baron-geddon

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  • WoW Archivist: The classic Molten Core experience, part 2

    by 
    Scott Andrews
    Scott Andrews
    08.26.2014

    WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? In the last WoW Archivist, we covered the early parts of Molten Core: the "attunement," the grueling trash clear to Lucifron, and the weird hunter-focused mechanics of Magmadar. As we left off, the raid had just reached its first rune. To douse the rune and (eventually) summon Majordomo Executus, you had to make friends with an angry royal guy made of water. The duke of douse Duke Hydraxis, as a water elemental, wasn't very fond of other elemental types, particularly Ragnaros or his fiery kin. His Hydraxian Waterlords were the first raid-based reputation in WoW. You could rep up with them before setting foot in Molten Core by killing certain elementals out in the world, but only up to just shy of honored. After that, you had to run MC to get additional rep. Trash gave rep until revered, but only boss kills got you through the slow grind to exalted. Meanwhile, you could complete a small quest chain for the Duke. He first sent you to kill elementals in Plaguelands and Silithus, and then to obtain an item from Pyroguard Emberseer in Blackrock Spire. Further quests involved killing specific trash mobs and bosses in Molten Core. Hands of the Enemy quite literally asked you to bring him the severed hands of Lucifron, Gehennas, Shazzrah, and Sulfuron. Once completed, you could loot the duke's coffer and choose one of two very valuable fire resistance rings. At this point, the duke also gave you an Aqual Quintessence, one of the most famous items from classic WoW.

  • WoW Archivist: Talisman of Binding Shard, the lost legendary

    by 
    Alex Ziebart
    Alex Ziebart
    04.28.2014

    This edition of WoW Archivist was originally published May 24, 2011. Given Blizzard's recent retrospective on Molten Core, we felt the piece of Warcraft history was worth another look. All references to time, space, and current content should be viewed through the lens of this piece's initial date of publication. Last week, we finally escaped the morass of World of Warcraft's beta to discuss patch 1.2, the first major content patch of the post-release game. We're going to take a break from patches for a while to examine some other myths and legends that arose in vanilla WoW. Today, we're going to look back to one of the legends of Molten Core. Molten Core is rather unique in that it's the home of more than one legendary item. Both Thunderfury and Sulfuras have their roots in Molten Core, though one does require items from Blackwing Lair to complete; Blackwing Lair hadn't even been implemented yet when players started receiving the first pieces of these legendary items. Everybody knows about Thunderfury and Sulfuras, though. Not as many people know Molten Core once had a third legendary.

  • Top five toughest and easiest raid bosses

    by 
    Mike Schramm
    Mike Schramm
    02.19.2009

    Jinzuku over on Hyjal has a fun idea: list your top five toughest and easiest raid bosses. C'thun, M'uru, Kil'jaeden and Sarth 3D are appearing on most of the lists -- the old Four Horsemen and even C'thun's trash are also getting called out by Bornakk. Personally, I haven't raided much of the hardest content, but on the hard side, I'd have to say that General Rajaxx gave my guild a rough time, Ragnaros didn't go down easy, and Twin Emps didn't play well with us (or a lot of other guilds, either).Easiest? Chess (duh), I always found Baron Geddon to be pretty easy (though no less fun), Attumen the Huntsman, and Venoxis was a knockover, too. But as you can see from the thread, people are all over the place -- some of the hardest bosses in the game for some were simple for others. And while some guilds fly through content, others can bump their heads on bosses for quite a while. I wouldn't put him on the hard list, but I know a few guilds I've run with had quite a bit of trouble with Moroes while they were first starting out.And it's no surprise that most of the hardest bosses in the game came near the end of expansion cycles -- AQ40, Naxx, and Sunwell. A few people in the thread predict that we'll eventually see the Lich King on these lists, and given that Blizzard goes tough when you get a couple content patches into an expansion, that wouldn't be a surprise at all.

  • Phat Loot Phriday: Talisman of Binding Shard

    by 
    Mike Schramm
    Mike Schramm
    10.19.2007

    As per your requests, last week we went a little "husky" and had an item that everyone could get. This week, we go Orca Phat, and show you an item no one can get-- anymore. The only legendary amulet in the game really is legendary nowadays, in that no one's seen it in a long time.Name: Talisman of Binding ShardType: Legendary NecklaceArmor: N/AAbilities: +13 Strength, +5 Agility, +8 Stamina +24 Fire and +24 Nature Resistance, which in the old days of raiding, was a huge deal for tanks in MC and AQ. Equip: When struck in combat, inflicts 4 Nature damage to the attacker. That's not much, but it was a nice little bonus back at level 60 (which is when this Talisman dropped) in terms of damage and threat for tanks who are getting attacked all the time. Also, the effect puts the lightning shield graphic on your character, which is fun. All in all, a nifty neckpiece for tanks at level 60. At least it was, before it got pulled from the game! *insert scary musical sting here* How to Get It: The year was 2005, and Molten Core, the 40 man raid, was big stuff. Not only did Tier 1 gear drop there, but Tier 2 gear did as well, and all the bosses had almost completely different loot tables than they do now. In Patch 1.4, Blizzard decided to even this all out, buff a lot of the gear down in the raid, and have only Tier 1 gear drop in MC (most of it anyway-- I think Rag may have still dropped Tier 2 gear).Anyway, none of that matters anymore, right? So while they were tweaking around the loot tables, one of the devs accidentally put this legendary necklace in Baron Geddon's table. It wasn't, we're told, even intended to go live, but since so much work was being done on the MC loot, it accidentally went out there anyway. And of course, it dropped.Noktyn, an Undead Warrior from Nurfed (yes, of the UI) got the drop, and you can see a screenshot of the raid above. As soon as it dropped, the GMs realized something had been given out that shouldn't have, and took it off the loot tables. But they let Noktyn keep the necklace. Unfortunately, I can't seem to find him on the Armory (there are no 60+ Undead Warriors-- Nurfed is a US guild, right?), but even if he was still playing, odds are he would have taken it off long before now, as it's not really Legendary grade any more. And of course, no one else can ever get the item, because it's never been seen on the loot tables since.But it is cool to think that the Orange necklace is still out there somewhere, waiting to fall into the lap of some boss we may someday face. Of course, if it ever does show up again, Blizzard will have to rename it. "Noktyn's Talisman" has a nice ring to it.Getting Rid of It: You can't. because you don't have it. But if you did, a vendor would give you 3g 36s 25c for it. And while it probably disenchants into a Nexus Crystal, we just don't know for sure. Because no one's ever disenchanted it, you'll never know-- maybe it disenchants into a beautifully tasty piece of Key Lime Pie.

  • Two Bosses Enter: Baron Geddon vs. Lady Vashj

    by 
    Elizabeth Harper
    Elizabeth Harper
    09.26.2007

    Welcome to another edition of Two Bosses Enter, WoW Insider's series of fantasy boss deathmatches. Every week we pair up two new bosses from the World of Warcraft and pit them against one another in a fight to the death -- and eventually, one will walk away the ultimate winner. This week we're considering a fight between one of Ragnaros' many minions in the Molten Core -- Baron Geddon -- and Serpentshrine Cavern's own Lady Vashj. Though these bosses come from vastly different level instances, don't let that fool you -- we're here to talk theorycraft, and that means considering how these two bosses would realistically fare against one another and not just making a list of everyone's hit points and damage ranges. So are you curious about these two bosses -- or already have an opinion? Keep reading for more info and your chance to vote.