Ryozotsujimoto

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  • Denis Poroy/Invision/AP

    Apparently, that 'Monster Hunter' movie is still happening

    by 
    Sean Buckley
    Sean Buckley
    09.15.2016

    Films based on video games really don't have the best track record. From 1993's Super Mario Bros. to this year's Warcraft, these movies almost always seem to lack whatever it is that resonates with fans of the games they're based on. What's the next potentially disappointing adaptation? Monster Hunter, apparently. Speaking at Tokyo Game Show, Capcom's Ryozo Tsujimoto revealed that a live-action adaptation is currently under development.

  • Capcom offers weak excuse for Ad-hoc only play in Monster Hunter

    by 
    Andrew Yoon
    Andrew Yoon
    04.14.2007

    We're all bummed by Monster Hunter Freedom 2's lack of Infrastructure. It's absolutely mind-boggling. Sure, we can use tunneling services to trick the game, but Capcom should have known better. 1UP's Milkman agrees, and constantly brings the issue up in his latest interview with Producer Ryozo Tsujimoto. Capcom's excuse is absolutely terrible: "The reason we went with Ad Hoc wireless play for the PSP version was because the reason for having a PSP is the ability to take it out on the town, or to play with groups of friends while sitting down. Like when you go to the arcade with friends, you go to play with people in the same vicinity -- you don't go to play with people across the country. So we really wanted to focus on having ad hoc multiplayer, so you could sit with a group of friends and talk about strategies. And that's what the real fun part is."Excuse me? That simply doesn't make sense. Should World of Warcraft be limited to Ad-Hoc play because that's what "the real fun" is? Sorry Capcom, that doesn't cut the mustard. Tsujimoto does offer a concession: "But in the future, it's something we can think about if the fans want something like that and let us know." But we did let you know!