ShinyaTakahashi

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  • Aaron Souppouris / Engadget

    Nintendo is really excited about the Switch's detachable gamepads

    by 
    Jessica Conditt
    Jessica Conditt
    12.14.2017

    Nintendo has always believed in the power of local multiplayer games. The company built a business creating digital experiences that are best when shared by people sitting in the same room, on the same couch -- not simply connected via headphones and tinny chat services. The Switch is a testament to this history. The console itself doesn't support voice chat or online invitations, instead relying on a separate smartphone app to connect anyone who dares to play Splatoon 2 with a friend in another city. The hardware is built for local multiplayer: It's a portable system with two small controllers attached to either side of the screen, making it easy for newcomers to join a game in person. For veteran Zelda and Mario producer Yoshiaki Koizumi, these detachable controllers -- called Joy-Cons -- are the most intriguing aspect of the Switch.

  • Nintendo's engineers have embraced Unreal Engine

    by 
    Tom Regan
    Tom Regan
    02.07.2017

    If there's one thing that Nintendo has struggled with, it's enticing third-party developers to create games for its consoles. But according to VentureBeat, the company is looking to change that with the advent of the new Switch. At an investor Q&A session, Shigeru Miyamoto revealed that Nintendo engineers have been learning how to use third-party development tools like the Unreal Engine.

  • Nintendo hints at smartphone controller plans

    by 
    Daniel Cooper
    Daniel Cooper
    07.06.2016

    Nintendo executives have dropped an unsubtle hint that it is working on a peripheral to enable people to play its action games on smartphones. At the firm's annual shareholders meeting, Shinya Takahashi said that his team have looked at third-party controllers on the market and "may develop something new by ourselves." Takahashi was responding to the question that playing Nintendo's more famous titles (i.e. Mario) is difficult using the virtual controls that are available with touchscreen devices. After all, it's clear that more than a few people would be happy to lay down money to play a classic Mario title on their smartphone.