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  • World of Tanks launches in Southeast Asia this week

    by 
    Jef Reahard
    Jef Reahard
    04.26.2012

    World of Tanks has some gaudy user numbers. Even though MMO companies and PR firms are known for their Hollywood accounting when it comes to player statistics, 24 million users is a lot any way you slice it. It's not enough for Wargaming.net, though, so the company is shipping its brand of lobby-based World War II tank action to Southeast Asia this week. The game is coming to Singapore, Malaysia, the Philippines, and Thailand, and it's bringing its arsenal of more than 150 armored vehicles with it. Local support, distribution, marketing, and operational concerns are in the hands of SEA Gaming. World of Tanks originally launched in March of 2011 as the first game in a planned trilogy of World War II-based action titles. [Source: Wargaming.net press release]

  • Fish are lazy, naive, easily led by robots (video)

    by 
    Sharif Sakr
    Sharif Sakr
    02.26.2012

    What does a fish look for in a leader? No doubt a nice fishy smell is important, and maybe a sense of direction too, but the overriding factor happens to be something much simpler, and indeed simple enough for a robot to mimic. Our old friend Maurizio Porfiri and a colleague from New York's Polytechnic Institute have shown that a fish-bot will quickly attract live followers if it has a nice, fluid swimming motion. When the stroke is just right, real fish will pull up alongside and visibly relax their own motion to conserve energy, just like geese flying at the rear of a 'vee' formation. It's hoped that, in the future, robots might be used to guide endangered fish populations away from oil spills and other calamities, in much the same way as battery-powered leaders have guided humanity since the dawn of time (allegedly).

  • Your future iPhone's parts could come from the ocean floor

    by 
    Michael Grothaus
    Michael Grothaus
    07.08.2011

    I'm always blown away when I remember that every single one of the raw materials that goes into making an iPhone or iPad has existed on this planet for hundreds of millennia. Just think about that for a second. When Neanderthals roamed the earth, and when the Roman emperors ruled -- all the raw materials needed for an iPhone or iPad were already available. However, just because you have the raw materials available, doesn't mean you have the knowledge or technology to build such wondrous devices -- that's what time and progress are for (and Steve Jobs). But once you have the knowledge and materials, look what you can create: solar panels, iPads, MRI machines. Oh, the wonders! Of course the problem with raw materials is consumption. As our technology advances and we consume more raw materials, there's less of them left on the earth to keep making cool devices like the iPhone. This is especially true for a group of raw materials -- mainly certain types of metal -- known as rare earths. Rare earths are used in any number of electronic devices from iPhones to batteries to lasers. And they're called "rare" for a reason -- they aren't abundant and we are running out of them. China currently controls 97% of rare earth production, but the US, Russia, and Australia also produce rare earths. Despite who controls the production, the simple fact is that we are running our of rare earth metals and once gone, say goodbye to future electronic devices. It's great if Apple comes up with a way to make the iPad 6 have a tactile 3D holographic display, but if there's no more rare earths left to build the parts it needs everyone is gonna be stuck using the iPad 5 -- forever. Even though we are running out of rare earths on land, Nature Geoscience is reporting that rare earth materials are abundant in the mud of the Pacific ocean floor. Best of all, mining and extracting the rare earth metals from the sea floor mud is apparently actually easier than extracting the metals from terrestrial sources. That's great news for everyone who likes technology. So in a few years when you pick up your new iPhone, stop to think for a moment and wonder at the fact that parts of that iPhone were once buried in mud on the bottom of the sea floor. [via Ars Technica]

  • The Daily Grind: Would you like to be under the sea?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.26.2011

    The ocean is one of the only alien environments left on our slowly turning planet, and even though it's all around us, it remains a frontier. Which makes it odd that with the number of MMOs focused on creating new worlds, there's virtually nothing that takes a dive beneath the waters. Champions Online and World of Warcraft both have extended areas in which players explore beneath the waves, but as a setting the ocean remains largely underutilized. And it could very well be a ripe ground for ideas, settings ranging from steampunk to science fiction beneath unfamiliar waters. Of course, the obvious reason is that human beings are generally not very good at exploring the ocean depths, due to our lack of gills and inability to withstand crushing water pressure. But it's still worth asking -- would you play an MMO set largely or completely underwater? Would you enjoy the change of atmosphere and environment that comes with such a radical shift in setting? Or do you think it's an idea that sounds neat but would ultimately be far more trouble than it's worth? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Ocean Empire LSV is the self-sufficient superyacht for the super-rich

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    01.18.2011

    It looks like your luxury extra-national seafaring utopia just got one step closer to reality. The Ocean Empire Life Support Vessel is a 144-foot Catamaran Superyacht manufactured by Sauter Carbon Offset Design, and it features not only "all of the hotel amenities of a luxury global voyager" but two hydroponic farms and fishing facilities and three sustainable power sources: a 400 square meter 70kw solar array, an auxiliary 80 square meter (200kw) automated SkySail that drives the ship to 18+ knots and charges her battery systems, and a Motion Damping Regeneration (MDR) system developed with Maurer Sohnes Gmbh that can produce up to 50kw of electricity as it steadies the ship on rolling seas. How much will it cost you to take yourself, nine of your closest friends, and a crew of eight to the sea -- and remain there indefinitely? About $17 million. Hit the source link to order a couple for yourself. The vessel is built to order and you can have it ready to go in about eighteen months. At least it's cheaper than Saddam's yacht!

  • Ultima Online's high seas move into open beta

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.25.2010

    It's difficult for an MMO to be any longer in the tooth than the venerable Ultima Online, a game whose presence and launch has defined much of the genre for years. But the game hasn't stopped updating or running through its long history -- in fact, the game is expanding yet again in the near future. The High Seas booster pack, a mini-expansion for the game, has just gone into open beta, complete with a new dedicated forum and FAQ for players looking forward to an array of nautical adventures. When the booster goes live, every Ultima Online player will benefit from enhanced boat movement. Players who purchase the $15 expansion, however, will also receive a plethora of oceanic improvements, including improved ship combat, paintable boats, fish markets, and NPC ship combat allowing you to attack both pirates and merchant vessels. Add in new ship types, and players will be well-served on their nautical ventures by the expansion. You can take part in the open beta now, or just keep your eye on the main forums for discussion of the experience.

  • Google Earth 3.1 for iOS gets its ocean layer, Eric Schmidt's undersea base conspicuously absent

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    09.21.2010

    Google's recent addition of ocean layer content and ocean bathymetry (which, we were shocked to discover, had nothing to do with bathing) meant that Android users finally got access to underwater locales on the Google Earth. No need to feel left out anymore, iOS users -- Google Earth 3.1 for iPod Touch, iPad and the iPhone is finally yours as well, with over a hundred pictures and videos and native support for the Retina display. Check out the App Store to get started, or (if it's your wont) simply snap the QR code after the break.

  • New Google Earth for Android lets users tour New Kelp City, Mermalair, other underwater locales

    by 
    Tim Stevens
    Tim Stevens
    08.24.2010

    When you're not spelling out Objectivist instructions or taking bicycle tours, Google Earth can be a little bit boring. Finally Android users have something new and fun to do: go for a dive. With the release of Google Earth for Android 1.1 (available to Android 2.1 and above devices), you can now zoom in below the surface of the waves and explore the majestic wonder of undersea trenches. The 1.1 release also brings in Flash support, so YouTube videos will play right within the app -- if you're running 2.2 and your device has been granted the appropriate plug-in. The new version is available now, and we have the big honkin' QR code you need right after the break.

  • Robotic yellow submarine finds massive river under the sea, tons of other trippy stuff

    by 
    Laura June Dziuban
    Laura June Dziuban
    08.16.2010

    Researchers at the University of Leeds have employed a robotic yellow submarine to fund and begin documenting a massive river under the sea, known as a submarine channel -- the first ever directly observed. The river is so large that if it were on land, it would be the sixth largest river in the world. The torpedo-shaped autosub itself is a 23-foot long, unmanned craft which can be programmed to stay just safely above the channels where they'd encounter damage. It's equipped with an underwater speed camera which enable the team to observe in detail the flows within the channel. While little is known about what kind of lifeforms may lurk in these waters, the team's research puts science a little closer to understanding these unique rivers, and its full report will be published later this year in Geology. [Image credit: R. Flood, ]

  • The Mog Log: Starting new in Vana'diel

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.06.2010

    Getting started with Final Fantasy XI can be rather daunting the first time. You might be lucky to have a friend right there holding your hand through the starting areas... or you might accidentally wind up vendoring several thousand gil worth of items because you didn't properly grasp how the auction house works. Or you might throw away a bunch of zinc ore because it's taking up too much space. Or you might put yourself on everyone's blacklist by accidentally locking your chat mode in /yell. You can draw whatever conclusions you want about my early memories of the game. They're not pretty. Assuming you've mastered moving, the basics of looking around in your inventory and interacting with NPCs, and so forth, it's not always immediately evident what you're supposed to do, what the best job for a starter character is supposed to be, and so on. Thus, for those of you newly interested in the game, we have a small guide on some of the less immediately transparent elements of the game. (For those of you who already know Sky and Sea inside and out, you can skip ahead to the end. I can promise there's something there.)

  • Seiko Ocean Theater alarm clock brings the life aquatic to your bedroom

    by 
    Laura June Dziuban
    Laura June Dziuban
    11.12.2009

    If you're anything like us, you're terrified of whales for pretty much no reason. Seiko's newest alarm clock -- the Ocean Theater -- probably isn't for you then. Fair enough, but plenty of people are not maladjusted, and we're willing to admit that it's pretty cool, even if it's terrifying. The clock, which responds to touch, can project various marine life upon your walls, and we imagine it'll be a huge hit with children. As you'll see in the video after the break, if this thing works as advertised, it's really rather impressive. The Ocean Theater also doubles as an iPod dock, and will be available from Japan Trends; it's up for pre-order now and runs $235. Like we said, definitely check out the video after the break.

  • Battalion Wars 2 hits the open water, land, air

    by 
    David Hinkle
    David Hinkle
    10.18.2007

    It's only a few more days until this game hits the streets and we can't wait to get our grubby little blogging hands on it. So, it's with pleasure that we present the video above, which is a short, but very sweet, which looks at some naval combat. The fun doesn't stop there, though, as we have tucked some other videos behind the break that focus on land and air combat, as well.%Gallery-4966%

  • Today's saltiest video: Forever Blue

    by 
    Zack Stern
    Zack Stern
    07.23.2007

    The Wii undersea exploration non-game, Forever Blue, sure looks pretty in this trailer. (We have to imagine how the graphics will look outside of a web browser, but we'd swear this game takes at least three Gamecubes taped together.)While Japan-only at this point, maybe the SCUBA simulation will surface in other regions, with the Wii's success. See the video after the break.Update: Thanks to readers for pointing out that Forever Blue will launch in the U.S. as Endless Ocean on October 29.%Gallery-4554%

  • SeaAway's offshore Sea Sentinels detect incoming contraband

    by 
    Darren Murph
    Darren Murph
    07.05.2007

    A Florida-based startup dubbed SeaAway (no relation to Segway, truth be told) is looking to make our ports a good bit safer in the future by implementing an offshore screening process that could detect "chemical, biological, and nuclear traces as ships travel through." The aptly-dubbed Sea Sentinels would be anchored to the seafloor some 14-miles from a port, and will even house up to 15 humans and an array of unmanned aerial vehicles for extreme situations. The platforms would utilize RFID readers to detect what types of cargo passed through its screen, and if sensors flag a suspicious container, the Coast Guard is called into action. Unfortunately, the $100 million it costs to erect each system would have to be subsidized by a passage fee of $20 per container, but tax breaks for shippers are currently be pondered. Nevertheless, a prototype system will see construction later this summer, and if all goes well, finalized versions could be patrolling our seas in the not too distant future.

  • Volvo treasure hunt delayed after locating $500 million instead

    by 
    Darren Murph
    Darren Murph
    06.23.2007

    In an interesting turn of events, it seems like the winner of Volvo's lucrative treasure hunt won't be unearthing the $50,000 treasure anytime soon, as the automaker's hunt partner (Odyssey Marine Exploration) has happened upon an actual $500 million treasure instead. The reported fortune is located somewhere in the Atlantic Ocean -- in a secretive area known only as Black Swan -- but reports are claiming that a court in the Spanish coastal town of La Linea has "issued an order for the Spanish Guardia Civil to detain any Odyssey vessel should it leave the port of Gibraltar," which has brought about an abrupt halt to Volvo's retrieval plans. Thankfully, it sounds like the Russian winner will still be awarded the dough and a new XC70 to boot, but there's no telling how long it'll be before Odyssey is able to put aside its bigger worries and dig up the (comparatively) paltry $50k.[Via CarTechMag]

  • DS Daily: Dream fighter

    by 
    Jason Wishnov
    Jason Wishnov
    06.12.2007

    Let's face it: there aren't many decent fighters for the DS. Japan received the superb Jump Superstars, featuring an insanely large cast of everyone's favorite anime characters, but was not seen fit for localization. While DS Fanboy is all about hopes and dreams, we're also about violence; with that in mind, what fictional characters would you like to see slug it out? We eliminate standard Nintendo characters; we already have Smash Bros. for those rivalries. We're talking real pirate vs. ninja stuff here. Suggestions among our staff have included Captain Nemo from 20,000 Leagues Under the Sea against Nemo from Finding Nemo, and the singer of Bananaphone against Charlie the Unicorn.

  • DepthX robotic submarine maps world's deepest sinkhole

    by 
    Darren Murph
    Darren Murph
    05.23.2007

    After the recent streak of robotic failures that we've seen, it's refreshing to see yet another success story come our way. Just as it did in February, the two-meter wide DepthX (Deep Phreatic Thermal Explorer) robotic submarine successfully mapped out a massive sinkhole in Mexico, but this time was quite a bit more rewarding. The cavern that it ventured into was the El Zacatón Cenote, which is better known as the world's deepest water-filled sinkhole, and the machine was able to delve some 270-meters down to "create the first map of the giant cavity." The hole itself is large enough to "swallow New York's Chrysler Building," and while the endeavor was indeed a success, researchers are hoping to get it back down there in the near future to better analyze a mysterious slope that it wasn't quite able to probe. Godspeed, DepthX.[Via Slashdot]

  • A (quick) peek at Forever Blue

    by 
    Alisha Karabinus
    Alisha Karabinus
    02.22.2007

    It's been a while since we've seen anything about Forever Blue, the undersea diving game scheduled for later this year, and developer Arika still seems to be keeping things under wraps. One lone screenshot has surfaced, however. We can add this to the slowly developing collection. By this fall, we may know a little more than we do now!Check out the screen after the jump. All we can say so far is: it's a good thing we're fond of blue.

  • Joystiq hands-on: Pirates of the Caribbean Online

    by 
    Zack Stern
    Zack Stern
    02.08.2007

    Last week, at the Bay Area Fencing Center, I got a chance to play Disney Online's Pirates of the Caribbean Online. With its variety of activities, the MMO is targeted at a more intermediate, casual audience than World of Warcraft and other online games. Beyond level grinding players can engage ship battles, venture through quests from characters in the Pirates movies, play card games, and try other pirate-based objectives.Pirates Online is based on the Toontown Online engine, meaning that a fairly old PC can still play. (Final requirements are still uncertain, but a P3 800 with 256MB RAM is the target.) But because of the low entry, the graphics are far from current standard; I saw a lot of blocky shapes and simple gradients. While good graphics would be ideal, I thought the visuals sufficiently conveyed the world.The Toontown engine's recent Mac conversion will also benefit Apple's gamers; Pirates Online will be released for OS X. The developers were excited about Mac prospects and hope to get the game out at the same time as the PC launch in the Spring, but Disney Interactive's official stance is that a Mac game is coming, but without any timeline.I had fun exploring Pirates of the Caribbean Online, taking the helm of ships, shouting arcane seafaring phrases, and swashbuckling. Keep reading to learn about pirate garb, fluid fighting, and massive ship battles.%Gallery-1491%