BoomBoomRocket

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  • Boom Boom Rocket preview

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    02.22.2007

    Speaking with Bizarre Creations' Ben Ward, 1UP has stirred up new Boom Boom Rocket details. The developer hopes to follow-up Geometry Wars with another broadly appealing Xbox Live Arcade title (the team has a 3-year-old tester) that's built on deceptively simple gameplay. BBR isn't gonna reinvent the rhythm genre, but it might win over some new fans. Purdy particles, Ian Livingstone's 'classical' soundtrack, and a trippy bonus mode add up to XBLA gold. Let's just hope the price doesn't reflect the quality... (but with EA publishing, don't expect another $5 gem).%Gallery-1637%

  • Boom Boom Rocket Details and Screens

    by 
    David Dreger
    David Dreger
    02.15.2007

    Bizarre Creations latest studio update gives a synopsis of their upcoming Arcade title, Boom Boom Rocket. It is a rhythm game wherein you hit the indicating button/direction when the symbol hits the line at the top of the screen, thus setting off the firework. The better your timing accuracy, the more points its worth. That's the foundation for any proper rhythm game, and BBR is no different. The thing that Stu stressed was the speed of the game itself, with players be able to hit rapid strings of explosions in no time. Similar to Guitar Hero's multiplier system, Boom Boom Rocket has a bar that fills from 1x to 4x multiplier, and even has "Bonus Runs" where you get 8x multiplier when you activate Star Power pull either trigger when the bar is full and sparkly (pictured above). Due to the limited time of the Bonus Run, strategically activating it will be pivotal to getting the highest score possible.The soundtrack will be comprised of recognizable remixed classical tracks, and really fits the mood and style of the game. Stu says he'll be supplying a track list and go into the graphical style in a future update. We can't wait to see the game in motion, but in the meantime leave you with a couple screens of 1st/4th of July goodness. Enjoy them after the break.

  • Rumor: More Arcade titles from EA?

    by 
    David Dreger
    David Dreger
    01.31.2007

    Fanboy reader and Xbox360Achievements.org Staffer DAKing240 posted an interesting rumor. The italics are necessary because while his source is directly from EA, he was asked to be kept anonymous. So really, it's kind of confirmed yet kind of not. The rumor itself, is that aside from Boom Boom Rocket, EA has more Xbox Live Arcade titles in the works. The one he got specific information about was a Xbox Live multiplayer Asteroids knock off, that is currently in beta testing. Also gleaned from the source's statement is that there are various weapons and power ups as well as the multiplayer sounds like it supports more than 2 players. That's all we have for now but evidently EA may be releasing more information in the near future. We'll keep you posted. So, does "4 player Geometry Wars" pique your interest? Or do you expect there to be Marketplace downloads required for each weapon, power up, and life?

  • EA to publish Bizarre's new XBLA game

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    01.17.2007

    EA's first downloadable console title will be Boom Boom Rocket, a new rhythm game from the geometric warmongers at Bizarre Creations. The game sees players traveling through a 3D cityscape and launching rockets to the beat of the music -- the more accurate you are, the more spectacular the resulting fireworks become. Gamedaily Biz reports that Boom Boom Rocket should arrive on Xbox Live Arcade in Spring.Chip Lange, EA's vice president of online commerce, feels they've crashed the party at the opportune moment. "Now feels like the right time. Across EA there's been a lot of internal excitement about Arcade and we're at a point where we can dedicate resources to building Arcade games. We're very excited to be entering this space. This is a great way to develop new IP and work with small development teams internally and externally to build a casual, fun game experience." Originally thought up by EA's own Pogo casual games team, the game should be a welcome addition to the XBLA lineup, especially given the grievous lack of any other rhythm games. The fireworks in Boom Boom Rocket will be accompanied by ten original tunes from Ian Livingstone -- we certainly hope he's familiar with synesthesia.

  • Bizarre and EA team up for XBLA title

    by 
    Richard Mitchell
    Richard Mitchell
    01.17.2007

    Electronic Arts announced today that it is partnering with Bizarre Creations -- creators of Project Gotham Racing and Geometry Wars -- to create a brand new game for Xbox Live Arcade. Entitled Boom Boom Rocket, it will be the first Xbox Live Arcade game from Electronic Arts. Boom Boom Rocket is described as a rhythm music game in which players launch rockets to a musical beat. Better timed explosions create bigger fireworks displays. The game is set to include both single player and head-to-head play. Head-to-head, strangely, will be limited to local matches only (both players on the same Xbox), though there will be online leaderboards. The music tracks will be composed by Ian Livingstone, who has considerable experience creating music for film, television, and videogames. We're a little puzzled by the lack of online play -- especially this far into Live Arcade's lifespan -- but we're always open to new games. The title is expected to hit in the spring of this year. Follow the "read" link for a PDF of the official announcement.[Thanks, Darksaviour69. Via Major Nelson]