darkfall-reboot

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  • Darkfall's fourth anniversary arrives, Unholy Wars doesn't

    by 
    Jef Reahard
    Jef Reahard
    02.26.2013

    Several months ago, when the Massively braintrust asked me to pen an anniversary piece for Darkfall, I said, "Sure, that sounds like a great excuse to jump in and see what's changed since I played last." Little did I know that I'd still be stuck looking at Darkfall: Unholy Wars from afar on the game's anniversary date because Aventurine still hasn't gotten around to launching its sandbox reboot just yet. Huge delays are par for the course with this game, and I suppose the latest pales in comparison to the decade-long development cycle and the interminable Forumfall buffoonery that fans of the game suffered through prior to its original 2009 release. And yeah, I could link my old account and my new account and go beta Unholy Wars, but 15 years as an MMO fan has cured me of any impulse to test these games, particularly ones that I'm likely to enjoy post-release. Anyhow, that's a pretty long-winded intro that essentially boils down to "join me after the cut for an anniversary recap of Darkfall's past 12 months."

  • Aventurine on Darkfall's new UI, possible payment models, and more

    by 
    Jef Reahard
    Jef Reahard
    10.09.2012

    So Darkfall: Unholy Wars is a few weeks away, and we've managed to corral Aventurine for a quick interview on the state of Agon. The development firm has been pretty tight-lipped about its fantasy sandbox reboot in recent months, but as the November 20th launch date draws nearer we're starting to see some new info. Join us after the cut as AV General Manager Tasos Flambouras talks about an updated GUI, possible microtransactions, and more.%Gallery-139865%