ZoeMode

Latest

  • Indie Royale celebrates Oktoberfest with six-game bundle

    by 
    Mike Suszek
    Mike Suszek
    09.30.2012

    Indie Royale is back with a new Steam and Desura six-game bundle. The Oktoberfest bundle features Zoe Mode's Chime and all three episodes of Hector: Badge of Carnage by Telltale Games.Smudged Cat Games' The Adventures of Shuggy also makes an appearance in the bundle along with Dangerous High School Girls in Trouble and "story-driven interactive drama" The Witch's Yarn by Mousechief. The Network by AquaFox rounds out the bundle.Those that spend more than $8 on the bundle will also receive two chiptune albums by Savestates, "Calm Your Nerves" and "Chip unDeath." The Oktoberfest bundle is on sale now until Friday, October 5 for its usual "pay the minimum" price, which is currently $5.21.

  • Zoe Mode further explains their name

    by 
    Steven Bailey
    Steven Bailey
    07.27.2007

    We've talked about Kuju Brighton's Zoe Mode name change before, but a new interview with studio head Ed Daly sheds even more light on the decision. Ed knew that some gamers (and even some staff members) would find a girl's name as company moniker a bit silly, but he wanted to have a drastic re-branding. A name that would have gamers sit up and take notice. The decision to use the image of a real model as the company icon was done because Zoe Mode wanted to emphasize that they were real, and their games were for real people. How did the female embodiment influence their game creating decisions? "We make games for Zoe and her family. Zoe is our conscience that signs off on what we do. We ask 'What would Zoe do? and 'Would Zoe like that?' kind of questions. It does help have a reference point, even if she's imaginary" claims Ed. We don't mean to judge, but maybe Ed and his team are as crazy as the world they created in Crush. [Via Gamespot]

  • Crush developer open to Wii sequel

    by 
    JC Fletcher
    JC Fletcher
    06.12.2007

    Crush, the PSP's 2D/3D puzzle platformer, may have waggling in its future, according to an interview with Paul Mottram, senior producer at Crush developer Zoë Mode. We're talking faint "may" and distant future, since this was all idle speculation on his part. When asked the weirdly pointed question of why they made a PSP game instead of putting it on a Nintendo platform, Mottram responded, "There is no reason why it couldn't be transferred to multiple different platforms especially the Wii, DS and PS2 and this is something we are thinking about." He went on to describe the level editor they wanted to include, but couldn't. That definitely sounds like something well-suited to the DS or Wii, right?[Via Joystiq]