black ops

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  • EVE Online balancing effort aims to return ships to proper roles

    by 
    James Egan
    James Egan
    08.21.2009

    Has it ever seemed ridiculous that in the setting of EVE Online, where technology has opened up the vast potential of the galaxy, there are still aspects of being a capsuleer that are completely ghetto? The ship and capsule technologies in EVE enable you to traverse solar systems in mere seconds, unleash hails of destruction that vaporize space stations, and provides immortality through cloning... but you have to stow prostitutes, slaves, marines, and livestock in a single cargo hold? Sloshing around in there with your fuel, no less. While the commingling of your livestock with the military forces you've rescued is hardly ranked as a critical issue in the game, not having enough room in your cargo bay for jump drive fuel is. Today's Apocrypha 1.5 release made significant changes to ships capable of using jump drives. We knew this was in the works but CCP Games didn't reveal any of the details until yesterday's dev blog from CCP Abathur titled "Regular or Unleaded?".

  • CCP Games reveals next major Apocrypha update for EVE Online

    by 
    James Egan
    James Egan
    06.30.2009

    EVE Online senior producer CCP t0rfifrans just published a dev blog about the next major update to the game, Apocrypha 1.5. This is not a completely new expansion, just a significant update they will release in August before EVE's (as-yet-unnamed) winter expansion. While CCP hasn't released the complete rundown of Apocrypha 1.5's features and changes, they have announced a few highlights: Perhaps the biggest changes in 1.5 will be factional warfare improvements. Beyond responding to the lag issues many players have been reporting with factional warfare, CCP is going to introduce Loyalty Points (LP) for kills and captures, and each militia will have its own LP store where militia players can cash in for items unique to that faction. Several Level 4 epic mission arcs will be introduced, tied to specific races in New Eden. CCP t0rfifrans writes: "These captivating stories deal with moral ambiguity, intrigue, honor, and some people's lack of it. This should come as no surprise to those who know EVE and what we are about. As before with the epic arc that was released with Apocrypha, they provide a deep, interesting story, where your choices influence the outcome." One of the long awaited buffs for Black Ops battleships will arrive: specialized cargo holds. The first use of this system will be to give Black Ops ships fuel bays, but this feature paves the way for similar additions to other ship classes in the future. For instance, some ships may one day be given ammo bays, freeing up valuable cargo space. Rigs will be offered in different sizes, with frigate and cruiser sized rigs introduced to the game. These new small and medium rigs will be cheaper to buy or manufacture, and thus provide a lower cost way for players to trick out their ships. CCP t0rfifrans also dropped a few hints about the forthcoming winter expansion, which will *not* be Walking in Stations. He writes: "All I can say, is that it is focused on sovereignty and you will not be able to walk in it." We'll keep our eyes open for more about Apocrypha 1.5 as information becomes available.

  • Substantial changes to industrial ships in EVE's Quantum Rise

    by 
    James Egan
    James Egan
    10.29.2008

    New additions to EVE Online through the Quantum Rise expansion are on the way, some of which are already on the Singularity test server. CCP Chronotis followed up his announcement of the Orca by outlining some big changes to ships that are some of the mainstays of industry in EVE. "Much has changed in EVE since many of the hauler of mining class ships were introduced. With Quantum Rise we felt the time was right to review these ships and make changes where necessary to refocus their roles and ensure they can still perform in the age of New Eden's Great War," he said. The changes outlined aren't finalized, and will go through testing on Singularity before any of this goes live. Chronotis addressed how CCP Games would like to change three categories of ships: blockade runners, deep space transports, and mining vessels.

  • Blizzard's black ops title, and why it's a long way off

    by 
    Mike Schramm
    Mike Schramm
    09.29.2008

    Our good friends at BigDownload have just posted a nice in-depth feature about all the "black ops" PC games being worked on -- that is, games that are being developed in secret by developers who haven't yet officially announced them. There are quite a few would-be WoW competitors on the list (BioWare's MMO is on there, which I like to think I officially uncovered, and unnamed MMOs from John Romero's Slipgate Ironworks, 38 Studios, and Bethesda's parent Zenimax Media are on there as well). But of course the biggest title on the list is also the most mysterious: we know that Blizzard is working on a "next-gen MMO," but we don't know thing one about it.As with all of this "black ops" stuff, there's not too much to get excited about yet -- the reason these companies haven't officially announced any of these games is not only because their release is likely years off, but companies will very often develop games that they don't end up releasing at all (case in point, as Blizzard fans well know). So the reason we don't know anything about Blizzard's next MMO is because Blizzard likely doesn't know anything about it yet either -- will it be a successor to World of Warcraft, a much-awaited Starcraft MMO, or a completely new IP from the company that has conquered the MMO genre? Odds are that right now they're working on engine and code mechanics, and the final form that the project will take is just a gleam in a Blizzard employee's eye.Still, it's fun to dream, isn't it? With the coming release of Wrath (and Diablo III and Starcraft II coming into focus), we've got plenty of Blizzard games to look forward to as it is.

  • Black Ops MMOs: Games in development under the radar

    by 
    Samuel Axon
    Samuel Axon
    09.28.2008

    Our colleagues over at Big Download have listed several PC games in development that they call "Black Ops" projects. The idea is that these games are operating out of sight, under the radar; nobody knows what's going on. It's all very hush hush and mysterious. The game industry and secrecy go hand in hand, after all.We're bringing this up because there are a bunch of MMOs in the list. In fact, they pretty much dominate it. Titles mentioned include the KotOR MMO, the Red 5 Studios project, 38 Studios' Copernicus, ZeniMax Online Studios' MMO (which is possibly Elder Scrolls-based), and of course Blizzard's mysterious "Next-Gen MMO." Interesting stuff. Head over to Big Download to find out what's up on the down low.

  • The Digital Continuum: Live event adulation

    by 
    Kyle Horner
    Kyle Horner
    06.14.2008

    You may or may not have heard, but we're coming to Planetside to kick some worldwide hide. At least that's the plan, but whatever happens -- win or lose -- I'm just excited to be a part of an epic, cataclysmic in-game event. It's the kind of thing I've always wanted to see more of but somehow I rarely see these sorts of things happen in massively multiplayer online games. There are smaller yearly events that are always fun, sure. It would just be nice to see more events minimally on the scale of City of Heroes' Rikti invasions or today's Planetside Black Ops event. Whether or not developers haven't really explored this area because they fear player backlash is beyond me. I personally don't see how creating a dynamic world that keeps its players guessing at the next twist or turn isn't worth a little risk. Then again I'm all about dynamic, awe-inspiring, world changing events.

  • TurpsterVision: Saturday Night Fever

    by 
    Mark Turpin
    Mark Turpin
    06.11.2008

    Every Wednesday think, "That's a day late again, I hope he isn't making a habit of this" and take the "T" for Turpster and take the "a" in "day", capitalise it, remove the little bit in the middle, turn it upside down and you get a "V". Put the two together and you'll have TV for TurpsterVision -- the best Internet video podcast on Massively! (Never mind that business about it being the only video podcast on Massively...)It might be a day or so late but at least it's here! Thanks for stopping by once again to the internet's favourite almost-every-weekly MMO review show. This week gives you a little taster where you can see the game that you WILL be playing this Saturday (14th June – 6pm EST) and a slight indication of how much you are going to get owned in the face by my mad team killing skills!If that little teaser doesn't tempt you to join us after the break then lets just pretend that there are some leaked spoilers and exclusive news – there isn't, but I wont tell if you don't.