caithe

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  • Flameseeker Chronicles: Planting the seeds of memory in Guild Wars 2

    by 
    Anatoli Ingram
    Anatoli Ingram
    12.09.2014

    They say that those who don't learn from history are doomed to repeat it. I don't know who "they" are, but I don't think that particular truism was ever meant to cover a literal repeat of history. Guild Wars 2's latest living world content release has players doing exactly that: planting memory seeds, taking an uncomfortably invasive peek into Caithe's past, and trying to figure out exactly what might have led her to abscond with Glint's egg in the previous chapter. This stroll down memory lane technically takes place over 20 years in GW2's history, but it's new information to us, and so the statute of limitations on spoilers hasn't expired. You'll probably want to play the content before reading any further, unless you think my writing is improved by a lack of context (if that's the case, don't tell me).

  • Flameseeker Chronicles: Navigating Guild Wars 2's Tangled Paths release

    by 
    Anatoli Ingram
    Anatoli Ingram
    11.25.2014

    I was late playing Guild Wars 2's latest update, Tangled Paths, because I was on an airplane when it went live. That might be a better excuse than "the dog ate my homework," but I don't have one for "a dog ate my character," which is exactly what happened as soon as I got home and logged in. Read on for the reason I actually welcome our vicious new dog overlords, as well as why Caithe and I need to have a long talk. You'll also find an exclusive photograph of Bellevue, Washington, taken from the roof of ArenaNet's studio, which is exciting primarily because I got the Seattle skyline in the very same shot without it coming out blurry, even on my awful camera phone. I'm proud of that and nobody can take it from me. As usual, spoiler warnings apply!

  • Guild Wars 2 teases next week's Seeds of Truth release with a new trailer

    by 
    Jef Reahard
    Jef Reahard
    11.25.2014

    Are you up to speed on Guild Wars 2's episodic living world content releases? If not, you might want to stop reading because there could be spoilers ahead. Last time around, players watched as Caithe made off with a fabled dragon egg that could be the key to defeating Mordremoth. In the newest episode, you'll have to catch Caithe, but first you can catch a preview of the release by clicking past the cut. [Source: ArenaNet press release]

  • Flameseeker Chronicles: Why Guild Wars 2 shouldn't replicate Destiny's wedge

    by 
    Anatoli Ingram
    Anatoli Ingram
    12.24.2013

    When I look back at a year of Guild Wars 2 releases, one thing stands out to me: I really like Kasmeer, Braham, Marjory and Rox, and I'm not alone. ArenaNet's four newest iconic heroes have remained steadfastly popular in the midst of other criticism of GW2's living story. They're not universally popular -- no character is -- but you can usually count on their dialogue and characterization prompting appreciative threads and analysis. At the start of the Tower of Nightmares release, a few of my friends even linked to a forum post that theorized that Kasmeer might die (she didn't), and were deeply concerned until Wintersday came around. "ANet had better not," one of them said heatedly. "If Kas or Jory die, I'll quit." While the iconics of the personal story and dungeon story modes, Destiny's Edge, have their fans, I've never heard anyone threaten to uninstall if one of them shuffles off to the Mists, even after a long history and a novel dedicated to their exploits. I think the main reason is that it's a lot easier to respect characters and want to be around them when you aren't left feeling like the only adult in the room.

  • Launch an assault on Twilight Arbor in Guild Wars 2's new Aetherpath

    by 
    Anatoli Ingram
    Anatoli Ingram
    10.01.2013

    Scarlet Briar and her Aetherblades are doing a little remodeling work on Twilight Arbor in Guild Wars 2's Twilight Assault content update. No, no need to thank them -- after all, they live there too, now. We're a little concerned that the new modern industrial decor might clash with the existing creepy nature theme, but that's really the Nightmare Court's problem. Your job is to evict all of them, because as tenants go they really suck. The new level 80 explorable path for GW2's Twilight Arbor dungeon -- dubbed the "Aetherpath" -- is the brainchild of the ArenaNet content team responsible for Aetherblade Retreat, along with content designer Leif Chappelle, who worked on the Molten Weapons Facility. Chappelle and his party of professional dungeon runners were kind enough to give us a partial tour of the content, which combines feedback and lessons learned from previous content to provide a challenging new experience. Jump past the break to check it out!

  • Uncover Scarlet's latest plot in Guild Wars 2's Twilight Assault update

    by 
    Anatoli Ingram
    Anatoli Ingram
    09.24.2013

    You're probably just as shocked as we are, but Scarlet Briar is up to no good again: Rumor has it that she's messing around in Twilight Arbor, the former stomping ground of Duchess Faolain and the Nightmare Court. Players will join Caithe (who is probably so over bad Sylvari at this point) for a round of anti-Aetherblade maneuvers in a new dungeon path intended for level 80 players. You can look forward to achievement rewards in the form of a Slickpack backpack skin and miniature Twilight Arbor foe; a new version of the classic Nightmare weapon skins will drop in the dungeon itself. Aether key pieces can also be collected and combined to open chests inside Twilight Arbor because if there's one thing that brings us all together as a family, it's stealing stuff from Aether-jerks. Additionally, ArenaNet has announced that Guild Wars 2 will be hosting a free trial week, running from September 27th to October 3rd. If you decide the game is for you, GW2's Digital Heroic Edition will be on sale for $39.99 from September 27th to October 6th.

  • Get a sneak peek at Guild Wars 2's Twilight Arbor dungeon

    by 
    Elisabeth
    Elisabeth
    08.20.2012

    You've got only a few more days to wait 'til you're playing Guild Wars 2 for keeps, but if the wait is just too much to handle, maybe this new video of the beginning of the Twilight Arbor dungeon will help. With the gracious company of members of ArenaNet's QA team, PC Gamer took a spin through the level 50 dungeon and released the first 12 minutes of the experience. Twilight Arbor takes place in the Tarnished Coast and revolves around a struggle against the Nightmare Court. Each boss in the dungeon's story mode is built around an emotion: The horror knight Graingor focuses on fear attacks, while the knights of envy and remorse use different tactics to punish their foes. The dungeon is rife with traps, puzzles, and potential random events. Skip below the cut to catch a glimpse of what's in store for your character! Be warned that there may be spoilers.

  • ArenaNet releases Edge of Destiny Guild Wars novel

    by 
    Jef Reahard
    Jef Reahard
    12.23.2010

    Looking for a last-minute Christmas gift for that discerning Guild Wars fan on your list? ArenaNet may have just the thing in the newly released Edge of Destiny, the second novel tie-in to the popular gaming franchise. Penned by J. Robert King, the book takes place prior to the events chronicled in the original Guild Wars novel, Ghosts of Ascalon, and approximately five years before Guild Wars 2's time frame. The novel features the exploits of an adventuring company that you'll meet in the new game, including Rytlock Brimstone (a charr warrior), Snaff (an asura inventor), and Caithe (a mysterious sylvari). You can grab a copy of the novel on Amazon, or sample the first chapter at the official ArenaNet blog.