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  • Danger Close: The story behind EA LA's new name

    by 
    Ben Gilbert
    Ben Gilbert
    07.23.2010

    "It was literally an exercise of about 20 minutes because it just came up, it happened, we went with it, and there you go," new Danger Close studio head Greg Goodrich told us in an interview last night, explaining how he and two of his colleagues came up with the new name of their studio (formerly EA LA). Late last evening, EA revealed that its Los Angeles-based development house would be rebranded. The studio is now known as Danger Close, which Goodrich told Joystiq is indicative of the reborn studio's direction. "I think the core of what we're doing right now and the sort of DNA of this team and this studio is the first-person shooter genre. I can't foresee us doing anything other than that in the near future, and specifically Medal of Honor." Goodrich did add, however, that his hands aren't tied creatively in terms of what the studio is allowed to do -- be it first-person shooter or whatever else it might have in store. That said, Goodrich wasn't speaking about anything other than Medal of Honor, and he remained coy about his studio's involvement with the game post-release. He's proud of the mutliplayer component built by DICE, but he's not ruling out Danger Close getting involved in multiplayer support, say through DLC. "Personally, I think that would be something that the guys here would be very excited about doing in the future," he offered. "But, you know, we're gonna see how this one works out and see how the fans accept it, and make those decisions at a later time." Goodrich is content to leave his studio's future plans a mystery. "That's also a part of creating your own identity and starting your own future, and throwing up a website that says 'Now hiring,'" he teased. "There's intent there."