novint falcon

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  • Erik Sagen

    The Engadget Podcast Ep 17: Mansion on the Hill

    by 
    Terrence O'Brien
    Terrence O'Brien
    12.09.2016

    Executive editor Christopher Trout and reviews editor Cherlynn Low join host Terrence O'Brien to talk about the week's biggest news, including: Pandora Premium, Fitbit's purchase of Pebble and the gaming industry's nostalgia overload. Then Chris will tell the panel about his investigation into a failed gaming accessory that's found a second life as a sex toy -- clearly things get a little NSFW. Then all three will talk about what Amazon Go and other advancements in automation and mean for low-skill and low-wage jobs.

  • Gearing up for PvP - Your mouse

    by 
    Zach Yonzon
    Zach Yonzon
    07.21.2009

    Let's face it, not everyone can afford an HP Blackbird 002, which was used for several MLG pro gaming tournaments and was awarded 4.5 stars (out of 5) by CNET. The Editors' bottom line at the time was "If you can afford it, and you want a high-end gaming PC, buy this one. End of story." The end of that story was a $5,600 hole in your wallet, which is not a very happy ending for most of us mortals (Wired gave its $2,100 successor, the HP Firebird, a 9 out of 10). The actual happy compromise is in your peripherals, which you can splurge on (within reason) without having to win the Lotto.I'll start with the mouse. More than your keyboard, your mouse is your most important gaming peripheral. For laptop users, who will more often than not use the default keyboard built-in to their machine, dedicated gaming keyboards are a luxury rather than a necessity. Furthermore, PvP enthusiasts necessarily learn to move with a mouse, which makes it a worthy investment.

  • CES 2009: Novint CEO wants Falcon on consoles by year's end

    by 
    Justin McElroy
    Justin McElroy
    01.11.2009

    We're big fans of Novint's Falcon controller, which replicates the sense of touch in PC games pretty convincingly. We were even more excited after we wrapped our mitts around the new pistol grip and played a little Left 4 Dead. But we couldn't help ourselves from thinking: "Wouldn't it be great if players on PC and 360 could experience the thrill of having their gun hand pinned by a pouncing Hunter?"Apparently a dabbler in the telepathic arts, Novint CEO Tom Anderson psychically absorbed our pleas and told us he wants the device to be on consoles by the end of 2009. Apparently, console manufacturers were holding out until they could see some support from game publishers, and now that companies are piling on to the Falcon, a console version of the device is more likely. We'd be crossing our fingers, if we could get this Hunter off of us.

  • 3D touch interface for WoW due later this year

    by 
    Natalie Mootz
    Natalie Mootz
    07.08.2008

    Keyboards, mice, and hand-controllers are so 2007. Get with the modern times, willya? Today we discovered that a 3D touch interface is on the horizon for WoW gamers. Using this weird robot-type gizmo, you'll be able to actually feel everything your character does in the game: casting spells, reeling from enemy attacks, feeling objects, bumping into things, and whacking ogres on the head! (I seriously want to bonk some ogres on the head with this thing. I expect it will feel somewhat hollow, like smacking a pumpkin.) The gizmo is called a Falcon game controller and it aims to replace your mouse or joystick. The Falcon is already usable with some other games, but Novint Technologies is now creating WoW drivers for the device using the LUA scripting system. You can map up to 36 actions to it for which the controller will provide feedback that you can feel in your hand and arm. You can watch a demo on the company's website, or a more hands-on demo in the video below. When the drivers are released, you can download them at Novint's website. We'll keep you up to date so you'll know when you can grab them. The Falcon controller sells for $189.99 on Novint's website. No word on what the drivers will cost, if anything.

  • Novint drums up "3D Touch Rights" to sign publishers for its haptic controls

    by 
    Paul Miller
    Paul Miller
    04.08.2008

    It's been the story from day one: the Novint Falcon is great and all, but without games there's just no point. That's about to change, however, as Novint has committed itself to developing Falcon integration for some big-name games, including a sizable number of EA blockbusters. Novint is buying up what it calls "3D Touch Rights" to games from the publisher, a no-risk revenue stream for the them and a license for Novint to sell games at a small profit with Falcon functionality built-in. The games will sell for $30, and you can get the haptics update for an existing game for $10. Of course, the $190-ish controller puts it all in perspective, but this is certainly a promising move for PC gamers and immersion freaks alike.

  • Novint adds a black Falcon, pistol grip accessory

    by 
    Nilay Patel
    Nilay Patel
    02.20.2008

    There's no denying the coolness of the Novint Falcon haptic gaming controller, but it looks like realness factor is getting upped a notch -- the company just announced the separate availability of that pistol grip it's been demoing for a while, as well as a black version, pictured above. The pistol grip is a $20 add-on for any Falcon, while the black version will list for $199 -- still pricey, but if you're a gamer, totally worth it. Check out a video of the pistol grip in action after the break.[Via I4U News]

  • Novint Falcon gets reviewed: undoubtedly cool, unlikely to sell

    by 
    Darren Murph
    Darren Murph
    12.07.2007

    Ever since we first got wind of this thing, we had a sneaking suspicion it just wouldn't take off regardless of how clever it was. Sadly, reviewers over at Bit-Tech tended to agree, deeming the Novint Falcon the "coolest peripheral" it had ever touched, but completely unlikely to ever gain steam in the marketplace. During the review, it was reiterated time and time again just how phenomenal the device actually is; the internal motors were able to transmit textures to one's hand almost impeccably, and it certainly enhanced certain aspects of game play once it became second nature to use. Unfortunately, all that gushing was met with the stark reality that there's no real promise that developers will ever latch on to this thing, and without guaranteed support, it's hard to recommend handing over $239. Nevertheless, we're sure more than a few of you may be willing to take the chance, and either way, the in-depth look at this curious creation is worth a read just to see what you're (potentially) missing.

  • Novint Falcon crazay mouse gets a price, release date

    by 
    Paul Miller
    Paul Miller
    01.09.2007

    We've been tracking this thing for a good while, but while the vaporware status of the Novint Falcon 3D haptic mouse was touch and go for a bit there, it looks like they're going to pull through with this one, with a release slotted for June 18 at a pre-order price of $189. Now what exactly that cash will be getting you, it's a bit hard to explain, but the basic gist is that the Falcon features a floating doohicky attached to a pod doohicky, and the floating part moves about in 3D space for controlling video games, 3D modeling programs and the like. The real kicker is the force feedback that's been worked into this thing, adding a pretty nifty layer of interactivity -- you know, gun recoil, rubber band snapping, the feel of textures against the skin, stuff like that. The MSRP on this unit is $239, but as of the 8th you can pre-order the Falcon for $189. You'll have until June to figure out what you'll actually do with the dang thing, though Novint will be bundling 24 touch-enabled microgames to get you started.

  • Seen@GDC: the Novint Falcon haptic interface device

    by 
    Christopher Grant
    Christopher Grant
    03.27.2006

    Some of you may remember seeing the Novint Falcon before. The  Falcon is a 3D controller that uses "haptic" technology to replicate the sense of touch. While the device itself appears a bit unwieldily, the fluidity of the control it provided was remarkably subtle and realistic. Roll your cursor over a ball, and the controller pushes back just the right amount, giving you the tactile sensation that you're actually touching it. If the ball is pitted, the controller dips in and out of the contours. If it's abrasive, it moves slower with just the slightest amount of rumble. Other demos included a Barney-shooting FPS, a bow and arrow simulation, a tethered bouncy ball, and a basketball freethrow. Like the Revmote, the Falcon is being shown with tech demos designed to accentuate its strengths, but how will actual games work with the controller? Novint told me that they have developed their own API that game designers can incorporate into their titles, but it was unclear if the controller would work with existing games. They said it should be out in 2007 for less than $100. For some more info, check out Firing Squad's GDC interview with the guys at Novint.[Pictured above: MTV News' Stephen Totilo gropes the Falcon]