best-of-the-rest-2009

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  • Best of the Rest: Chris' picks of 2009

    by 
    Christopher Grant
    Christopher Grant
    01.03.2010

    Secret of Monkey Island: Special EditionA high-definition update – with high-quality voice work to boot! – of the adventure gaming classic, Secret of Monkey Island: Special Edition represents a sea change in how LucasArts treats its adventure gaming roots. Instead of squirelling them away in a vault while development continues on Star Wars title after Star Wars title, LucasArts is putting them up on Steam, and remastering them for a whole new audience, with the first Monkey Island adventure leading the charge.

  • Best of the Rest: Justin's Picks of 2009

    by 
    Justin McElroy
    Justin McElroy
    01.03.2010

    Time Gentlemen, Please This was hands-down the funniest game released in 2009, and 2009 was a year in which we got a new Tim Schafer game and the return of the Monkey Island series, so that's saying something. If you missed out, please go buy it, it's cheap as can be and a true delight.

  • Best of the Rest: Kevin's Picks of 2009

    by 
    Kevin Kelly
    Kevin Kelly
    01.02.2010

    Halo Wars Yeah, that's right, Halo Wars. I've already caught enough flak for putting this on my best-of list for 2009 (it's hard to even remember that it came out way back in February), but it deserves to be recognized ... so pay attention once your laughter has died down. Ensemble Studios (RIP) proved that you could bring a real-time strategy game to a console, and still make it enjoyable. Sure, you'll never have 1:1 parity mapping everything a full-sized keyboard offers onto a controller, but this game came close. It's a pity Ensemble closed, since we'll never see any expansion packs or a sequel. The good news is that, since it wasn't received with blaring trumpets and the sounds of cash registers ringing, you can pick this up for under 20 bucks for some good fun.

  • Best of the Rest: Andrew's Picks of 2009

    by 
    Andrew Yoon
    Andrew Yoon
    01.02.2010

    Flower This year had a number of terrific downloadable games (this list is a testament to that), however no game -- retail or digital -- connected with me like Flower. Jenova Chen's flOw was an interesting experiment, but Flower is an actual game. In fact, Flower is one of the few experiences I can think of that show the true potential of games as a unique storytelling medium. No other non-interactive art form will ever be able to replicate what thatgamecompany has managed to create.

  • Best of the Rest: Randy's Picks of 2009

    by 
    Randy Nelson
    Randy Nelson
    01.02.2010

    Might and Magic: Clash of Heroes If I had my way ... well, a lot of things would be different. When it came to video games, I'd make sure that everyone -- whether they own a Nintendo DS or not -- had a chance to play Might and Magic: Clash of Heroes. Now, I know, Might and Magic? Isn't that some long-dead RPG franchise that's probably best left in the ground? Well, yes -- but Clash of Heroes is about as far from any of the other games in the series as you can get. At its core, it's a puzzle game -- a combat puzzle game -- developed by Capybara, the same team behind PSN's wonderful Critter Crunch. Take that game's core mechanic, add a load of clever new ones and build a story-driven experience around it and you have one of the finest (not to mention most addicting) DS games ever.

  • Best of the Rest: Richard's Picks of 2009

    by 
    Richard Mitchell
    Richard Mitchell
    01.02.2010

    Halo Wars Say what you will about the game's simplicity, or the brevity of the single-player campaign, but Ensemble Studios absolutely nailed console real-time strategy with Halo Wars. The controls work beautifully, allowing for the kind of granular management required in RTS games, and yet they remain simple enough for almost anyone to get the hang of the game. Add great online multiplayer and it's one tasty proposition. Frankly, I was so addicted to the Skirmish mode when reviewing the game that it ate into my work hours. Remembering that makes it harder to face the fact that Ensemble was shuttered once work on the game was complete. I can only hope that Robot is given the chance to further the series, or at least work the controls into an entirely new game.

  • Best of the Rest: Xav's Picks of 2009

    by 
    Xav de Matos
    Xav de Matos
    01.02.2010

    Grand Theft Auto: Chinatown Wars Upon release, Grand Theft Auto: Chinatown Wars immediately found its way on my top five games of 2009. With its style, humor and variety it's clear Rockstar was trying to shine a new light on the popular franchise. Not only that, Rockstar took chances in hopes to attract a similar audience to a handheld GTA as it has on consoles. From a new class of criminal, fighting for honor and turf in Liberty City to an addictive (albeit, mostly cloned from Drugwars) illegal narcotic mini-game, Chinatown Wars felt like a breath of fresh air. Sadly, the game was a commercial disaster, relative to its console-based siblings. Be that as it may, Chinatown Wars was not only my favorite on-the-go game of the year, it was easily one of the best games to release across any platform in 2009.

  • Best of the Rest: James' Picks of 2009

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.02.2010

    New Super Mario Bros. Wii "You've just made a 28-year-old boy's Christmas." That's what my friend's wife told the GameStop employee as she was buying the store's last copy of New Super Mario Bros. Wii several weeks back. That sentiment has summed up my own holiday season, as my cohort and I have continued our nostalgic domination of the new "Mario Brothers." Twenty-something years ago we were both anxiously awaiting the same Christmas Morning when we would unwrap our Nintendos, and shortly thereafter our gaming lives split two very different ways. New Super Mario Bros. Wii is the first and only game she has played with me for more than, um, "five minutes" (besides those late-night Rock Band parties), and its brilliance is in its ability to engage us both, on different levels, in the same level.

  • Best of the Rest: Ludwig's Picks of 2009

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    01.01.2010

    Silent Hill: Shattered Memories I mocked this "re-imagining" of Silent Hill when it was first announced. I thought Harry Mason had become an older, life-hewn Harry Potter and considered the town's frosty makeover as nothing short of sacrilege. But an encounter with the game at E3 2009 (and with candid producer Tomm Hulett) quickly changed my mind. While the game departs significantly from the franchise's known lore, it retains and streamlines much of what made Silent Hill stand out against games like Resident Evil. Encased in the game's frigid atmosphere, you'll experience a sense of bewilderment that, if you've been playing these games for a long time, you will not have felt in years. Indeed, the best surprises prey on those of us who think we know everything about Silent Hill.

  • Best of the Rest: Alexander's Picks of 2009

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.01.2010

    Valkyria Chronicles "BUT THAT GAME WAS 2008!!11one!1!" Well, yes, in the strictest sense. Sega's strategy role-playing game, an epic tale chronicling the hardships and victories of Gallian militia Squad 7, was sent out to die by the publisher when it released in November 2008. However, word-of-mouth, critical praise and some discounted pricing helped the saga find a place in many people's lives (and hearts) by mid-2009. One of the most endearing mechanics implemented in the game was giving all the playable members of Squad 7 bonuses (or flaws) based on their neuroses, relationships and desires. Also, every character had a different personality that shined during their turn through little quips and order recognition comments. It gave the entire cast more depth of character, even as the player only saw a handful of the troops during cutscenes. Despite the requisite Japanese RPG flair and melodrama, there was a simple beauty and charm in the storytelling, while the gameplay introduced a great basis for iteration. Valkyria Chronicles is a series that, with love and attention, could become so much more. I look forward to returning to Gallia and hope future installments recognize that the delightful characters are as important to the series as the strategic gameplay.

  • Best of the Rest: Dave's Picks of 2009

    by 
    David Hinkle
    David Hinkle
    01.01.2010

    Resident Evil 5 I've long been a fan of the Resident Evil series, and while the campaign here has problems and should never be played solo, the Mercenaries mode is what kept me coming back. Those action-packed levels spent trying to survive while running low on ammo and health were some of my most chaotic, yet highly enjoyable, experiences of 2009.

  • Best of the Rest: Ben's Picks of 2009

    by 
    Ben Gilbert
    Ben Gilbert
    01.01.2010

    Red Faction: Guerrilla Arriving approximately seven months late to the party, I didn't play RFG until earlier this month when I desperately cobbled together 2009's game releases for a massive pre-GOTY playstravaganza. That marathon came to a long pause while I smashed through the many structures of Mars with my trusty sledgehammer, constantly hearing "Space A$&%*#&" playing along the way in my mind. Sure, RFG was a bit rough around the edges, but what it lacked in mechanical prowess was more than made up for by the sheer amount of childlike joy I experienced while demolishing everything in my path.

  • Best of the Rest: JC's picks of 2009

    by 
    JC Fletcher
    JC Fletcher
    01.01.2010

    Muramasa: The Demon Blade Muramasa appealed to me in a way that Odin Sphere didn't, thanks to an emphasis on combo-heavy sword action instead of planting and whatever. And the RPG elements that are left, like the sword upgrades and cooking, are not only fun, but simple enough that I can get right back into the game after a long break and still know what is going on. Also, I don't mean to be shallow, but the fact that Muramasa is the most beautiful game of 2009 helps me be positive about it.

  • Best of the Rest: Griffin's Picks of 2009

    by 
    Griffin McElroy
    Griffin McElroy
    01.01.2010

    DJ Hero What started out as tepid fascination in DJ Hero quickly turned into a deep, passionate love. I initially thought it was just another rhythm game knock-off with an obtuse peripheral and a too-high price point. However, as my turntabling improved, my fondness for the game multiplied. Based on the game's lackluster sales, I'm guessing most people shared my outright hesitance -- but once you invest a bit of time and patience into DJ Hero, I guarantee you'll get hooked. (And that soundtrack! Oh, man, that soundtrack.)