagine My Life as a King demeaning itself to share its estate with less noble games. And certainly not with it bringing microtransactions to the royal ball. And wouldn't it be dandy if some of our multiplatform ports had somewhere to store that downloadable content that everyone is raving about on other consoles? We want need more storage, and some of you have gathered to plead with Nintendo to sell a Wii Hard Drive. It appears that your cries just fall on deaf ears because they seem hardly driven to provide one. In this edition of Revolutionary, we'll examine why Wii can't have a hard drive.

  • New WiiWare racer answers the question: What's a SPOGS?

    by 
    Kyle Orland
    Kyle Orland
    04.18.2008

    Despite the name, D2C's recently announced WiiWare title SPOGS Racing has nothing to do with Northern English candy. Instead, the game features single-wheeled vehicles plastered afterburners, spoilers and "wacky" faces. Obviously! The title was a dead giveaway!The fast-action racing game will feature 12 tracks -- including stunt tracks -- and gameplay based on ramming opponents and stealing their SPOGS-enhancing parts. Players can control their SPOGS by tilting the Wii remote or, more likely, using an attached the Classic Controller. The game is also planned for the PC and the PSP, but you all know we're only posting it because it's on the Wii's hip new download service. Plus we like saying it's name. SPOGS. SPOGS!Check out the SPOGS-y video after the break.

  • Konami bringing animals, music, and sandcastles to WiiWare

    by 
    Jason Dobson
    Jason Dobson
    04.18.2008

    Konami has become the latest company to throw its weight behind the impending North American WiiWare launch, announcing that it has "several" WiiWare titles in development for the region, the first of which is a four-player puzzle game called Critter Round-Up.Known by the equally cute title Saku Saku Animal Panic in Japan, Critter Round-Up will have players building fences to keep animal species separated while avoiding "predators and other mischievous animals." The game is being created by fledgling developer Epicenter Studios, a company whose only other credit is the as yet unreleased Real Heroes: Firefighter for the Wii. And if corralling animals doesn't get you going (what's wrong with you?), Konami notes that future WiiWare projects include an arcade-style music game called Crescendo (working title) and a sandcastle building sim tentatively known as Fresco Beach. Excited yet?

  • Pirates arrrr coming to the DS in June

    by 
    Candace Savino
    Candace Savino
    04.17.2008

    Many of you fancy yourselves swashbuckling fiends, which means you grab onto any pirate-related news as if it were treasure. At least, Oxygen is banking on this, which is why they're bringing Pirates: Duels on the High Seas to the DS.Originally, the game was supposed to end up in Europe on April 18th. Oxygen revealed today, though, that the game's release was pushed back to June. The title seems to have a lot of gameplay content (multiple single player modes, single-cart multiplayer, varying tasks, etc.), but we suppose we'll have to wait until June now to see if it's actually any good.You can also expect a a WiiWare prequel for this game at some point this summer (called Pirates: The Key of Dreams) to expand upon the story of Duels on the High Seas. Gallery: Pirates: Duels on the High Seas [Via press release]

  • Hudson confirms WiiWare shooter Star Soldier R for North America

    by 
    Jason Dobson
    Jason Dobson
    04.16.2008

    Hudson certainly hasn't been shy about showing its affections for WiiWare, with the company doing all but making a mix tape for the Wii's upcoming digital download service. Now, after confirming plans to bring Tetris and Bomberman to WiiWare, Hudson has announced plans to release yet another downloadable classic property in Star Soldier R. The game, which launched in Japan alongside WiiWare in March, will be making its North American debut once the service launches later this year.The game is the latest in Hudson's long-running Star Soldier franchise of overhead shooters that began in the mid-1980s for the NES, of which there are four titles available over the Wii's Virtual Console: Super Star Soldier, Soldier Blade, Blazing Lazers and Star Soldier. Describing the game as a "tournament-style outer space shooter," Hudson notes that this latest shooter will focus on achieving high scores in a Quick Shot mode, as well as in both 2-minute and 5-minute modes, giving players "just enough time" to fight through a couple levels and wrestle with the bosses waiting patiently at the other end. Try not to disappoint.%Gallery-20658%[Via press release]

  • Highlights from Nintendo Media Summit 2008

    by 
    Ross Miller
    Ross Miller
    04.16.2008

    This week, Joystiq had a chance attend Nintendo's annual media summit and check out a few dozen upcoming Wii and DS titles, including many for the upcoming WiiWare service. Check out all of our highlights: Head-tracking feature pulled from Boom Blox Perhaps EA feared that we'd hack together a candelabra helmet as an IR emitter. They should have; we totally would. Rock Band Wii 'bonus songs' already released on 360/PS3 "Bonus" means different things to different people. Joystiq impressions: Guitar Hero: On Tour (DS) 20 new tracks, a few control twists, and a new versus mode should make it more than Guitar Hero Lite.

  • Casual decorating game Home Sweet Home coming to WiiWare

    by 
    Jason Dobson
    Jason Dobson
    04.15.2008

    Interior design hopefuls looking for a way to live out their future profession of choice from the comfort of their living room will soon get their wish, albeit vicariously through WiiWare, as casual pub Big Blue Bubble has confirmed plans to release Home Sweet Home over the download service. The game, which is currently available on for the PC, offers more or less the experience you'd expect from a casual game built around home decorating, though we imagine the Wii version will include a great deal more waggle and wrist-twisting antics. Just try not to get carpal tunnel while hanging the dining room drapes.

  • Joystiq hands-on: Pop (Wiiware)

    by 
    Zack Stern
    Zack Stern
    04.15.2008

    WiiWare will include casual, simple, and hopefully cheap titles with its upcoming release outside of Japan. While some of the Wiiware efforts on display at the Nintendo Media Summit impressed and surprised me, I was more ambivalent about Pop.The simple game is just about pointing and clicking on bubbles that drift by. Click a bunch of like-colors in a row, and rack up a bonus score that's activated when you pop a different-colored bubble. Miss the bubbles completely, and the count-down timer jumps ahead, moving closer to the end of the game. The only other catch is that your potential points and time keep rising with bubble-popping combos, but they aren't added to the game until you break the run. Get too greedy, and you'll run out of time.%Gallery-20616%

  • Joystiq impressions: Final Fantasy Crystal Chronicles: My Life as a King (WiiWare)

    by 
    Zack Stern
    Zack Stern
    04.15.2008

    Final Fantasy Crystal Chronicles: My Life as a King turns RPG gamers into a coach, vicariously living out the glory of dungeon quests by sending in adventurers. I saw the game at the Nintendo Media Summit and didn't understand the appeal. Aren't the quests the best part of RPGs?If you think upgrades and management are RPG highlights, maybe you'll like My Life as a King. Your young character returns to an abandoned castle to reclaim his dynasty after his dad left in exile. Your job is to spruce up the place, adding new shops that attract and upgrade townsfolk. Some buildings just allow for more people to move in, while weapon shops, magic guilds, and other structures help advance your people.But with limited coffers, you'll have to send these citizens on quests to raid dungeons and return with more resources to keep building. Force a weak party into a dangerous situation, and they'll crawl back, beaten-down and loot-free. Send a well-equipped party into battle, and they'll bring back treasure.%Gallery-20614%

  • Joystiq hands-on: Major League Eating: The Game (WiiWare)

    by 
    Zack Stern
    Zack Stern
    04.15.2008

    Major League Eating: The Game initially seemed to be a weak concept for a licensed title. Is eating actually a game? How do you turn one tenuous "sport" into a tenuous videogame?Mastiff has met that challenge by embellishing on competitive eating, spinning the contests into a fantasy world of power-ups, attacks, and other tested game elements. I'm still doubtful that I'll play Major League Eating: The Game after its release, but I think it'll appeal to other people, especially kids. Any title in which your 3D character loses after 3D vomiting has a built-in audience somewhere.%Gallery-20556%