Army-of-Two-The-40th-Day

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  • Rumor: 'Army of Four' exposed via Twitter

    by 
    Jordan Mallory
    Jordan Mallory
    03.04.2012

    Joe Flanigan, an actor some may recognize as Stargate: Atlantis' John Sheppard, has signed on with EA to "do the new AO4 video game," according to his Twitter account. Originally referring to the project as an offshoot of the Battlefield series, Flanigan quickly redacted that statement, thanking God that his children don't read Twitter.Word around the rumor mill is that AO4 stands for Army of Four, and that it's a sequel to 2010's Army of Two: The 40th Day. That makes more sense than Artificial Orangutan 4 or Aquabat Opera 4, which were the first two things we thought of. We've reached out to EA regarding what the dealio, yo.[Thanks, Jordan!]

  • Highlights from this month's Xbox Marketplace deals and releases

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.02.2010

    Major Nelson has posted his monthly preview of upcoming Xbox Marketplace content, which receives the obligatory winter "wrapping" this time of year. Additionally, Microsoft is offering 400 points back for purchasing a pair of qualifying XBLA titles this month. Complete details are after the break.

  • Battlefield: BC, Mass Effect, Army of Two sequel sales all top 1 million; Dante's Inferno comes close in Q1 2010

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.11.2010

    Electronic Arts' high-profile sequels helped the publisher fight its way to some positive cash flow in the final quarter of an otherwise traumatic fiscal year. Overall, Battlefield: Bad Company 2 led the charge with over three million units sold in the quarter across Europe and North America, with five million units sold to date. Mass Effect 2 didn't do too shabby, selling 1.6 million units during the quarter in North America and Europe, while Army of Two: The 40th Day sold "over one million units worldwide in the quarter." It wasn't all sequel talk for the core titles,as Dante's Inferno got a mention too, having sold "almost one million units in the quarter" across Europe and North America. Oh, Dante, don't cry! It ain't easy for a new franchise in this world -- just ask EA's new IPs from last fiscal year.

  • Army of Two: The 40th Day DLC fix coming soon, EA says

    by 
    David Hinkle
    David Hinkle
    04.14.2010

    Has your brotainment been at an all-time low with Army of Two: The 40th Day's campaign DLC, Chapters of Deceit? Well, according to Eurogamer, EA is well aware of the issue regarding faulty Achievement and Trophy unlocks and is currently working on a fix. "There is a known issue affecting Achievements in an Army of Two DLC pack," an EA spokesperson said. "We are looking into a solution and hope to provide an update soon." In the meantime, we suggest you enjoy one of those other games that inspired The 40th Day. It's not a bad way to pass the time until you wait for "soon" to come around.

  • New Army of Two: The 40th Day campaign DLC coming in April

    by 
    Richard Mitchell
    Richard Mitchell
    02.23.2010

    Electronic Arts has announced that new Army of Two: The 40th Day downloadable content is on the way. Entitled "Chapters of Deceit," the pack contains two campaign maps (once again set in the city of Shanghai) where "players stumble upon information that could lead to ending the invasion by Jonah and his 40th Day Initiative army." The DLC will arrive for both PlayStation 3 and Xbox 360 on April 1 and will cost $9.99 and 800, respectively. Since the game flaunts its strength as a co-op shooter right in the title, EA Montreal's new content seems like a natural extension. Here's hoping it maintains the impressive level design and high degree of polish we experienced the first time around.%Gallery-86309%

  • Analyst: Mass Effect 2 outsold everything else 6-to-1 in Jan.

    by 
    JC Fletcher
    JC Fletcher
    02.09.2010

    If you bought Mass Effect 2 and you like being on the winning "team" when it comes to game trends, high five. According to DFC Intelligence, BioWare's latest spacefaring adventure sold an estimated 1.1 million copies (of the Xbox 360 version) in January -- six times the sales of any other game. Estimating game sales based on GamerDNA activity, DFC also believes that there was a significant uptick in play of Mass Effect as well, "likely supported by the ability to transfer a save file from a completed Mass Effect game into Mass Effect 2 where several key player decisions in the first game could be carried over into the second game." The other leading Xbox 360 sellers in DFC's estimate include Darksiders (150,000), Bayonetta (170,000) and Army of Two: The 40th Day (175,000) -- with Dark Void somewhat of a surprise bomb (22,000).

  • Army of Two: The 40th Day for The 40 Dollars

    by 
    JC Fletcher
    JC Fletcher
    01.26.2010

    Looking to add some more psychotic mercenaries to your life in increments of two, but light on cash in this ridiculously overstuffed Q1? Look to Amazon's Video Game Deal of the Day to fulfill your Army of Two: The 40th Day-related needs. For today only (or until the retailer runs out), both the PlayStation 3 and Xbox 360 versions of the co-op shooter are marked down to $39.99. If that's still a bit much to pay (and if you're really desperate for some masked mayhem in a game), we'd like to suggest employing the same "buddy system" that Salem and Rios use. Buy it with a friend, play it together, and strengthen your relationship! You know, while blowing stuff up.

  • European PSN releases for January 14

    by 
    Griffin McElroy
    Griffin McElroy
    01.14.2010

    Unless you're like, a huge UNO fan, or a staunch supporter of speedy restaurant waiters, there's not a huge glut of exciting stuff in this week's European PSN releases. Still, there's a bunch of games on sale, Rock Band got a metric ton of new tracks, and Guitar Hero 5 saw the rhythm game debut of Vampire Weekend. Click past the jump for the full release list! Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)

  • Metareview: Army of Two: The 40th Day

    by 
    Griffin McElroy
    Griffin McElroy
    01.13.2010

    You've already heard our incredibly well-thought-out critique of Salem and Rios' latest mercenary endeavor, Army of Two: The 40th Day -- however, we understand your impulse to shop around. Here's what some of the other reviewers have been saying about the supremely bromantic game. IGN (85/100): "A disaster movie in a game package, Army of Two: The 40th Day capitalizes on its co-op play to deliver an awesome action experience that's incredibly fun to play." Official Xbox 360 Magazine (80/100): "Marry that to some satisfyingly chunky gunplay and the odd spectacular, building-levelling explosion and you have an action game that is far more fun than it has any right to be. You get plenty of co-op games, but not that many 'buddy' games and this is a fine example - a frantic, punchy bullet-storm that's best enjoyed with a friend." 1UP (B): "Even though I think they ultimately contributed to the Army of Two's inconsistent tone, which moves from "flippant" to "serious business about how messed up people can get," the morality moments are what I'll remember most about The 40th Day." Game Informer (65/100): "With so many great co-op experiences available to gamers, it's tough to recommend The 40th Day. Lacking a cohesive story, solid controls, key multiplayer features, and polish, this sequel fails to close the gap of mediocrity running through its core game design."

  • EA confesses to bad ideas in first Army of Two

    by 
    Justin McElroy
    Justin McElroy
    01.13.2010

    EA Montreal boss Alain Tascan admitted to Videogamer.com that the first Army of Two game "piss[ed] off a lot of people" with some of its missteps; most notably the killing of terrorists for cash in areas in which real soldiers were dying. So the mistake was, basically, the whole game. Before we pile on EA too much, we'd like to remind you that the stuffing of tampons into bullet wounds was actually cut from the game, so the final version of Army of Two didn't have nearly as many bad ideas in it as it could have. Tascan went on to say that "the new one I feel is still very funny, but at least it's more 'Bruce Willis funny' than 'Steven Seagal funny.'" Well great, guys, you've gone from pissing off overly sensitive people to pissing off Steven Seagal. Talk about leaping from the frying pan into the fire that also happens to be a reincarnated, part-time deputy sheriff.

  • Snap Judgment: Army of Two: The 40th Day (PSP)

    by 
    Griffin McElroy
    Griffin McElroy
    01.12.2010

    As the world's most dyed-in-the-wool twin-stick shooter advocate, I found myself really wanting to fall in love with the PSP version of Army of Two: The 40th Day. My brief time with the handheld title at E3 filled me with unbridled hope -- on the surface, it's a decent-looking multiplayer action title that hearkened back to the good ol' days of Smash TV, while simultaneously mimicking the aggro mechanics of its home console brethren. That's a tall order to expect from such a little guy. Unfortunately, I didn't get a chance to test out how well the game worked in its ideal environment: With two players cooperatively tackling the campaign. Apparently, the likelihood of corralling two people with two PSPs and two copies of the game is about as low as corralling one unicorn. %Gallery-73575%

  • Review: Army of Two: The 40th Day

    by 
    Randy Nelson
    Randy Nelson
    01.12.2010

    Never did I think that, after finishing the original Army of Two, I'd ever be re-enlisting for a sequel. Sure, it sold well, but its myriad not-quite-fulfilled ideas and irritating "Dude! Bro!" lead characters just made me want to shrug off the game and move on with my life. So I sit here writing this pretty amazed at how good the sequel is. It's not, say, Assassin's Creed to Assassin's Creed 2 good -- but a very solid improvement on the core co-op action concept, shedding just the right things and finally delivering an experience that actually plays off the strengths of being a two-man fighting force. Plus, it does so with a high degree of polish and prettiness, not to mention reworked characters that are -- and I can't believe I'm saying this -- actually funny and ... cool. %Gallery-47821%

  • The Army of Two infiltrates GameStop

    by 
    Ben Gilbert
    Ben Gilbert
    01.07.2010

    Army of Two: The 40th Day's Salem and Rios are no strangers to the modern world. Sure, they may have acted a bit ... out of place during previous visits to EA Montreal and EA Headquarters, but that doesn't mean they're not fit for retail life. Take, for instance, the video above of the two trying their best to lend a hand to the fine folks at GameStop. They might be a bit rough around the edges, but that doesn't mean that they didn't get the most magazine upsells for the month of December (they did!) or that they aren't capable of re-alphabetizing the used PS2 section six or seven hundred times a day (they are!). Give them a chance, folks. Under the inhuman terror mask and bullet-proof chest padding beats the heart of a human being. %Gallery-47821%

  • New Army of Two trailer previews multiplayer modes

    by 
    David Hinkle
    David Hinkle
    01.05.2010

    So, okay, Army of Two: The 40th Day is kind of the definition of a multiplayer mode: "All co-op, all the time." But on top of the constant comradery of the core campaign, this sequel also features several traditional multiplayer modes inspired by other popular multiplayer games. This latest trailer chronicles the classic struggle between the colors Red and Blue across the game's four muliplayer modes: Warzone, Co-op Deathmatch, Control, and Extraction. Sadly, it appears that the So You Think You Can Fist Bump competition didn't make the cut. %Gallery-47821%

  • Army of Two: The 40th Day multiplayer inspired by Counter-Strike, Killzone 2

    by 
    Andrew Yoon
    Andrew Yoon
    12.18.2009

    While Army of Two's focus has always been cooperative gameplay, EA Montreal's Eric Chartrand is responsible for designing the competitive multiplayer aspects of The 40th Day. In an interview with with That VideoGame Blog, Chartrand notes that one of the big changes for the AoT sequel is to adapt the multiplayer aspect, and make it play differently from the campaign mode. Whereas the story can feature designed bottlenecks (such as doors that require both players to open), multiplayer cannot, simply because humans play differently than AI. "The toolset we use in single-player has to be different from the one we use in multiplayer," Chartrand explains. Interestingly, Chartrand notes two games as his main inspiration for The 40th Day's multiplayer offerings: the decade old Counter-Strike and the recently-released Killzone 2. "What works in Counter-Strike is that you don't get progression," a stark contrast to the level-up gimmick common in most online shooters. "So why it works is because the gameplay in it. The second-to-second, the movement of the character, the shooting, the intensity of the combat is still fresh, even ten years after. So that's why we wanted to craft an experience that is as close to this as possible." Chartrand has even more praise for Guerrilla's FPS. "Killzone 2 has great maps, probably the best maps out there," he admits. However, what inspired Chartrand the most appear to be the game's community features, particularly its stats-laden website. "This link between stats, profile, friends, leaderboard ... all the community aspects, I think the Killzone guys did a very good job and we strive to imitate them."

  • Army of Two: The 40th Day PSP: no demo today, but have a trailer

    by 
    JC Fletcher
    JC Fletcher
    12.17.2009

    Feeling left out by today's Army of Two demo news, PSP owners? You may not get to play the PSP version of Army of Two: The 40th Day today, but EA sent out a trailer, ensuring that you'll be able to ... watch it being played. And this trailer does feature a good amount of footage of the Commando/Ikari Warriors-esque top-down shooter. Not that you won't get the chance to step into the shoes of a masked, bloodthirsty murderer before the January 13 release in North America. A PSP demo will be available on PSN January 7 (January 14 in Europe). Just try to hold out until then. Maybe seek comfort from one good friend.

  • PSA: Army of Two: The 40th Day demo on XBL

    by 
    Richard Mitchell
    Richard Mitchell
    12.17.2009

    A reminder from your friendly neighborhood Joystiq: The Army of Two: The 40th Day demo promised earlier this week is now available on Xbox Live Marketplace. Weighing in at a less-than-diminutive two gigabytes, the demo allows players to try out a part of the first level of the game. And, since Army of Two kind of depends on cooperative play, the demo thankfully offers both offline and online co-op for two players. The demo may or may not also contain bro hugs. We hope it does. Shortcut: Add the Army of Two: The 40th Day demo to your 360 download queue [Via Xbox.com]

  • European PSN releases for December 17

    by 
    Griffin McElroy
    Griffin McElroy
    12.17.2009

    It's a holiday miracle! Though there are a few intriguing items in this week's PSN update (such as the long overdue release of Braid, a demo for Army of Two: The 40th Day and Beatles: Rock Band's "Rubber Soul" DLC), the highlight of this latest update is the delectable set of discounts. Some games have had their prices temporarily reduced, such as Battlefield 1943 and Burnout Paradise. Others, such as Puzzle Quest and The Cube, have been permanently encheapened. Click past the jump to see the full list of additions and discounts! Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)

  • Army of Two: The 40th Day demo coming in less than 40 days

    by 
    Griffin McElroy
    Griffin McElroy
    12.14.2009

    Actually, according to the EA press release we just received, the demo for Army of Two: The 40th Day will be released in significantly less than 40 days. It'll arrive on the PSN and Xbox Live Marketplace on December 17, and the PSP demo will drop on January 7 (January 14 in Europe). The preview will allow players to get a sneak peek at most of the game's first level, which takes place in Shanghai -- but you know what? None of that is important. What is important is seen in the trailer for the demo, which we've posted above. Now, jump to a little bit before the halfway mark, and keep an eye out for the strange interaction between the game's two beefy protagonists. What is that? It's like ... the future of fist-bumping technology. The forearm-bump. More subtle, yet still triumphant. Less aggressive, but still dripping with bravado. An alternative manly salutation or congratulation for the gentleman's mercenary. Study the technique, friends. This thing's gonna catch on like wildfire.

  • Watch Shanghai blow up in Army of Two: The 40th Day's intro

    by 
    Andrew Yoon
    Andrew Yoon
    12.10.2009

    Modern Warfare 2 has made blowing up American capitals so passé. EA Montreal is far more visionary, preemptively blowing up the largest city of our future masters: Shanghai. The explosive intro to Army of Two: The 40th Day certainly fits the studio's new "blockbuster-type" focus and reassures doubters that this game will be a more serious affair than the first. Perhaps you've noticed the deliberate lack of bromance in this clip?