CallOfDuty3

Latest

  • Next Call of Duty answered, previewed

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    07.03.2006

    If the mention of World War II still compels you to go about shooting things (typically Nazis) from a first-person perspective, you'd best check out 1Up's weeklong feature that promises to detail every pixel, polygon and private that constitutes the upcoming Call of Duty 3. Taking over from Infinity Ward, developer Treyarch is keen on capitalizing on next-gen technology and the creative freedoms it provides -- with any luck, that means we'll actually be able to open doors in this one. Oh well, we suppose loads of on-screen enemies and trampled blades of grass are just as useful.The screenshots and video provided are enough to convince us of the game's technical gravitas, but we're quite interested in the Wii version and how it looks to take advantage of the unique control system. A small blurb in the first part of the preview suggests how, while at the same time suggesting that the other two versions of the game are the main focus here. "The Wii version, in development outside Treyarch, shows some potential to bring the player into the game during the Battle Actions in a way the PS3 and 360 won't be able to. Actually wrestling with a German for his gun or actually disarming that explosive are things only the Wii will let you do this gen."Battle actions are Call of Duty's answer to Shenmue's Quick Timer Events. At certain points during the game, you're required to press certain buttons in order to escape a cinematic struggle or situation. Failure is likely to result in far more unpleasantness than getting smacked in the head by some Japanese kid's soccerball. These sound particularly intriguing if done correctly for the Wii and should make up for some of its inevitable graphical shortcomings. Even then, we have to wonder how long it'll take before we grow tired of crawling through trenches and taking out tanks. Is World War II the new Hoth?[Thanks to everyone that sent this in!]

  • New Call of Duty 3 details highlight immersive environments [update 1]

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.15.2006

    'MaK10' over on the SteakNBJ forums has posted a rough transcription of new details of Call of Duty 3, which were taken from a recent article in EGM. According to the post, Treyarch is focused on crafting immersive environments, adding new effects like: Interactive foliage (e.g. grass remains flattened when walked over) Scorch marks left from grenades Surface-specific reactions to bullets Destructible cover Wind-altered smoke (from smoke grenades) Smoke clinging to tanks Bullets manipulating smoke clouds There's a tendency to write off the hardware power of Xbox 360 and PS3 as simply creating 'prettier graphics.' But that hardware allows developers to build realism into physical environments, which in turn, greatly enhances player immersion. It's hard to imagine that these improved environmental effects will be carried over into the Wii version of COD3. With that said, let's turn back to yesterday's topic, and ask a new question. What's more critical for player immersion: real world physical movements (i.e. the Wiimote's motion-controlled functionality) or in-game environments that not only look realistic, but exhibit realistic occurrences (e.g. interactive foliage, wind-altered smoke, etc.)?Update: corrected developer (Treyarch not Infinity Ward).

  • Wii Call of Duty 3 readies for frontline

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.14.2006

    Digitalbattle.com has posted a magazine scan of two images of Call of Duty 3 for Wii. 'Impressive' is the early (fanboy) consensus, as these still shots convey the look of a highly polished Xbox -- not Xbox 360 -- game. Of course, as the magazine notes, Wii COD3 "won't look as snazzy as it does on ... Xbox 360 and PS3."To make up for the Wii version's shortcomings, Treyarch is working hard to implement the Wiimote's accelerometer and position-pointing technology. A fair trade? You decide: when it comes to a WWII epic, would you prefer pointin'-n-clickin' through dated scenery or storming those 'drop-dead' gorgeous beaches with the ol' gamepad?[Thanks, Tom]

  • First Call of Duty 3 image [update 1]

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.30.2006

    The first image of Call of Duty 3 has begun making rounds on the web. As expected, the shot features some stunning details, from the rendered water, to the billowing smoke, to the debris flying from the exploding building. Of course, it's difficult to know what the final game will look like, considering it's being developed for a variety of different platforms. Interestingly, there are no plans to release this next Call of Duty installment on the PC.(Update: Activision has requested that we remove their image, writing that it was "not approved for online use" and that they're in the "process of asking all sites to pull it down." They do offer a conciliatory note: "We'll have plenty of screens  to share soon enough." Until then, check out the trailer for 24 screenshots per second. All real-time, right fellas?)

  • Call of Duty 3 announced; leak confirmed [update 1]

    by 
    Dan Choi
    Dan Choi
    05.06.2006

    Call of Duty 3's just been confirmed, and it looks like we were right on the money with our early leak of the WWII-related game.Back in early March, we printed the following information (and a whole lot more) on the focus of an upcoming sequel: "'CoD 3' ... is being produced by Big Red One dev Treyarch. ... The next Call of Duty World War II-based title will return gamers to the battlefields of Normandy as the Allies take on Nazi Germany to drive them out of France once and for all. This time around, American and British forces are joined by Canadian troops, Polish tanks, and French freedom fighters in a reenactment of the bloody Normandy Breakout campaign spearheaded during the summer of 1944. In the push to Paris, you'll get to choose how you approach each mission, free of menu screens and jarring non-interactive cut-scenes."Here's what IGN quoted from Activision for the announcement yesterday: "Through the eyes of four Allied soldiers, Call of Duty 3 brings players closer to the fury of combat as they fight through the Normandy Breakout, the harrowing offensive that liberated Paris and changed the fate of the world. Developed by Treyarch, Call of Duty 3 is the follow up to the #1 next-generation game and is scheduled for a 2006 release." Fingering the developer and the setting? Not too shabby -- while Joystiq pats itself on the back.Check out the IGN trailer below for a first-person look somewhat reminiscent of the FPS sequence in the Metal Gear Solid 4 trailer from TGS. At the end of the "official E3 teaser" trailer, a number of platforms are listed, with the major manufacturers (including a small "Nintendo Revolution" in text) and publisher/developer combo listed. We suspect that versions for the PC and possibly the current-gen consoles will be covered with ports as well. Now all we have to do is wait for the word on Call of Duty: Modern Warfare. (Infinity Ward, we're looking at you!) More info obviously hitting at E3.[Thanks, icemorebutts, jason, & Hiro Protagonist][Update 1: Had to fix a verb. Thanks, Hiro Protagonist, John Q, & Jiiiiihad!]See also: Official E3 teaser trailer for Call of Duty 3 Next Call of Duty leaked: Modern Warfare tackles terrorists Rumor: Call of Duty joining the Revolution Kojima interacts in real-time with MGS4 trailer at TGS