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  • Call of Duty's Xbox DLC exclusivity continues with Call of Duty: Ghosts

    by 
    Danny Cowan
    Danny Cowan
    05.21.2013

    Activision announced that it will continue to release timed-exclusive Call of Duty content for Xbox platforms with this year's launch of Call of Duty: Ghosts. Microsoft hosted the worldwide premiere of Call of Duty: Ghosts at today's Xbox One reveal event. Currently, downloadable Call of Duty content is exclusive to the Xbox 360 for one month before it launches for other platforms. Microsoft and Activision's exclusivity agreement will continue with this year's launch of the Xbox One version of Call of Duty: Ghosts.

  • Call of Duty: Ghosts written by 'Syriana' and 'Traffic' scribe Stephen Gaghan

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.21.2013

    The latest Call of Duty, dubbed Ghosts, has drafted Syriana and Traffic writer Stephen Gaghan to provide its fiction. Games don't get more Hollywood than Call of Duty, and Activision has shown little hesitance in acquiring composers and writers from the silver screen to aid in its ever bigger and brasher efforts. Gaghan's work on Traffic, a dour crime drama, and political thriller Syriana made him a standout candidate for Ghosts. The game follows the remainder of the US military in a world scarred by a weapon of mass destruction. According to developer Infinity Ward, Gaghan didn't swoop in and drop off a script – he requested an office, and worked from one amidst the game's single-player team all throughout the game's production. That's a sterling gesture, but I asked Call of Duty: Ghosts executive producer Mark Rubin to explain why Gaghan was deemed suitable to write for players, not viewers. "Basically, we looked at his work – he's a great writer, no doubt about it and that's fine, there are probably lots of great writers out there," Rubin said. "So what we did is we actually got the chance to talk to him a long time before we decided to go forward with it. And we realized he was getting it. We've had writers before, and they know how to write, but they don't understand the game aspect of it. "And I feel like with Gaghan, he really understood what we were trying to do. He asked more questions than try to sell himself, and that was, I think, a really big selling point. He was asking how things work and how we do things, and was really interested in how we craft the story, not from a writing standpoint but from the visuals and gameplay. He was really asking more questions. Although he was a gamer – he knew it from that side – he didn't know it from the dev side. He really was asking a lot of questions about the dev side, he really wanted to know more. I think that interest in what we were doing is really what drove us to him."

  • EA product manager Kevin Flynn defects, joins Call of Duty team

    by 
    David Hinkle
    David Hinkle
    05.17.2013

    Kevin Flynn, who's worked for the last two years as a senior product manager for EA's UK arm, has left to join Activision's UK side as a senior brand manager on Call of Duty. Flynn's previous efforts for EA include launching Battlefield 3 and its subsequent Premium DLC campaigns in the region. Flynn enlisted with the Call of Duty squad this month, which we imagine must be the busiest time to sign on for an Activision paycheck. With Call of Duty: Ghosts launching on November 5 and next week's next-generation engine reveal during the Xbox event on May 21, we just hope Mr. Flynn is finding adequate time for his lunch break every day. A hungry worker is not a happy worker!

  • Sledgehammer Games 'heads down' on next thing, not working on Ghosts

    by 
    David Hinkle
    David Hinkle
    05.02.2013

    Sledgehammer Games is already working on its next game, the studio has revealed in a tweet congratulating Infinity Ward on its Call of Duty: Ghosts announcement. You'll remember the two worked together on Call of Duty: Modern Warfare 3. "Our team is heads down on our next project, but best wishes to the hardworking team at IW!" the tweet read. Nothing specific was shared about this next project, but we've inquired with Sledgehammer Games to see if the outfit is willing to disclose any additional information. Sledgehammer Games formed in 2009, when Glen Schofield and Michael Condrey left EA's Visceral Games and founded the studio under Activision. The original plan was to produce a third-person action game, but that would eventually get scrapped in the prototype phase.

  • Call of Duty: Ghosts announced; next-gen powered by new engine

    by 
    Xav de Matos
    Xav de Matos
    05.01.2013

    Confirming rumors, Activision has revealed the next game in its billion-dollar shooter franchise, titled Call of Duty: Ghosts. The military-based FPS will arrive on the PC, Xbox 360 and PlayStation 3 on November 5, and on "next-generation platforms" on an unspecified date. No Wii U version was announced. A press release reveals the next-gen version of Ghosts will sport an all-new engine "from the developer that started it all, Infinity Ward." The series has been using the same engine, with numerous annual modifications, since 2005. Saying it would have been "safe" for Infinity Ward to develop a fourth entry in the Modern Warfare series, Mark Rubin, executive producer of developer Infinity Ward, noted his team saw the next generation of consoles as the "perfect opportunity" to start a new chapter for the franchise. "So we're building a new sub-brand, a new engine, and a lot of new ideas and experiences for our players," he added. Activision will debut the next-gen version of Call of Duty: Ghosts – and revealing its new engine to the world – during Microsoft's upcoming Xbox 'Next Generation' event on May 21. Ghosts features an "all-new gameplay experience built on an entirely new story, setting and cast of characters," the press release further detailed. An onslaught of additional info and explosion-filled marketing is expected closer to E3 2013. Update: The website theghostsarereal.com – designed to look like an official Activision site – lists Wii U as a platform for the next Call of Duty title. Activision tells Joystiq the website is not owned or operated by the publisher. No Wii U version has been announced.%Gallery-187305%

  • Report: Spanish retailer lists Call of Duty: Ghosts for Wii U and PC

    by 
    Mike Suszek
    Mike Suszek
    04.28.2013

    While both UK retailer Tesco and Target pegged an as-yet-unheard-of entry in the Call of Duty series for November 5 on Xbox 360 and PS3, a listing for the same game recently popped up on Spanish retailer Xtralife. In this case, Xtralife's listing includes PC and Wii U versions of Call of Duty: Ghosts, along with a November 11 release date.Since we still can't prove that this game is anything more than an apparition, we've contacted Activision for comment.

  • Call of Duty: Ghosts listed at multiple retailers for PS3, Xbox 360

    by 
    Sinan Kubba
    Sinan Kubba
    04.24.2013

    Call of Duty: Ghosts emerges from the darkness thanks to Target and UK retailer Tesco, with the former advertising a release date of November 5. Meanwhile, a Tesco listing notes a release date of December 30 - early November is the traditional Call of Duty ETA. The box art posted on Tesco (see below the break for a snippet) features Infinity Ward's logo.We know (as if we didn't before) that Activision has another edition of its shooter series slated for this year. "The Call of Duty franchise continues to set the bar for innovation," company CFO Dennis Durkin said during Activision's February earnings call, "And we expect the new Call of Duty game in development for 2013 to raise that bar even higher."We've reached out to Activision for comment.