daniel

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  • Fitter, Happier: an eight-week exercise in using technology to help lose weight

    by 
    Daniel Cooper
    Daniel Cooper
    06.21.2012

    For 27 years he ate what he wanted and avoided exercise like the plague. Can an arsenal of fitness gadgets make this human healthier in just eight weeks? From the snake oil salesman to the Thighmaster(TM), science and technology have promised the end of obesity, ill health and lethargy for centuries. Today, weight loss gadgetry is all around us, with affordable commercial systems available from Nintendo, Nike, Adidas and countless other manufacturers, all promising their technology will turn us into paragons of healthy virtue. How is it then, that for all of this, we live in an age where a quarter of the American population is obese? Do any of these seemingly endless health aids actually work? Will a $200 wristband or a $100 pedometer cause you to banish microwave dinners and saturated fats, take up regular exercise at the gym at least three days a week and sleep well with no bad dreams? Or has the health industry made technology another ineffective distraction that only provides you with a vague sense that you're doing something positive? Is the real answer what it's always been: go for a walk in the trees and eat your greens?

  • The Perfect Ten: MMO tributes to real-life people

    by 
    Justin Olivetti
    Justin Olivetti
    04.05.2012

    When a beloved friend, family member, hero, or role model dies, we feel the pain of that loss and grieve in many different ways. Part of that grieving and healing process is often entails those left behind constructing some sort of tribute to the dearly departed. Sometimes this comes in the form of a shrine of flowers, sometimes it's the establishment of a charity, and sometimes it's creating an in-game memorial that thousands if not millions of people will see over the course of years. So while death and illness are depressing topics to dwell upon, I find the many MMO tributes that studios and even gamers have erected to be inspiring and a celebration of individual players' lives. With the help of my fellow Massively staffers, I researched 10 wonderful in-game tributes that serve to honor the lives of fellow gamers.

  • Creating an open source WoW database

    by 
    Mike Schramm
    Mike Schramm
    12.08.2008

    This is an interesting idea -- Daniel over at Marenkay.com is the creator of phpArmory, which is the closest thing we have to an official API for Blizzard's Armory site, and he's now turning his eye towards unofficial databases. Sites like Wowhead and Thottbot are extremely informative, but the one thing they don't allow is player access directly to their own data -- obviously they have a monetary interest in keeping their information on their site. But an open source site, as Daniel says, would allow players to get at that information whenever and for whatever purpose they wanted.Very interesting idea, and it sounds like he's got the coding chops to do it -- he's already got a working prototype together, apparently, and he's taking suggestions on where to go next. We'll keep a curious eye on this one. Competition is always good for customers, and while the current database sites might not be interested in an up-and-coming open source version of themselves (actually, the great WoWWiki is pretty open already, though they don't really collect as much numerical information), having widespread open data on drops, kills, and gear would be very beneficial for players. This could turn out to be a very important and helpful project.

  • Wii to be Bondless until 2008

    by 
    David Hinkle
    David Hinkle
    08.09.2006

    It's been known for quite some time that Activision snatched up the Bond gaming rights after EA, but nobody knew exactly when the company's first game based on the smooth-talking British agent would release. Well, now we know, and in 2008 we'll get our first taste of the new era of Bond games, which will be a title based on the second film to star the new Bond Daniel Craig. We aren't a movie blog by any stretch of the imagination, but we were fairly happy to hear that he would be taking over following some very good past films. Of course, we already knew which development studio would actually be responsible for this new Bond game. Treyarch, as we all know, is currently knee-deep in preparing Call of Duty 3, yet will take up the reigns for the 2008 game.No announcement has been made in regards to what systems the game will be available for, but we're 95% sure it'll end up on the Wii.