buying-gold

Latest

  • Editorial: I fully support buying gold from Blizzard

    by 
    Adam Holisky
    Adam Holisky
    12.19.2014

    Yesterday Blizzard announced intentions to explore trading game time for gold via in-game items that can be purchased with real-world currency. The full statement reads: Blizzard Entertainment We're exploring the possibility of giving players a way to buy tradable game-time tokens for the purpose of exchanging them in-game with other players for gold. Our current thought on this is that it would give players a way to use their surplus gold to cover some of their subscription cost, while giving players who might have less play time an option for acquiring gold from other players through a legit and secure system. A few other online games offer a similar option, and players have suggested that they'd be interested in seeing something along those lines in WoW. We agree it could be a good fit for the game, and we look forward to any feedback you have as we continue to look into this feature. source I cheered for joy when I read this. I can't wait to essentially buy gold directly from Blizzard.

  • The Lawbringer: Guardian Cub pros and cons

    by 
    Mathew McCurley
    Mathew McCurley
    10.14.2011

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? Blizzard recently treated WoW fans to a preview of the Guardian Cub tradable pet, going on sale soon at the Blizzard pet store. Immediately upon hearing that the pet was tradable, readers began inundating me with email and Twitter messages to talk about said cub on The Lawbringer, as this is sort of the thing I fancy myself a connoisseur of. So here we go -- let's talk about the ramifications of these adorable little pets on our server economies. The Guardian Cub represents a sea change in the nature of the gold selling war from Blizzard's perspective, one that has been coming for a long, long time. With a Blizzard-sanctioned way for players to dip their toes into the waters of pay-for gold, gold buying looks a little less attractive to players who would otherwise have to risk their computer's integrity and credit card security. Players have sharp opinions one way or the other on player-bought gold, so I'm going to do my best to hit the right points to discuss my opinion on the whole premise. I mean, it's right there in the FAQ. This pet has the added incentive of being a safe and secure way to potentially, maybe, make some gold off your purchase.

  • The Lawbringer: China, forced labor, and why we must stop buying gold

    by 
    Mathew McCurley
    Mathew McCurley
    06.03.2011

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? Gold selling is a multi-billion dollar industry that spans the globe, with a healthy portion of in-game currency sales originating from China. It's a cheap operation to start up -- all you need is cheap labor, some computers, a PayPal account, and a copy of World of Warcraft. The overhead is low and the payoff is big because the demand is present for the supply. People have a perceived need to buy gold, so more people sell gold, which allows the market to grow. It won't stop, either, as tradable virtual currency from all types of games hit the gray market. What happens when an industry with low overheads becomes too profitable? What happens when a relatively simple setup like gold farming goes from the quaintness of cottage industry to a virtual currency-fueled industrial revolution? People start getting ideas when money is sitting there on the table, ready and waiting to be snatched up by the stalwart businessman. Combine that sentiment with the corruption and profit motives of institutions and a labor force that is for all intents and purposes free, and you get the sad tale of prisoners in China and the people in charge.

  • Why Blizzard can't (and won't) sell gold

    by 
    Allison Robert
    Allison Robert
    03.04.2010

    In any discussion concerning botting, farming, hacking, or gold-buying, someone inevitably makes the argument that Blizzard should cut out the middlemen and sell gold to players themselves. I wanted to use this article to explain why this would not necessarily be a good idea. We don't need to get into the legal situation, or examine why assigning a real-world price to in-game currency edges us closer to a world where in-game property can be taxed. All I have to do is tell you a story from the not-too-distant past that involves: Prices that would make Zimbabwe look like a model of inflationary restraint, and: What happens when money -- in this case, gold -- loses meaning.

  • The most efficient way to make money in MMOs

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.13.2009

    Cash flow in many games is almost as big a problem as it can be in real life. We've recently had our resident EVE Online column running a series on the best ways to make ISK in the game, and you can barely throw a stone without hitting a site offering a guide to make X ludicrous amount of gold per hour in World of Warcraft. But we may have reached the end of all this maneuvering, as We Fly Spitfires has recently posted the most efficient way to make money in every game, ever. Go ahead and take a look right now, but fair warning -- it requires some out-of-game work. And your credit card. Now, before you start sending angry letters, take a moment to consider the point. It's not that the author is condoning RMT, simply that he's pointing out how much we seem to want to streamline the process of playing the game when, really, we already know the absolute fastest way to increase our virtual coffers. That doesn't make it commendable or ethical, but if we're so keen on speeding ourselves up, we might do well to remember that the journey, not the destination, is more frequently our reason for playing.

  • Antivirus company claims viruses are out to get you

    by 
    Amanda Miller
    Amanda Miller
    11.11.2008

    McAfee Avert Labs, a monitoring and research division of McAfee Inc., claims that malware attacks are on the rise, and the targets are often gamers. According to McAfee, there was a 245% growth in the amount of malware being developed from 2006 to 2007, with roughly 300% more developed from 2007 to 2008. So far this year, development already exceeds 2006 and 2007 combined. Earlier this year, McAfee released a list of some of the most dangerous web domains. Even major, reputable websites are not immune, although the problems are usually addressed almost instantly. Commonly targeted websites include social networking sites like Facebook, as well as gaming sites.The developers harvest the information, and sell it to others who then exploit it, possibly to steal your account information. With so little time until Wrath of the Lich King, I'd like to remind everyone that buying gold or power-leveling services is not only not permitted, it is likely to get you burned. For more information on protecting your computer from keyloggers and other malware, check out the following guides:

  • Forum post of the day: For fun and profit

    by 
    Amanda Dean
    Amanda Dean
    09.13.2008

    What does a spiffy rare mount cost? You can get a Spectral Tiger for about $900 (once sold for $2,000) on eBay. You could pay 20,000 gold for an Amani Warbear. BlizzCon 2008 World of Warcraft in-game polar bear mount with mounted, flag-waving murloc? $40 bucks. All you have to do is sign up for the DirecTV package and that fabulous bear is all yours. If I were a mount collector, I might persuade my friends to sign up for the package in my name. Kothor of Skywall is ordering the video package even though he's planning on attending Blizzcon. He suggested that Blizzard should make all of the rare mounts available for purchase. This suggestion was welcomed by several who have spent countless hours grinding for their prized ponies.

  • Forum post of the day: Born with a plastic spoon

    by 
    Amanda Dean
    Amanda Dean
    08.18.2008

    Aside from players that are bitter because they missed out on Recruit-a-Friend benefits, is there anything wrong with this program. Kuahs of Kil'jaeden has encountered problems with raising enough cash to keep up with gear and ability upgrades. He has a level 70 character, but rerolled with his recruit on another server. He can't simply send money down from his main, and is sitting at level twenty-two with level twelve abilities. Many posters suggested sending down money from a main character, which isn't so helpful on a new server. Others made the usual suggestion of gathering skills for sale on the auction house. While this is a good suggestion, mining and herbalism will suffer the same problem of being outpaced by leveling. There is always the option of begging for gold in major cities, though I personally don't recommend this method.