vrworks

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  • NVIDIA's latest pro video cards help you livestream VR video

    by 
    Jon Fingas
    Jon Fingas
    07.25.2016

    Did you think NVIDIA's newest Titan X was a monster of a video card? You haven't seen anything yet. The GPU maker has unveiled its latest Quadro workstation cards, the Pascal-based P5000 and P6000, and they both pack power that makes your gaming-grade card seem modest. The P6000 (above) is billed as the fastest graphics card to date, and for good reason. It has even more processing cores than the Titan X (3,840 versus 3,584) and twice as much memory -- a whopping 24GB of RAM. The P5000 is closer to the GTX 1080 in performance with "just" 2,560 cores, but its 16GB of RAM handily bests the gaming card's 8GB. If you're working with massive amounts of 3D data, these are likely the boards you want.

  • NVIDIA's GTX 1080 GPU is faster than Titan X, lands May 27

    by 
    Devindra Hardawar
    Devindra Hardawar
    05.06.2016

    NVIDIA gave us a taste of its new Pascal architecture with the P100 graphics card last month, which is aimed at servers for heavy duty computing. Now, it's ready to show off how that technology will be adapted for consumers with its new GeForce GTX 1080 GPU. As you'd expect, it's fast: NVIDIA CEO Jen-Hsun Huang revealed that it's faster than its current performance king, the $1,000 Titan X, as well as three times as power efficient. That's particularly impressive since it's the successor to NVIDIA's GTX 980, which retails for around $600.

  • NVIDIA

    NVIDIA says it can make VR worlds sound and feel real

    by 
    Richard Lawler
    Richard Lawler
    05.06.2016

    Tonight at NVIDIA's event in Texas, the company showed off some new tools that should help developers make VR experiences even more realistic. CEO Jen-Hsun Huang said its VR Works suite of APIs is getting a "major" upgrade, with the ability to connect haptic controllers to its PhysX physics engine for more realistic feedback, and the "world's first real time physically modeled acoustic simulator." As he described it, the audio engine works on top of the optics API to help it match what you can see. Sight, sound, physics and touch are all enhanced with its new Pascal-based GPUs, and NVIDIA says game developers are already working on implementing the new effects.