dave-carter

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  • H1Z1 talks about the details of animations in new video

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.08.2014

    You probably don't spend a whole lot of time thinking about the animations of your favorite game, but they're still important. H1Z1's latest dev spotlight video highlights senior artist Dave Carter, the man behind motion captures and animations in the game, and he talks at length about what is in the game and how much influence animation has upon elements in the game. For example, adding zombies who can climb over vehicles and through windows is a balance issue, but it's also an animation issue; the developers can't add one without the other. Carter also discusses the existing animations in the game and some of the flow between them in the video. Although the animations aren't completely finished, the motion capture sessions have taken place and the team is fairly far along in bringing the game into motion. Check out the full video just past the break.

  • University of Michigan's Computer and Video Game Archive houses over 3,000 different games, roughly 35 unique consoles (video)

    by 
    Alexis Santos
    Alexis Santos
    08.31.2012

    Systems such as the ColecoVision, TurboGrafx-16 and 3DO may have been ousted from most home entertainment centers long ago, but they still have shelf space at the University of Michigan's Computer and Video Game Archive. Slashdot caught up with Engineering Librarian and Video Game Archivist Dave Carter and took a look inside the repository, which has curated around 35 classic and current-gen platforms and more than 3,000 different games. Having "one of everything" is the project's ultimate goal, but the logistics of acquiring every new game make achieving that feat a stretch. "Our realistic goal is to be sort of representative of the history of video games, what was important -- what was interesting," Carter said. "And then, not only to preserve the games, but also to preserve the game playing experience." As a "useable archive," patrons of UM's library can dig in and play at different stations with era-appropriate monitors and displays. While many visit for leisure, students have used the resource to research topics ranging from music composition to the effects of texting while driving (using an Xbox 360 racing title and steering wheel peripheral, of course). You can catch a glimpse of the collection in the video below or visit the archive's blog at the more coverage link.