community-interview

Latest

  • The Mog Log: Radio free aetheryte, part one

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.27.2010

    If you play Final Fantasy XIV, you probably already know about Eorzeapedia. If you play Final Fantasy XI, you probably know about Eorzeapedia via the normal osmosis of concepts, since much of the community organization spreads from older roots. On the off chance you aren't familiar with it, however, it's a site that melds several parts of the Final Fantasy XI community together into a single location, built from the ground up to serve as a community and player hub for the game. And not just in terms of data. No, it has a radio. Aertheryte Radio is a labor of love, a network of several podcasts with the hope of giving you some piping hot Final Fantasy XIV news and opinions straight into your ear. (Let's ignore how painful that analogy sounds.) So for today's look at the community, I got the opportunity to ask some questions of the talent behind the shows. Instead of looking at the community as an aggregate, I spoke to some very vocal and dedicated members of the community, and it's worth shedding a light on all of the work they produce.

  • [Updated] You have questions and developers have answers: Send us your burning E3 questions!

    by 
    Seraphina Brennan
    Seraphina Brennan
    06.08.2010

    "When we're at a show, you're at the show." If you've never heard our event coverage motto before, well, let me tell you exactly what it means. It means that you're going to get up-to-the-minute news about your favorite MMOs, both current and upcoming. It means that you're going to get pictures, screenshots, videos, and more from the editors on the ground at E3. And, lastly, it means that you're going to get analysis from our opinion columnists and game-specific columnists on the MMOs you want to hear about most. If you don't believe us, take a look at our recent history. It means that the minute we hear it, you'll hear it and more. And, to that end, we want you to be more involved in our coverage! This year we have more appointments with MMO developers than ever before, and we want to make sure that we're asking the questions you want answered. So if you have a burning question that you want to make sure is asked, simply drop it here on this post in the comments section! Plus, we want to hear what you're looking forward to hearing about at this E3 too, so tell us your favorites! Keep an eye on the site next week for all of our E3 2010 coverage, starting June 15th! You won't want to miss it! For a full list of the companies we'll be interviewing, click past the break! [Update: Added Electronic Arts to the list for Need for Speed World.]

  • Community Q&A: Send your questions in for the Fallen Earth devs!

    by 
    Seraphina Brennan
    Seraphina Brennan
    05.21.2010

    Well hey there Massively community! I hope you guys have enjoyed our Fallen Earth giveaway and corresponding in-game event, but we're not done with Fallen Earth yet! We have received a chance to visit the secret Fallen Earth headquarters and we'd like you guys to throw some questions our way for the dev team! We're going to be videotaping all of the studio's secrets and transmitting them back to you guys, but we're also going to throw your questions at the development team while they're on video. So if there's anything you ever wanted to know about the wasteland, or any questions you wanted to ask about the team's upcoming plans or patch schedule, then be sure to drop your questions off in the comments section of this post! We'll pick the best of the bunch and ask them during our video tour in two weeks, so be on the lookout for the upcoming post!

  • Age of Conan community interview: Your questions answered!

    by 
    Shawn Schuster
    Shawn Schuster
    11.13.2009

    Earlier this week, we asked for your Age of Conan questions, and you delivered. Although we only received seven usable questions (some were duplicates and two we combined), the answers given by Game Director Craig Morrison are candid and to-the-point. Funcom's steady push for new content and poised ear to the community shows that they're on board to keep AoC going strong for a long time. Follow along after the jump for Craig's answers on changing Tortage, more PvP, opening the forums to everyone and more.