Jessica has a BA in journalism and she's written for online outlets since 2008, with four years as senior reporter at Joystiq. She specializes in covering video games, and she strives to tell human stories within the broader tech industry. Jessica is also a sci-fi novelist with a completed manuscript floating through the mysterious ether of potential publishers.
From indie development to Guerrilla Games: The 'Gravity Ghost' story
The PS4 version of 'Gravity Ghost' is finally ready.
Chinese video-game censorship doesn't end with 'Devotion'
Get ready for more microtransactions.
Call of Duty: Modern Warfare's biggest fight is in the studio
There's a peculiar tension at the heart of Infinity Ward's new game.
'Call of Duty: Modern Warfare' multiplayer beta kicks off in September
And there's a 100-player mode.
All the gear you need to build a game-streaming empire
One emote at a time.
The Netflix business model is bad news for indie games
Subscription services change everything.
San Francisco's grand plan to ban online e-cigarette sales
A vast majority of teenagers buy vape supplies online, not in stores.
'Sea of Solitude' looks like a brilliant, emotional horror show
And I can't wait to play it.
'Fall Guys' is a mini-game battle royale with up to 100 jelly-bean dudes
How long can you hang on to your tail?