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  • The Anvil of Crom: Squashing the negativity bug

    by 
    Jef Reahard
    Jef Reahard
    10.31.2010

    MMORPGs tend to attract a rather ranty segment of the gaming population. Actually, let me back up. MMORPG forums tend to attract a rather ranty segment of the gaming population. Whether or not a given game's general population is as perennially dissatisfied as the vocal folks on the official boards is a matter of conjecture, but conventional wisdom holds (and I happen to agree) that most of the people are contentedly playing while a subset are engaging in all manner of forum drama. Writers aren't immune to this negativity bug either, as occasionally things will rub us the wrong way about our favorite genre (or a particular game), and we'll feel the need to speak out. I've been battling this particular demon lately myself, and whether it's a matter of burnout, stress, or simply observing that a lot of things really do suck, I feel it's important to occasionally step back and examine why exactly I'm playing a particular game as well as spending a part of my professional life covering this genre. It stands to reason that I wouldn't be here if everything were all bad all the time, so this is as fine a time as any to highlight some of the good.