Daniel-Kaplan

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  • Minecraft Pocket Edition update tentatively scheduled for Feb. 8

    by 
    Jordan Mallory
    Jordan Mallory
    01.08.2012

    In early December, Mojang's Daniel Kaplan announced via the Mojang blog that the developer was working on an update to Minecraft Pocket Edition in order to address player concerns that the experience was too different from its desktop counterparts, specifically the distinct lack of any survival or crafting elements. While the crafting system will require UI redesigns, Kaplan says that the first update, currently scheduled to go live on February 8, will make backend changes to "support the survival aspects of the game." It doesn't sound like any survival elements will actually be implemented this time around, but rather that this update will serve as the "foundation" for survival elements that will be added in later. The update also includes "neat looking animals and new blocks," as well as doors and fences, so now might be a good time to start building the farm you'll be furiously defending once the survival elements are patched in. [Thanks, Austin!]

  • Mojang's Scrolls to follow Minecraft's piecemeal release strategy

    by 
    Griffin McElroy
    Griffin McElroy
    06.29.2011

    Mojang Specifications' Daniel Kaplan confirmed that the studios' next game, Scrolls, will follow the same procedural release plan as its current mega-hit, Minecraft. Kaplan explained to attendees at the Barcelona-based event Gamelab 2011 that the game will be released "very early," and will be continually patched and updated until finished. Hey, if there's anything we love more than magic-infused parchment, it's instant gratification. Kaplan also outlined the future of the development studio, explaining that Scrolls is being developed by a five-person team -- a sizable increase over Minecraft, which was "by and large created by one developer, Markus Persson." He also revealed the studio is considering becoming a publisher for other, smaller indie developers, which of course means that Mojang is totally selling out, or something.