Batman-Arkham-Asylum

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  • September NPD: Obviously Destined to Sell Tons

    by 
    JC Fletcher
    JC Fletcher
    10.19.2009

    The new, lighter (in both price and weight!) PS3 continues to enjoy renewed sales in its second month beating out every console except for the invincible DS -- and the PS3 got pretty close to that impossible victory. The PS3's sales more than doubled in the last month! In fact, just about everything enjoyed a boost in September, with all the home consoles benefiting from recent price drops, and the PSP launching new hardware (NPD's September sales period ran through October 3). The only "loser" is the DS, which fell in total sales, but still managed to sell more than anything else.In software (see the chart after the break), unsurprisingly strong debuts took place for both games with Halo on the box and games with Mario on the box. In fact, strong is a bit of an understatement for ODST's 1.52 million units sold. It's not quite 3.3 million units, but for a presumably lower-cost spinoff using an existing engine, it'll do. In a weird bit of cross-platform fickleness, The Beatles: Rock Band debuted in the top 10 for Xbox and Wii, but not PS3 -- while Batman: Arkham Asylum's PS3 version made a second appearance in the top 10 to the exclusion of the Xbox.-DS: 524K29K (-5%)-PS3: 492K282K (+134%)-Wii: 463K186K (+67%)-360: 353K138K (+64%)-PSP: 190K50K (+36%)-PS2: 146K40K (+38%)Check out the software sales chart after the break.

  • Batman: Arkham Asylum creator focused on quality over quantity, hasn't played BioShock

    by 
    Ben Gilbert
    Ben Gilbert
    10.19.2009

    In a lengthy post-mortem with Gamasutra this week, Rocksteady Studios creative director Sefton Hill spoke his mind on a mess of topics regarding this summer's surprise hit, Batman: Arkham Asylum. "There are too many games out there that deliver lots of average content," Hill said when asked about the relative "tightness" of Batman in comparison with other games. Personal inspiration for the game's design came from places like Zelda and Metroid, two game series he's been a fan of "for years," as well as Silicon Knights' Eternal Darkness. And though Arkham's audio logs and "environment as a character" motif hearken back to 2007's BioShock, Hill claimed he's never played it. "It's on my list of games to get back into ... I can't say for me that was a big direct influence."Truth be told, we're just scratching the surface of Gamasutra's thorough dissection of Batman -- a game we loved with all of our jaded, rancorous hearts -- so do yourself a favor and stroll through the entire five pages. Call it an afternoon treat! You deserve it, dearest Joystiq reader.%Gallery-31781%

  • EEDAR: Game sales slowdown turned around in September

    by 
    Andrew Yoon
    Andrew Yoon
    10.09.2009

    2009 hasn't been the best year for the games industry. Month after month, we hear reports of reduced sales figures, company closures, and layoffs. Things may be turning around, though, as EEDAR analyst Jesse Divnich believes software sales during September 2009 have actually gone up from 2008, the first time in seven months thanks to strong sales of Halo 3: ODST, Wii Sports Resort, Marvel Ultimate Alliance 2, Madden NFL 10 and Batman: Arkham Asylum. All in all, software sales should come in at $715 million, a 16% increase over last year.The music genre may be slowing down, but Divnich notes that "both Guitar Hero 5 and The Beatles: Rock Band have performed at levels ahead of retail expectations," with sales predicted at 800k and 1 million units respectively. The same analyst at EEDAR previously predicted that Guitar Hero 5 would outsell The Beatles 2:1. With NPD sales results dropping next week, we'll soon see how accurate Divnich's latest analysis is.

  • Batman started as a rhythm-action game -- and other Arkham Asylum secrets

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    10.05.2009

    Well, whaddya know? It's not just an Unreal license, painstaking design and dynamic gameplay that make for a Game of the Year candidate. It also takes three cans of whipped cream, 14 nationalities, 44,674 polygons (in one plant!), 314 breakable TVs, and six babies. That's right. If you're looking to crack Rocksteady Studio's formula for success, GameInformer has squeezed out a few of Batman: Arkham Asylum's most intimate secrets.No, we're not talking solutions to Riddler's challenges or tips for combating fear toxin (hint: just breathe), but rather insight into key development ingredients; like what sports team had the most support from the staff? (Answer: Arsenal Football Club.) And did you know? The game's combat morphed from a rhythm-action game to a 2D prototype that "involved colored circles bashing into each other" before it was revised into its final design.To think: We were this close to another horrendous Batman game ...

  • Square Enix looking to develop more best-selling IPs

    by 
    Griffin McElroy
    Griffin McElroy
    09.29.2009

    RPG juggernaut Square Enix already has a handful of reliable internet protocols intellectual properties in Final Fantasy, Dragon Quest and Kingdom Hearts -- however, the company is looking to expand its portfolio of best-selling franchises. In a recent interview with Reuters, Squeenix's Yoichi Wada explained that the developer is hoping to have eight flagship IPs, each installment in which will be capable of selling two million units. He added that with the company's average development time of two years, one of these flagship games could be released every quarter. So, where are these other five franchises going to come from? According to the interview, Square Enix is cooking up two or three potential blockbusters which should drop by late 2010 or early 2011. For the other IPs, the company may not need to look further than its recent Eidos acquisitions -- a haul which includes the recently successful Batman: Arkham Asylum. We certainly wouldn't mind seeing more of Bruce Wayne on a biennial basis. [Via Siliconera]

  • PSN Thursday: More free Batman DLC, Broken Steel

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.24.2009

    The highlight in this week's PSN Update is that The Bats is back with more free DLC. Also, for Fallout 3 owners not planning to trade up to the "game of the year edition," the single most important piece of DLC for the game, Broken Steel, is now available from the PSN store for $10. For those who don't know, Broken Steel takes away "the ending" of the game and allows the (anti-)hero of the Capital Wasteland to continue their journey with an increased level cap. Check out the full update after the break -- and, sadly, no Trine. Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)

  • Free Batman 'Prey in Darkness' DLC detailed, arrives tomorrow on PS3 in NA [update]

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.23.2009

    Late summer blockbuster Batman: Arkham Asylum receives another dose of free DLC with the "Prey in the Darkness" map pack tomorrow on Xbox 360 and PS3. The "Heart of Darkness" map will have Bats battling baddies at the Arkham Pumping Station, while "Hothouse Prey" has the detective using his predator skills to silently dispose of henchmen in the conservatory (i.e., the Abandoned Glasshouse). Remember to check out the free "Insane Night" map pack if you somehow missed it last week ... oh yeah, and don't forget to check out the game if you've somehow missed out on that, too. Update: Seems worth mentioning that the UK allegedly (and accidentally) has this up on the Xbox Marketplace already. Update 2: It appears that Europe will receive the DLC on both consoles, while North America will only have it on PS3. There is no word about when the pack will arrive on the North American Xbox Marketplace. Yeah ... we don't understand it either. %Gallery-31781%

  • WTF: Fable characters in Sonic Racing and other oddities from alleged Sega leak

    by 
    Ben Gilbert
    Ben Gilbert
    09.22.2009

    Among the truckloads of possibly legit megatons included in the alleged leaked minutes from a meeting between Sega of America and Sony Computer Entertainment America, a number of notable gaffes and oddities can be found. Besides wondering if "characters from [the] Rare or Fable universes" should be included in Sonic Racing, it appears that Sega may be interested in assigning all of its properties a PlayStation Home-room. Oh, and a product evaluator thought Alpha Protocol felt "barely RPG" -- final analysis: make it even more Mass Effect-y.Additionally, the mention of PS2 games as downloadable content on PSN makes us reminisce all the way back to mid-2006 when the idea first popped up on our radar --- surely, this isn't why Sony removed built-in backwards compatibility? And either the person taking minutes was daydreaming or knows something we don't, as reference is made to "Eidos' Batman" featuring "PS3/PSP interoperability" support -- a Batman or related DC Comics PSP game then? Juicer still, that little mention comes right after talk of a project named "Vanquish" and a possible PSP iteration of the currently shelved Aliens: Colonial Marines that Gearbox Software is working on. Also, Sony is eager to check out that hopefully not-so-crappy Thor game soon (suggestion: make it less Iron Man 2-y).The cherry on top comes in the form of what we've been calling around the Joystiq water cooler: "Sonic and the Inverted Castle." Found under the "Sonic Anniversary" subhead, the note taker jots down, "SCEA would love PSN exclusive power ups/different game modes (like Castlevania's flip it over/backwards)." Actually, we believe that's Missy Elliott who puts the thing down, flips it and reverses it, thank you very much.

  • PSN Thursday: Trying to find Trine, but happy in Arkham

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.17.2009

    Sorry, North America, the Europeans may be trying Trine, but the game isn't coming out this week. There's always the new free content for Arkham Asylum ... there, there, doesn't that just help make the Trine pain melt away? No? Well, there's the picture search game Interpol and the classic Final Fantasy Tactics, along with plenty of other content that may be of interest. Check it all out after the break. Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)

  • European PSN releases for September 17

    by 
    Griffin McElroy
    Griffin McElroy
    09.17.2009

    We've been Trine really hard to come up with a clever statement for this week's European PSN releases, but we've come up short. Our usual Command of the English language has failed us -- a fact which will keep us up all through the Insane Night.... Also, Bomberman Ultra is out. Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)

  • Custom Arkham Asylum skins unmask Batman's identity issues

    by 
    David Hinkle
    David Hinkle
    09.16.2009

    One of the incentives to play Batman: Arkham Asylum on PC (outside of a lower price and PhysX graffix) is the ability to create custom skins. The community has quickly gotten to work and flooded the official forums with screen grabs of the various outfits modders have designed. Aside from the obvious The Dark Knight and classic Bats skins, there's a neat Green Lantern variation and, pictured above, a recession-conscious Batman opting for Old Navy–esque cargos instead of the usual rubbery expensive stuff. Hey, they breathe better, right?Hit up the thread to check 'em all out.

  • Batman: Arkham Asylum's 'Insane Night' DLC detailed

    by 
    Justin McElroy
    Justin McElroy
    09.14.2009

    Though the name still sounds like an utterly abysmal gallery on a frat boy's Facebook page, we thought you'd like to know a bit more about the upcoming Batman: Arkham Asylum DLC pack, "Insane Night." On September 17th (on PS3, PC and 360), you'll be able to download the "Totally Insane" combat challenge, which pits the Dark Knight against escaped lunatics in Arkham's records facility, as well as the "Nocturnal Hunter" predator challenge, where you and Bats will rely on the shadows of the Arkham watchtowers to remain hidden. Best of all, they'll both be available for the bargain price of nothing.

  • Guitar Hero 5 goes straight to the top of the UK charts

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.14.2009

    Guitar Hero 5, which is like the tenth (give or take a couple) installment in the series, has resonated with UK consumers and hit a high note atop the Chart Track all-formats chart. The Dark Knight of Arkham Asylum -- who was perched above the charts for two weeks -- slipped off the top to the number three spot, with Colin McRae: Dirt 2 taking the silver. The Beatles: Rock Band premiered at the number four spot, which some are sure to find disappointing. Both Guitar Hero and Rock Band have previously debuted at the fourth and sixth spot, respectively, with previous iterations. Music games may be on a sales decline, but they apparently still know how to make an entrance. Source -- Guitar Hero 5 hits the right notes (Chart Track) Source -- All formats chart (Chart Track) %Gallery-63471%

  • Eidos intentionally glitches Batman: Arkham Asylum pirates

    by 
    Justin McElroy
    Justin McElroy
    09.10.2009

    Well, this is just hysterical. Posting on the Batman: Arkham Asylum PC forums, user "Cheshirec_the_cat" complained that Batman's glide wasn't working in a certain section of the game, leading to his death by poisonous gas. Before long, Eidos moderator Keir informed him that he had actually stumbled on an intentional glitch in the game that only affects those who pirated their copy. "It's not a bug in the game's code, it's a bug in your moral code," quipped Keir. Sure, more unscrupulous members of the gaming community will discover a workaround eventually, but let's just savor the moment, shall we? [Via MaxConsole]

  • Two Batman: Arkham Asylum DLC packs releasing over two weeks

    by 
    Andrew Yoon
    Andrew Yoon
    09.10.2009

    Hope you haven't gotten your fill of Batman: Arkham Asylum, because Eidos is planning not one -- but at least two DLC packs for release in the next two weeks. According to SCEE's Mike Kebby, next week's free DLC will be entitled "Insane Night." "Prey in the Darkness" will follow one week later, on September 24.It appears the upcoming expansions will be brand new, and won't be re-releases of pre-order exclusive DLC, such as "Dem Bones" and "Crime Alley." We don't know any other details on the two upcoming releases, but we do know this: we want them. Now.

  • Arkham sells 2M, Warner gets serious about DC licensing

    by 
    Justin McElroy
    Justin McElroy
    09.10.2009

    You might have heard the news yesterday that Warner Bros. has shaken up DC to better do battle with the now Disney-owned Marvel. Part of that strategy, according to the L.A. Times, is making better use of its IP in licensed properties like video games. While the move is definitely Marvel-inspired, we have to imagine part of the impetus comes from the success of Batman: Arkham Asylum, which, according to the article, moved almost 2 million units in its first month. Taking games more seriously is a smart move on DC's part ... lets just hope they leave the things that are working alone.

  • Free Batman: Arkham Asylum DLC is multiplatform

    by 
    David Hinkle
    David Hinkle
    09.09.2009

    That free Batman: Arkham Asylum DLC you've been anxiously awaiting won't be exclusive to any one console. An Eidos employee popped onto the official forums to confirm that the free DLC would also be available for the PC at the same time as the Xbox 360 and PS3 console versions. As nice as all that is, what we'd really like to know is: what is it? We're crossing our fingers for a Challenge room that lets us take on Alfred. Someone needs to put that smug jerk in his place for messing with the Batmobile. [Via CVG]

  • Branching Dialogue: Tales of Bat-Mania (or: Why Arkham Asylum is an RPG)

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    09.08.2009

    Presenting Branching Dialogue, a weekly, wordy and often worryingly pedantic discussion of video game genres, trends and err ... stuff I didn't think to put in this introductory line. One of the most irritating outcomes of role playing, often exhibited in games far removed from that genre, is when you're forced to play dumb. You'll recognize the phenomenon as the shimmering, insultingly obvious trapdoor that must be trampled in order to trigger the next cutscene or event. You may have outsmarted the game by spotting a literal hole in the plot, but the inflexible narrative can only reward those who blindly play the role -- the role usually being that of a flustered Admiral Ackbar.It's even worse when you're supposed to be Batman. After using one of Arkham Asylum's most integral tools to spot a gang of goons lying in ambush, I was thoroughly annoyed when there seemed to be no alternative route toward the next objective and no acknowledgment of my foresight. I had to knowingly steer the world's greatest detective into a trap -- and he didn't even flinch. Only moments later did I realize that Batman was the one setting the trap, his calm demeanor hiding more intelligence than inattentiveness. In fact, had I not thought to use the all-seeing detective vision, Batman would have likely outsmarted me. And I'm the player, dammit. Though applying a simple label to a complex work such as Batman: Arkham Asylum is unnecessary, it's useful in exploring why the developers at Rocksteady Studios are not only the first to make a genuinely good Batman game, but the first to actually ... make a Batman game. If I have to call it something (outside of "awesome," which I'm sure you're all sick of hearing), I'd call it a role-playing game. And not just because of the turn-based combat and unskippable summon animations!

  • Free Batman: Arkham Asylum DLC coming next week

    by 
    Justin McElroy
    Justin McElroy
    09.08.2009

    We haven't spent much time at the main menu of Batman: Arkham Asylum, largely because those are precious seconds we could spend actually playing. But if you can hold out for just a few moments and watch the news ticker at the bottom of the screen, you'll see the totally exciting news that free DLC for the game is coming in 9 days (or Sept. 17 by our count). We're trying to find out what, exactly, this content infusion entails, but in the meantime we'd like to know what you're hoping for. Will you be satisfied if it's just another challenge room? [Thanks, Dysc]

  • The Batman remains atop UK sales charts

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.07.2009

    For a second consecutive week, Batman: Arkham Asylum has countered the incoming blows of Wii Sports Resort, leaving the brooding hero perched at the very top spot of the UK sales charts. Chart Track notes the Dark Knight's sales are down 27 percent in the second week, a slide softened by Sony's PlayStation 3 price drop.The real beneficiary of Sony's slim console is Call of Duty 4: Modern Warfare, which shot up seven spots on the charts with a 128-percent increase in sales. The PS3 versions of COD: World at War and Fight Night Round 4 also got a bump after the drop.Source -- Batman hangs on to No1 (Chart Track)Source -- All formats chart (Chart Track)