assassins-creed-mmo

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  • The Daily Grind: How would an Assassin's Creed MMO work?

    by 
    Jef Reahard
    Jef Reahard
    03.13.2014

    I've finally gotten around to playing some Black Flag in recent days, and while I'm not sure how I feel about the annualization of Ubisoft's Assassin's Creed series, I'm having a rowdy good time in number IV. As with most of the single-player games I sample in between MMOs, I end up thinking about how they'd work as MMOs, and it seems to me that AC's lore, sci-fi stylings, and various historical settings would translate easily. I'm not sure about all of the mechanics, though. And that's where today's Daily Grind comes in! Do you think an Assassin's Creed MMO would work? Why or why not? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Ubisoft's Massive subsidiary working on AAA MMO

    by 
    Jef Reahard
    Jef Reahard
    12.06.2012

    Ubisoft is working on a AAA MMO according to the internet sleuths at PlayStation Lifestyle. The site unearthed a mention of the top secret project in the LinkedIn profile of Massive Entertainment's Marc Cartwright as well as a call out for a lead level designer on Massive's own website. No platform details have been forthcoming, nor has any mention of an IP, setting, or general subject matter. Fan speculation has centered on Ubisoft's uber-successful Assassin's Creed franchise as well as new critical darling (and Massive project) Far Cry 3.