cloudlift

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  • ​OnLive is giving enterprise cloud services one more try

    by 
    Sean Buckley
    Sean Buckley
    06.12.2014

    Stop us if this sounds familiar: after successfully launching and new a video game service, a growing cloud computing firm looks to the business sector to expand its customer base. Oh, you've heard this one? That's because OnLive is retracing its steps, following up its CloudLift gaming service (announced back in March) with an enterprise-focused counterpart. Onlive's CloudLift Enterprise is built on the same promise as its older OnLive Desktop service: your work on any device at any time -- but now it's offering its customers a bit more than a virtualized desktop.

  • War Thunder to be playable via OnLive's CloudLift sub service

    by 
    Bree Royce
    Bree Royce
    05.07.2014

    Gaijin Entertainment has just announced that War Thunder, its WWII combat sim, will join games like Saints Row IV and Batman: Arkham City on OnLive's new subscription service, CloudLift. While the game itself will remain free-to-play, those who make use of CloudLift's services will be able to play the game from a toaster. OK, maybe not a toaster, but darn close: New and existing players of the game will be able to play their game wherever they choose, without needing to re-download the full game client. All progress and purchases are synced in the cloud so the player can move between devices seamlessly. Playing War Thunder through CloudLift also massively lowers the recommended PC or Mac specification while still delivering smooth 720p60 graphics and NVIDIA enhanced effects. The game can even be played on an Android tablet using a Bluetooth controller, making the game mobile for the first time. CloudLift normally costs $7.95 US per month but has a free trial for those who just want to check out how well it works. We've also got a video embedded below showing off the game as played on an Android tablet. [Source: OnLive/Gaijin press release]

  • OnLive cuts price of CloudLift subscription fee nearly in half

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    04.13.2014

    OnLive launched CloudLift last month, a service that lets users stream its selection of games from capable machines to devices that wouldn't normally be able to play them - think tablets and underpowered computers. CloudLift used to cost $14.99 a month, but that subscription fee has been slashed to $7.95, presumably because price drops are awesome. Saints Row 4, Batman: Arkham Origins and The LEGO Movie Videogame serve as highlights among Cloudlift's offerings, all of which can be streamed from Steam if you own copies of the games there. Given that your interest in Cloudlift likely depends on whether the service stands up to your expectations, you can try a free 7-day trial by finding CloudLift in the OnLive application's Market. [Image: OnLive]

  • OnLive reborn: can the cloud gaming company find footing with two new services?

    by 
    Ben Gilbert
    Ben Gilbert
    03.05.2014

    In early August 2012, OnLive employees told us that the cloud gaming company was close to falling apart. Despite creating an impressive service rooted in a futuristic idea -- playing bleeding-edge PC games on the highest settings, remotely, streaming from the cloud to virtually any device -- a cocktail of financial issues all crested at once. The result was mass layoffs ("at least" 50 percent), including lead evangelist and company CEO Steve Perlman. OnLive had a new owner, venture capitalist Gary Lauder, and a renewed directive to become profitable. Then, the company went silent.