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  • CCP Games aims to extend EVE Online to iPhone and mobile phones

    by 
    James Egan
    James Egan
    12.30.2008

    Nathan 'Oveur' Richardsson, Executive Producer for CCP Games, gave a 'state of the game' address last month about EVE Online, and hinted at some of the ways he'd like to see EVE evolve. Namely, how the game might expand by leveraging the EVE API. It looks like CCP is taking the next step in making this happen, from the announcement an EVE player came across -- one that suggests mobile and iPhone applications for EVE Online may be coming. Reykjavik University and MIT maintain cooperation through the MIT Industrial Liaison Program (ILP), which is essentially a way to tap the expertise of the Massachusetts Institute of Technology for specific projects. An announcement on the ILP site states that CCP Games is interested in seeing what MIT students can come up with in terms of EVE mobile and iPhone applications that make use of EVE Online's API.

  • Creating an open source WoW database

    by 
    Mike Schramm
    Mike Schramm
    12.08.2008

    This is an interesting idea -- Daniel over at Marenkay.com is the creator of phpArmory, which is the closest thing we have to an official API for Blizzard's Armory site, and he's now turning his eye towards unofficial databases. Sites like Wowhead and Thottbot are extremely informative, but the one thing they don't allow is player access directly to their own data -- obviously they have a monetary interest in keeping their information on their site. But an open source site, as Daniel says, would allow players to get at that information whenever and for whatever purpose they wanted.Very interesting idea, and it sounds like he's got the coding chops to do it -- he's already got a working prototype together, apparently, and he's taking suggestions on where to go next. We'll keep a curious eye on this one. Competition is always good for customers, and while the current database sites might not be interested in an up-and-coming open source version of themselves (actually, the great WoWWiki is pretty open already, though they don't really collect as much numerical information), having widespread open data on drops, kills, and gear would be very beneficial for players. This could turn out to be a very important and helpful project.

  • Google: Yeah, we did use an undocumented API. So what?

    by 
    Mike Schramm
    Mike Schramm
    11.26.2008

    On last Sunday's talkcast, we all speculated on the situation behind Google's voice app using undocumented API calls on the iPhone. Either Google just went and did it themselves, or they got special permission from Apple to dive into places that most developers aren't really supposed to go. And it turns out that the former is true: Google says to CNET that, yeah, they used undocumented APIs. What are you going to do about it?They're not using private frameworks at all, and apparently Apple isn't even part of the situation -- Google's engineers just jumped on some extra, undocumented features in the API. The danger here for most devs, apparently, is that if Apple changes something in the undocumented stuff, it'll break the app. But Google seems unconcerned -- they have the resources, apparently, to change things if needed.As for Apple themselves, my guess is they'll do what they've been doing: stay hands-off until a smaller developer breaks something really important. If anyone is going to get special permission to bend the rules, it'll be Google, and given that Apple's API agreements are something they can choose to enforce (or not) as they see fit, Google likely has nothing to worry about.

  • Confirmed: Google was naughty, broke App Store rules with iPhone app

    by 
    Chris Ziegler
    Chris Ziegler
    11.26.2008

    Okay, any talk that consistency in Apple's approval process for the App Store has improved definitely has to be put on hold at this point; first we had that BdEmailer situation that duplicates functionality (albeit shoddily) of the iPhone's own email capabilities, and now we have official confirmation that Google did a no-no when it slipped its voice-powered search through the checkpoint. The problem is that enabling the automatic voice detection requires use of an undocumented API call for the proximity sensor that Apple neither guarantees nor approves use of, meaning firmware updates can break it at will. In and of itself, that's not a huge indiscretion on Google's part since they're probably committed to keeping it up-to-date, but the real issue is that this violates an explicit rule of the App Store that bans the use of undocumented calls. Apple, guys, seriously: if you want to be jerks about what gets through and what doesn't, fine -- but at least do it consistently so it doesn't look like you're favoring companies run by members of your own executive board (or in the case of BdEmailer, companies that are doing a bang-up job of making your own products look better).[Via mocoNews]

  • CCP Games dev Oveur on how EVE is going to change

    by 
    James Egan
    James Egan
    11.04.2008

    Longtime players of EVE Online have often commented on the disappearance of one of CCP Games' most-liked devs, Executive Producer Nathan "Oveur" Richardsson. He's been noticeably absent from developer-player interaction for a while, which he addressed in his latest dev blog: "Unfortunately for you, the rumors of my death have been highly exaggerated. I've seen the occasional post inquiring about my demise. While flattering, I think most people have forgotten all about the old nerfs and more vividly remember some random jokes while I was flaming some poor soul on the forums." Despite his light-hearted way of breaking the silence, his dev blog "I can resist anything but temptation" is packed with info about the future of EVE Online, which he kicks off by invoking Wilde. Read on to learn about some of the substantial changes coming to EVE.

  • WoW-Achievements.com starts tracking achievements as best they can

    by 
    Mike Schramm
    Mike Schramm
    11.03.2008

    You knew this was coming, but I'm impressed with how it's done over on WoW-Achievements.com. With points to track and players to compare, it was inevitable that we'd have a site show up to track achievements, and here it is. While the Armory itself doesn't show individual achievements (yet), they've apparently come up with a way to figure out a number per player, and there's a worldwide player list (or at least a list of the 53, 901 characters they surveyed somehow). You can also post a pic of your achievement info, and they'll update it on the site. There's no way to see your individual stats yet, but if and when Blizzard adds that functionality to the Armory, we'll probably see a couple of sites show up like this, that allow you to do more with achievements and tracking them than the official UI does.Of course, the Xbox 360 is the gold standard for achievements at this point -- while other MMOs and WoW have used the mechanic in their own way, Microsoft has built achievements into Xbox 360 profiles available online to anyone, so that's where most of the great web tools are right now. But the one that stands out for me, that I'd love to see replicated in World of Warcraft, is 360voice.com -- it basically creates a blog of what you've been up to on the Xbox that presents your activity in a readable, fun format. With Achievements build into the Armory, something like that could be easily used to power a timeline of your character, and let your friends see from day to day where you've been and what you've done. Lots of very cool ideas to develop here -- hopefully Blizzard will release Achievement info in an API sooner rather than later.

  • The ever-extensible Evernote

    by 
    Brett Terpstra
    Brett Terpstra
    10.20.2008

    Evernote, a versatile (and oft-mentioned) note-taking application for Mac and iPhone (as well as Windows and other mobile platforms), has recently opened up a Service API. This comes as an intriguing extension to the basic AppleScript support found in the 1.1.5 release, and opens up the possibility of creating homegrown interfaces ranging from simple calendar/todo managers to "thick" clients which can manipulate the entire collection of Evernote data. The AppleScript library itself is quite useful, albeit slightly limiting. You can retrieve lists of notes based on searches, create new notebooks and notes from a variety of sources, and obtain properties for the various elements of Evernote. The most interesting feature of the AppleScript library is the import/export automation capability. You can export (in well-formed XML) entire notebooks, or notes from a list (such as one generated by a search). These can be transported automatically by whatever means work best for your purposes, and then imported on the other end. This, to me, is primarily interesting because it allows for "local" synchronization of large libraries without using up online quotas. It's also ideal for automatic backup of your notes, among other potential applications: a recent MacOSXHints tip shows a means of adding notes to Evernote via Quicksilver, complete with notebook, title and tagging syntax. Open the Evernote dictionary in Script Editor for the full set of definitions. The AppleScript library lacks the ability to add tags to existing notes, move notes or delete notes and notebooks. These functions can, however, be found in the Service API. I'm waiting on an API key today, but I'm looking forward to exploring the possibilities for both desktop and web applications. Libraries for the API are available in Java, Perl, PHP, Python and Ruby -- along with sample code and documentation -- at the API overview page. The last thing I'll mention is the query syntax, which can be of as much use in the Evernote search bar as it is in an AppleScript or API call. I hadn't fully realized the extent of the search grammar until I read the API documentation. For Evernote users who haven't explored this, it's a very effective way to build searches quickly without a lot of token-clicking. You can start with the basic tag syntax: tag:"tuaw", which will find every note tagged with "tuaw." Prefix it with a minus sign (-tag:"tuaw") to ignore any result with the "tuaw" tag. Combine multiple search parameters for boolean searches; the default search is "all", requiring the results to match every parameter in the string (AND), but you can prefix the query with any: to make it an OR search. Other possible parameters include created: and updated: (which respond to some natural language dates as well as a compact profile of ISO 8601), intitle: (search only in the titles of notes), as well as terms for narrowing to a specific notebook or querying just about any attribute of a note (latitude, longitude, altitude, author, source, etc.). See section C of the API docs for a full description of the search grammar. It's great to see such a useful application continuing to expand itself and allow for third-party interaction. If you're interested in developing around Evernote, or just playing with the possibilities, stop by the developer page and take a look around.

  • EVE live dev blog on medals and certificates, Thursday Oct. 16

    by 
    James Egan
    James Egan
    10.15.2008

    Medals and certificates are two of the new features coming to EVE Online, as recently announced by developer CCP Greyscale. These features may prove useful for newer players in dispelling some of the complexity of skill training, while providing some bragging rights and easier recruitment (less need to request another player's API) for veteran players, but there's still some confusion about how they'll be implemented in the game. With this in mind, CCP has decided to hold a live dev blog on this feature, slated for tomorrow, October 16th. CCP Wrangler announced: "It is time for another Live Dev Blog and this time it's Chronotis and Greyscale who will answer all of your questions about Medals and Certificates. As usual Mindstar will be there to ask them your questions. This event will take place on Thursday, 16th October, in the in-game channel 'Live Dev Blog.' It starts at 20:00 GMT and lasts for about one hour." EVE players are already getting their questions in on the forum thread linked to this announcement. Given that the live dev blog will take place tomorrow, if there's anything you really want to know that wasn't addressed in CCP Greyscale's dev blog on certificates and medals, now is the time to ask in the thread.

  • Netflix API open to all: let the developing begin

    by 
    Darren Murph
    Darren Murph
    09.30.2008

    Good news, developers of the world -- the Netflix API will be open to all starting tomorrow. As of October 1st, absolutely anyone can self-signup by visiting the read link, and while details are a tad sketchy at the moment, it sounds like this could hold some serious promise. The API itself allows access to data for 100,000 movie and TV episode titles, is completely free and (most importantly) allows commercial use. In other words, it's kosher if a bright developer out there somewhere feels like "creating an iPhone app to sell for $0.99 (Netflix's words, not ours)." On the technical side, the API includes a REST API, Javascript API and ATOM feeds, and it also uses OAuth standard security "to allow the subscriber to control which applications can access the service on his or her behalf." It's time to get creative, folks.

  • Track EVE skill training on your iPhone

    by 
    James Egan
    James Egan
    09.10.2008

    Having a pared-down, mobile version of the EVE Online client has been on the wish list of many players, as well as the to-do list of the CCP Games developers. Unfortunately, EVE mobile doesn't yet exist. The closest thing to this currently offered are mobile applications that monitor skill training and the market. However, there seem to be more and more of them lately, perhaps largely driven by the popularity of the iPhone and iPod touch. One of the shinier apps out there for the iPhone is EVE Tracker from Saggy Software, an application that also runs on the iPod touch. As its name implies, EVE Tracker can track a pilot's stats and training status; it displays your avatar and isk balance, in addition to your attributes and skillpoints. You can review your character's skill progression (skills previously trained) and flip through related info with a skill browser. EVE Tracker can handle multiple characters and multiple accounts, which could be handy for those who took advantage of EVE's Power of Two subscription offer a little while back.

  • My ideal iPod touch

    by 
    Robert Palmer
    Robert Palmer
    09.08.2008

    Don't get me wrong, I love my iPod touch. As a matter of fact, I'm writing this post with it on the beach as my girlfriend goes surfing. But with Apple's new product announcement on Tuesday, it makes me wonder what changes could be in store for our favorite supercharged music player. I think the single greatest thing Apple could do for the iPod touch is take a page from the Amazon Kindle and offer free "Whispernet" service for every iPod touch sold. (Or, say, roll it in with a Mobile Me subscription.) Amazon bought access to a chunk of Sprint's EVDO network, which means every Kindle has network access wherever it goes. Apple could make such a deal with AT&T -- and its various partners worldwide -- to provide the necessary bandwidth. Who knows -- perhaps they have already. Allow tethering with software like NetShare, and you've got Internet access for your Mac, too. Instant-on, and always there. Brilliant. Another simple addition would be GPS functionality, bringing the iPod touch in line with its newer sibling. Suddenly, the need for both a GPS and an iPod in your car is obviated, and it opens up interesting opportunities with the car manufacturers who already offer iPod integration in their vehicles. Third, and this could apply to new iPhones too, would be to allow access to the dock connector for Apps. This opens up all kinds of options for iPhone and iPod touch owners to use voice recorders and cameras, as well as potentially control a wide range of equipment from industrial automation tools to backyard telescopes. Who knows what Apple has up their sleeve? Certainly not me. But with this wish list fulfilled, you can be sure a new iPod touch is in my immediate future.

  • EVE Online video interview maps coming evolution of the game

    by 
    James Egan
    James Egan
    08.27.2008

    New information has come to light about what CCP Games is planning for EVE Online players as the Empyrean Age progresses. EVE Associate Producer Arend Stührmann spoke with MMORPG.com's Jon Wood in a Leipzig video interview about the releases slated for the rest of this year, and how CCP views their accomplishments thus far. The goal of the Empyrean Age expansion was to create a lower-risk PvP environment that would encourage more players to experience this aspect of the game. Stührmann says that there is a solid core of players who've made factional warfare their livelihood, with over 40,000 players that enlisted in the first few weeks. Stührmann also spoke about the effect of factional warfare on non-participants. War can invigorate an economy and this idea holds true in New Eden as well. Factional Warfare in the Empyrean Age has had an impact on the market, particularly with tech I ship and module production.

  • New Google API lets mobile sites track you down

    by 
    Chris Ziegler
    Chris Ziegler
    08.26.2008

    Pretty much everyone's saying that location-based services for phones are the Next Big Thing -- thing is, they've been saying that for three or four Things back now. Integrated GPS, AGPS, and comprehensive, highly accurate cell databases are finally making trackdowns a reality these days, but finding decent software to take advantage of the capability can still be a challenge thanks to some of the same issues that have been plaguing mobile platforms for years: platform dependence, slow uptake on downloads, bugginess, the list goes on. Wouldn't it be great if you could just hit up your favorite mobile-optimized site and get a location lock, no app required? That's what Google's hoping to do with its new Gears Geolocation API, which third parties can plug into their sites and automatically take advantage of both tower and GPS-based positioning. It only works on Internet Explorer on WinMo pieces at the moment, but naturally, they're looking to spread it far and wide over time.[Via Phone Scoop]

  • Social networking meets MMOs at Avatars United

    by 
    James Egan
    James Egan
    08.03.2008

    Social networking already intersects with gaming through GAX Online, but there's a newer MMO-centric community that's growing in popularity. Combine the anonymity of being identified only as your avatar with a way to connect with gamers across many MMOs and virtual worlds, and you've got Avatars United. It's like Facebook for your virtual personas. Avatars United has found favor with a number of EVE Online players, according to an interview in the most recent issue of E-ON; EVE players account for roughly 40 percent of the sign-ups. Certainly part of the draw is that Avatars United makes use of EVE Online's API, allowing character data to be displayed along with the other features you've come to expect from a social networking space. Namely -- messaging, blogging, photos, and video. Avatars United isn't just a site for EVE gamers though, and is seeing growing popularity with players from the entire gamut of major MMO titles out there, ranging from Age of Conan to World of Warcraft.

  • Push notification services now in hands of select few iPhone devs

    by 
    Chris Ziegler
    Chris Ziegler
    08.01.2008

    You have to be one of the cool kids to get it, but Apple has apparently pushed out another beta of iPhone firmware 2.1 (along with the SDK) to a few devs that for the first time contains a "rough" implementation of Cupertino's arguably overengineered solution for dancing around the contentious background app issue. The Push Notification Service routes real-time notifications through an Apple server, which in turn tosses those notifications onto iPhones around the globe -- a service Apple intends to make available to a general audience in September. There's apparently no actual hardware running on Apple's end yet, though, so the chosen few included in the early seed will just have to close their eyes and make believe as they enjoy the fruits of a new ROM a few days before their equally qualified, equally worthy counterparts.[Via Gearfuse]

  • iPhone Push Notification API released to select developers

    by 
    Robert Palmer
    Robert Palmer
    07.31.2008

    CrunchGear notes that a version of the iPhone Push Notification Service API has been released to "a handful" of developers, and, according to them, will "surely" be released to everyone when iPhone OS 2.1 is released. If you remember our WWDC keynote coverage (around 11:05 a.m.), the Push Notification Service maintains a connection with third party servers to alert you via an icon badge, custom sounds, or text alerts. An app that uses this feature isn't really running in the background, but instead sort of registering itself with a metaphorical "hotel operator" that lives in your phone. Once there's something new to tell you, the hotel operator notifies you. Hopefully this has little effect on battery life, but without actual, real-world use, it's hard to say.

  • EVE Online API improvements to track the Empyrean Age

    by 
    Matt Warner
    Matt Warner
    07.02.2008

    EVEMon, EVE Fitting Tool, and other essential programs that benefit from the EVE API platform were offline yesterday while EVE Online's Tranquility server transited over to the new Empyrean Age 1.0.1 build. With more pilots than ever participating in Empyrean Age's factional warfare, CCP has also enhanced the EVE API so players have more functionality to help track and report on the state of the war.The factional warfare data is only calculated on the Tranquility server once a day during downtime, but will cache every hour to make sure that new data is available in the API. Official API documentation isn't included for the new stat-tracking improvements but the regular documentation is online. CCP is also planning long term development and support for the API including a test server with reduced cache times. The EVE Online developers have given players quite the toolbox to work with, and some tools are already benefiting from these changes like EVEAI.Live. The full list of API improvements and changes are listed after the click through below.

  • EVE Online patches rolling out July 1

    by 
    James Egan
    James Egan
    06.30.2008

    Some new changes in EVE Online will be deployed on Tuesday, July 1, Community Manager CCP Wrangler announced today. Empyrean Age patch 1.0.1 will reportedly bring fixes to EVE Voice and will also include the previous two optional patches. Further details on what Empyrean Age patch 1.0.1 will include are not currently available, but will be noted at EVE's Patch Notes site, with updated information highlighted in green text. The patch will add roughly 30 minutes to the regularly scheduled downtime, meaning Tranquility will be down from 11:00 to 12:30 GMT.EVE Online's website -- in its entirety, including the EVE API -- will also be down on July 1, from 12:00 to 16:00 GMT, as CCP Games upgrades its website database server. CCP Wrangler began a discussion thread on the patch at the EVE Information Portal.

  • Danger Sidekick LX does video, quality suffers

    by 
    Darren Murph
    Darren Murph
    06.20.2008

    Well, we heard it was on the way, and it's here. Danger's Sidekick LX recording live action video. Unfortunately, the results are far from exhilarating; truthfully, they're downright embarrassing. The first preview we've seen shows a stamp-sized (read: 176 x 144 pixels) video with less-than-stellar quality, but hey, it's a Sidekick LX recording video. So, still eager to see this rolled out en masse? (Wait 'til you check the sample in the read link before answering that.)[Thanks, Oscar]

  • Dash opens platform up for third-party developers

    by 
    Darren Murph
    Darren Murph
    05.14.2008

    No need worrying that as much as you'd like to change the Dash Express, you can't. Because you can, savvy? Announced today, Dash Navigation has cracked its platform open for third-party developers and simultaneously launched the industry's first dynamic API program at O'Reilly's Where 2.0 Conference. Dash is hoping that eager devs will spend time crafting DashApps, which would theoretically provide web-based content to consumers while still in the car. The outfit also took the wraps off of the first five partner-created applications, which give Express owners Coldwell Banker Home Search, myFUNAMBOL Calendar, BakTrax Radio, Trapster and MyWeatherBug buttons. Unfortunately, details beyond that were slim, but you certainly tag the read link to learn more about the aforesaid few that are already created.